Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Food4me247
Sol
Level 107
God Stats
6W - 3L
1,181 SR
Queue Stats
219W - 228L
1,342 Elo+
Solo
Heimdallr
Heimdallr
Klaz_bruh
Heimdallr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 53L
1,308 Elo+
Party 2
Chang'e
Chang'e
Spoderman1212
Chang'e
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 44L
1,213 Elo+
Party 2
Sobek
Sobek
animatedpoop
Sobek
Level 125
God Stats
6W - 2L
1,539 SR
Queue Stats
164W - 177L
1,407 Elo+
Party 2
Team Averages
Level 112
1,444 SR
1,354 Elo+

VS

Team Averages
Level 64
1,392 SR
1,387 Elo+
Medusa
Medusa
 
Medusa
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Andrio_Duco_85
Chaac
Level 78
God Stats
21W - 26L
1,397 SR
Queue Stats
361W - 377L
1,350 Elo+
Solo
Sobek
Sobek
ElPapaAutism
Sobek
Level 79
God Stats
7W - 9L
1,233 SR
Queue Stats
170W - 157L
1,414 Elo+
Solo
Ao Kuang
Ao Kuang
alirezamuaythai
Ao Kuang
Level 67
God Stats
5W - 12L
1,330 SR
Queue Stats
217W - 236L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
poOoriya021
Kukulkan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
0 / 0 / 1
6,602
600
3,542
2,633
953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 3 / 1
7,053
641
5,993
7,356
2,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Klaz_bruh
Heimdallr
9
2 / 3 / 3
5,554
505
6,532
8,364
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
9
3 / 2 / 3
5,673
516
3,053
7,658
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 3
5,159
469
4,848
8,531
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 4 / 1
5,359
487
6,779
7,255
2,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 1 / 0
5,205
473
1,318
7,142
4,182
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 6
5,545
504
2,910
10,608
7,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
3 / 1 / 1
6,199
564
2,195
6,422
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
poOoriya021
Kukulkan
10
1 / 3 / 2
6,169
561
1,694
6,353
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
10
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Medusa
 
Medusa
3
4
1
0.88
L
0
1
0
0
L
0
2
6
1.5
W
4
3
1
1.5
W
Heimdallr
Klaz_bruh
Heimdallr
2
3
3
1.17
W
Chang'e
3
2
3
2.25
L
Ao Kuang
3
1
1
3.5
W
2
2
3
1.75
L
Kukulkan
poOoriya021
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,968
Damage
14,896
34,542
Taken
37,780
15,009
Mitigated
20,291
12,826
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,542
462
0
1,978
2,633
953
520
0
2,633
50,449
0
L
Medusa
 
Medusa
6,779
2,955
264
406
7,255
2,396
0
2,658
4,367
0
24,957
L
1,318
534
0
1,743
7,142
4,182
0
3,798
3,344
0
29,632
L
2,910
709
0
3,057
10,608
7,965
0
3,045
7,190
12,495
0
W
5,993
2,996
75
1,931
7,356
2,505
28
1,558
5,798
52,950
0
W
Heimdallr
Klaz_bruh
Heimdallr
6,532
3,634
0
2,616
8,364
3,002
0
1,464
6,900
0
29,099
W
Chang'e
3,053
270
94
3,989
7,658
2,475
0
1,946
5,712
26,786
0
L
Ao Kuang
2,195
497
0
2,067
6,422
2,919
0
2,678
3,744
31,487
7,853
W
4,848
782
0
2,143
8,531
6,074
0
1,652
6,879
13,450
0
L
Kukulkan
poOoriya021
Kukulkan
1,694
345
0
210
6,353
2,829
402
4,654
1,699
38,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
28,477
291
Minions Killed
256
0
Camps Cleared
0
1,016,893
Distance Traveled
1,102,938
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,602
600
89
8
0
174,584
0
L
Medusa
5,359
487
43
4
0
230,696
1
L
Chaac
5,205
473
59
5
0
185,322
4
L
Sobek
5,545
504
14
1
0
244,658
1
W
Sol
7,053
641
88
8
0
208,613
0
W
Heimdallr
5,554
505
39
4
0
197,727
3
W
Chang'e
5,673
516
52
5
0
217,261
0
L
Ao Kuang
6,199
564
72
7
0
237,673
1
W
Sobek
5,159
469
23
2
0
218,708
1
L
Kukulkan
6,169
561
68
6
0
204,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role