Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CowcowPops
Gilgamesh
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 118L
1,459 Elo+
Party 2
Sol
Sol
NyanCatInLove
Sol
Level 85
God Stats
14W - 14L
1,370 SR
Queue Stats
232W - 243L
1,475 Elo+
Party 2
Team Averages
Level 98
1,457 SR
1,478 Elo+

VS

Team Averages
Level 67
1,503 SR
1,567 Elo+
Chaac
Chaac
JTKK9
Chaac
Level 84
God Stats
28W - 30L
1,508 SR
Queue Stats
124W - 154L
1,376 Elo+
Solo
Poseidon
Poseidon
ThewyBore2
Poseidon
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,741 Elo+
Party 1
Medusa
Medusa
mafieder
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 5 / 9
12,842
755
15,845
14,593
7,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
CowcowPops
Gilgamesh
16
5 / 3 / 11
11,768
692
14,163
20,391
12,612
Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 1 / 11
12,167
716
20,629
14,811
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JTKK9
Chaac
15
5 / 4 / 4
11,206
659
13,539
25,273
25,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
ThewyBore2
Poseidon
16
2 / 8 / 4
11,235
661
12,255
14,064
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
mafieder
Medusa
15
2 / 6 / 3
10,504
618
12,870
16,199
6,701
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
18
Kills
9
9
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
9
2.5
W
Gilgamesh
CowcowPops
Gilgamesh
5
3
11
3.5
L
Chaac
JTKK9
Chaac
5
4
4
1.75
W
5
1
11
10.5
L
Poseidon
ThewyBore2
Poseidon
2
8
4
0.5
L
Medusa
mafieder
Medusa
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,637
Damage
38,664
49,795
Taken
55,536
25,904
Mitigated
37,474
12,434
Healing
11,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
15,845
3,990
0
4,166
14,593
7,623
736
3,950
10,643
0
35,051
W
Gilgamesh
CowcowPops
Gilgamesh
14,163
4,937
0
490
20,391
12,612
790
6,673
13,718
0
31,361
L
Chaac
JTKK9
Chaac
13,539
3,686
644
9,047
25,273
25,424
0
10,325
14,948
0
30,850
W
20,629
6,207
0
7,778
14,811
5,669
1,611
2,506
12,305
63,634
0
L
Poseidon
ThewyBore2
Poseidon
12,255
1,246
0
250
14,064
5,349
387
4,387
9,677
56,901
0
L
Medusa
mafieder
Medusa
12,870
5,188
0
1,738
16,199
6,701
0
6,187
10,012
0
35,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,777
Gold Earned
32,945
159
Minions Killed
160
8
Camps Cleared
7
919,050
Distance Traveled
916,295
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,842
755
43
3
4
292,995
2
W
Gilgamesh
11,768
692
34
2
2
317,754
3
L
Chaac
11,206
659
38
2
3
312,874
3
W
Sol
12,167
716
82
5
2
308,301
1
L
Poseidon
11,235
661
78
5
3
273,665
0
L
Medusa
10,504
618
44
3
1
329,756
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role