Player Matchup

Bastet
Bastet
Gold V
BladFire
Bastet
Gold V
Level 117
God Stats
0W - 1L
1,296 SR
Queue Stats
31W - 51L
1,390 MMR
Solo
Ares
Ares
Silver I
DeadBow
Ares
Silver I
Level 137
God Stats
31W - 34L
1,502 SR
Queue Stats
586W - 597L
1,231 MMR
Party 1
Zeus
Zeus
Gold III
XxPexusxX
Zeus
Gold III
Level 125
God Stats
58W - 54L
1,545 SR
Queue Stats
162W - 184L
1,617 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,448 SR
1,412 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,489 SR
1,988 MMR
Artio
Artio
Silver I
Kastergo
Artio
Silver I
Level 69
God Stats
1W - 2L
1,216 SR
Queue Stats
17W - 31L
1,310 MMR
Solo
Cupid
Cupid
Diamond II
Magî
Cupid
Diamond II
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 15L
2,195 MMR
Party 2
Chang'e
Chang'e
Masters
Shibα
Chang'e
Masters
Level 160
God Stats
5W - 2L
1,752 SR
Queue Stats
136W - 69L
2,459 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BladFire
Bastet
13
2 / 4 / 2
9,242
578
10,713
13,698
5,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ares
DeadBow
Ares
14
2 / 2 / 2
10,135
633
4,786
19,141
24,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
15
0 / 5 / 3
9,439
590
14,022
11,093
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ah Muzen CabThothPersephoneHou YiAtlas

VS

Bans
GilgameshGebSobekBacchusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Kastergo
Artio
14
0 / 2 / 8
10,621
664
3,795
16,701
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cupid
Magî
Cupid
18
9 / 1 / 2
12,702
794
21,369
16,085
6,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Shibα
Chang'e
15
2 / 1 / 7
10,649
666
13,355
14,289
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
BladFire
Bastet
2
4
2
0.75
L
Ares
DeadBow
Ares
2
2
2
1.5
W
Artio
Kastergo
Artio
0
2
8
2
W
Cupid
Magî
Cupid
9
1
2
10
W
Chang'e
Shibα
Chang'e
2
1
7
5.5
L
Zeus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
38,519
43,932
Taken
47,075
34,613
Mitigated
25,659
5,844
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BladFire
Bastet
10,713
2,390
0
1,986
13,698
5,864
0
6,116
7,260
0
26,423
L
Ares
DeadBow
Ares
4,786
118
57
2,477
19,141
24,548
0
6,441
12,288
14,485
0
W
Artio
Kastergo
Artio
3,795
425
517
5,205
16,701
14,209
75
4,233
12,178
13,371
0
W
Cupid
Magî
Cupid
21,369
10,318
917
6,452
16,085
6,444
2,040
8,101
7,498
0
88,356
W
Chang'e
Shibα
Chang'e
13,355
435
3,564
6,147
14,289
5,006
887
5,977
7,996
38,850
0
L
Zeus
14,022
1,094
0
1,324
11,093
4,201
0
3,851
7,024
55,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,816
Gold Earned
33,972
152
Minions Killed
222
5
Camps Cleared
10
856,134
Distance Traveled
945,604
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,242
578
35
2
4
330,156
4
L
Ares
10,135
633
8
1
1
279,774
6
W
Artio
10,621
664
15
1
1
307,863
4
W
Cupid
12,702
794
138
9
6
309,777
2
W
Chang'e
10,649
666
69
4
3
327,964
2
L
Zeus
9,439
590
109
7
0
246,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role