Player Matchup

Arachne
Arachne
 
Arachne
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Erthenos
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
704W - 691L
1,457 Elo+
Solo
Neith
Neith
JahzzIndo
Neith
Level 159
God Stats
8W - 10L
1,444 SR
Queue Stats
595W - 514L
1,534 Elo+
Solo
Baba Yaga
Baba Yaga
odina1981
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,302 Elo+
Solo
Baron Samedi
Baron Samedi
tomh1991
Baron Samedi
Level 109
God Stats
0W - 1L
1,533 SR
Queue Stats
227W - 218L
1,511 Elo+
Solo
Team Averages
Level 109
1,495 SR
1,461 Elo+

VS

Team Averages
Level 104
1,539 SR
1,459 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Backincold
Xing Tian
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,205 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KonGoGa
Ah Muzen Cab
Level 116
God Stats
2W - 0L
1,695 SR
Queue Stats
18W - 6L
1,694 Elo+
Solo
Atlas
Atlas
Vuzaba
Atlas
Level 155
God Stats
2W - 1L
1,280 SR
Queue Stats
199W - 209L
1,539 Elo+
Solo
Loki
Loki
donicolas1
Loki
Level 66
God Stats
1W - 1L
1,722 SR
Queue Stats
53W - 62L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
3 / 3 / 10
10,707
630
7,493
16,539
8,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 10 / 9
10,584
623
17,218
32,799
41,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
JahzzIndo
Neith
18
4 / 5 / 8
11,089
652
22,212
18,497
8,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Baba Yaga
odina1981
Baba Yaga
16
2 / 7 / 7
10,305
606
13,003
18,807
8,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
tomh1991
Baron Samedi
20
3 / 5 / 9
11,804
694
18,182
17,271
10,233
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
9 / 2 / 19
13,031
767
24,480
17,601
16,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Backincold
Xing Tian
18
4 / 5 / 21
11,774
693
7,889
22,956
29,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
KonGoGa
Ah Muzen Cab
20
14 / 1 / 14
13,777
810
32,550
18,620
11,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Vuzaba
Atlas
18
1 / 3 / 25
11,239
661
13,989
26,231
33,139
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 20
11,147
656
13,624
20,229
11,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
129
15
Kills
30
30
Deaths
17
43
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
3
10
2.67
W
Baron Samedi
 
Baron Samedi
9
2
19
9.25
W
Xing Tian
Backincold
Xing Tian
4
5
21
2.9
L
3
10
9
0.75
L
Neith
JahzzIndo
Neith
4
5
8
1.6
W
Ah Muzen Cab
KonGoGa
Ah Muzen Cab
14
1
14
21
W
Atlas
Vuzaba
Atlas
1
3
25
4.5
W
2
6
20
2
L
Baba Yaga
odina1981
Baba Yaga
2
7
7
0.79
L
Baron Samedi
tomh1991
Baron Samedi
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,108
Damage
92,532
103,913
Taken
105,637
77,179
Mitigated
102,551
35,259
Healing
41,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,493
4,365
592
6,469
16,539
8,123
208
7,046
9,493
0
16,014
W
Baron Samedi
 
Baron Samedi
24,480
1,728
12,569
6,927
17,601
16,537
1,861
6,096
11,505
43,166
0
W
Xing Tian
Backincold
Xing Tian
7,889
851
1,081
833
22,956
29,868
894
7,356
15,600
18,878
0
L
17,218
1,300
1,078
5,925
32,799
41,928
0
10,588
22,211
8,089
20,104
L
Neith
JahzzIndo
Neith
22,212
3,945
163
6,307
18,497
8,803
759
9,622
8,875
0
39,665
W
Ah Muzen Cab
KonGoGa
Ah Muzen Cab
32,550
11,448
1,940
6,404
18,620
11,231
4,366
9,059
9,561
0
76,237
W
Atlas
Vuzaba
Atlas
13,989
4,381
2,319
4,186
26,231
33,139
906
7,603
18,628
28,823
0
W
13,624
2,763
1,944
3,411
20,229
11,776
1,339
5,259
14,970
0
29,800
L
Baba Yaga
odina1981
Baba Yaga
13,003
444
0
4,219
18,807
8,092
144
9,820
8,987
25,758
0
L
Baron Samedi
tomh1991
Baron Samedi
18,182
1,719
4,613
5,893
17,271
10,233
374
9,282
7,989
49,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,489
Gold Earned
60,968
198
Minions Killed
233
0
Camps Cleared
0
1,570,739
Distance Traveled
1,683,801
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,707
630
31
2
0
361,119
1
W
Baron Samedi
13,031
767
50
3
0
312,078
3
W
Xing Tian
11,774
693
26
2
0
321,651
0
L
Tyr
10,584
623
13
1
0
272,960
2
L
Neith
11,089
652
45
3
0
338,516
1
W
Ah Muzen Cab
13,777
810
109
6
0
375,758
2
W
Atlas
11,239
661
24
1
0
328,125
1
W
Loki
11,147
656
24
1
0
346,189
0
L
Baba Yaga
10,305
606
27
2
0
278,699
0
L
Baron Samedi
11,804
694
82
5
0
319,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role