Player Matchup

Athena
Athena
 
Athena
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
B3STPLAY3ER44
Poseidon
Level 39
God Stats
19W - 14L
1,516 SR
Queue Stats
30W - 38L
1,429 Elo+
Solo
Apollo
Apollo
Dyekjaer
Apollo
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
144W - 108L
1,553 Elo+
Party 1
Awilix
Awilix
OliverBerg
Awilix
Level 115
God Stats
4W - 1L
1,616 SR
Queue Stats
158W - 102L
1,587 Elo+
Party 1
Ares
Ares
SeBeJo123
Ares
Level 27
God Stats
2W - 3L
1,499 SR
Queue Stats
18W - 17L
1,459 Elo+
Party 1
Team Averages
Level 81
1,526 SR
1,505 Elo+

VS

Team Averages
Level 46
1,428 SR
1,540 Elo+
Nemesis
Nemesis
CavsDathLJ23
Nemesis
Level 55
God Stats
0W - 2L
1,228 SR
Queue Stats
100W - 106L
1,477 Elo+
Party 2
Scylla
Scylla
FullSky
Scylla
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 170L
1,496 Elo+
Party 2
Jormungandr
Jormungandr
SMC SaturN
Jormungandr
Level 34
God Stats
28W - 20L
1,443 SR
Queue Stats
113W - 104L
1,426 Elo+
Party 2
Medusa
Medusa
ZedrAa
Medusa
Level 39
God Stats
2W - 2L
1,412 SR
Queue Stats
75W - 79L
1,479 Elo+
Party 2
Ra
Ra
wasemo__0
Ra
Level 36
God Stats
0W - 1L
1,560 SR
Queue Stats
2W - 3L
1,823 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 8
8,538
474
3,833
14,385
13,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
B3STPLAY3ER44
Poseidon
17
0 / 0 / 1
9,451
525
5,370
6,642
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Dyekjaer
Apollo
16
6 / 0 / 3
9,909
551
11,489
14,003
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
OliverBerg
Awilix
16
4 / 0 / 1
9,200
511
4,571
10,890
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
0 / 0 / 1
7,833
435
5,964
11,740
9,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CavsDathLJ23
Nemesis
13
0 / 0 / 0
7,739
430
2,952
11,848
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
FullSky
Scylla
16
0 / 1 / 0
8,512
473
1,993
5,900
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
SMC SaturN
Jormungandr
16
0 / 0 / 0
9,174
510
5,069
9,041
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
ZedrAa
Medusa
12
0 / 3 / 0
6,994
389
7,468
9,294
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 0
6,872
382
7,936
13,188
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
12
Kills
0
0
Deaths
12
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
8
6
W
Poseidon
B3STPLAY3ER44
Poseidon
0
0
1
0.5
L
Nemesis
CavsDathLJ23
Nemesis
0
0
0
0
W
Apollo
Dyekjaer
Apollo
6
0
3
7.5
L
Scylla
FullSky
Scylla
0
1
0
0
W
Awilix
OliverBerg
Awilix
4
0
1
4.5
L
Jormungandr
SMC SaturN
Jormungandr
0
0
0
0
W
Ares
0
0
1
0.5
L
Medusa
ZedrAa
Medusa
0
3
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,227
Damage
25,418
57,660
Taken
49,271
35,962
Mitigated
20,533
21,174
Healing
12,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,833
816
483
3,321
14,385
13,110
181
3,479
9,450
21,161
0
W
Poseidon
B3STPLAY3ER44
Poseidon
5,370
516
0
2,218
6,642
2,519
604
1,692
4,834
99,466
0
L
Nemesis
CavsDathLJ23
Nemesis
2,952
1,068
0
1,888
11,848
7,261
0
1,288
10,560
0
75,484
W
Apollo
Dyekjaer
Apollo
11,489
6,437
0
8,779
14,003
6,024
1,085
2,385
10,916
0
103,050
L
Scylla
FullSky
Scylla
1,993
120
98
1,574
5,900
2,039
0
3,592
2,308
71,213
0
W
Awilix
OliverBerg
Awilix
4,571
1,633
0
732
10,890
4,810
74
1,520
9,290
0
74,905
L
Jormungandr
SMC SaturN
Jormungandr
5,069
1,871
0
2,145
9,041
5,321
0
4,331
3,948
82,155
0
W
Ares
5,964
188
0
5,641
11,740
9,499
0
4,865
6,827
53,023
0
L
Medusa
ZedrAa
Medusa
7,468
3,080
0
2,898
9,294
2,223
0
1,216
8,078
0
52,263
L
7,936
670
286
3,835
13,188
3,689
124
3,906
9,210
52,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,931
Gold Earned
39,291
552
Minions Killed
550
0
Camps Cleared
0
1,753,235
Distance Traveled
1,661,922
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,538
474
35
2
0
364,286
4
W
Poseidon
9,451
525
149
8
0
360,395
3
L
Nemesis
7,739
430
115
6
0
392,753
2
W
Apollo
9,909
551
168
9
0
338,936
3
L
Scylla
8,512
473
140
8
0
328,668
2
W
Awilix
9,200
511
120
7
0
391,687
9
L
Jormungandr
9,174
510
133
7
0
309,936
4
W
Ares
7,833
435
80
4
0
297,931
1
L
Medusa
6,994
389
76
4
0
291,177
6
L
Ra
6,872
382
86
5
0
339,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role