Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JFKs1Shot
Nu Wa
Level 46
God Stats
4W - 4L
1,599 SR
Queue Stats
229W - 267L
1,438 Elo+
Solo
Achilles
Achilles
ViperZuluBravo
Achilles
Level 83
God Stats
0W - 2L
1,285 SR
Queue Stats
270W - 268L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Wid0maker
Guan Yu
Level 144
God Stats
3W - 7L
1,314 SR
Queue Stats
611W - 634L
1,455 Elo+
Solo
Pele
Pele
ibeon32
Pele
Level 26
God Stats
0W - 2L
1,294 SR
Queue Stats
120W - 194L
1,407 Elo+
Solo
Team Averages
Level 81
1,398 SR
1,439 Elo+

VS

Team Averages
Level 118
1,500 SR
1,505 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DaryusMackos
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 3 / 2
4,708
942
1,198
4,646
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
JFKs1Shot
Nu Wa
12
2 / 1 / 1
6,000
1,200
7,274
2,624
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
10
0 / 2 / 1
5,082
1,016
3,198
5,042
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Wid0maker
Guan Yu
9
1 / 4 / 1
5,126
1,025
2,644
7,123
6,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pele
ibeon32
Pele
8
1 / 1 / 0
4,635
927
2,222
2,071
759
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
3 / 0 / 6
6,260
1,252
2,417
7,981
4,205
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Puch
 
Ah Puch
11
1 / 0 / 7
5,966
1,193
4,433
3,446
1,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
 
Chronos
10
3 / 1 / 4
5,936
1,187
4,145
3,774
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
 
Ra
10
2 / 1 / 5
5,696
1,139
3,504
3,417
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 6
5,769
1,154
3,533
4,978
1,404
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
11
11
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
2
0.33
W
Vamana
 
Vamana
3
0
6
6
W
Ah Puch
 
Ah Puch
1
0
7
4.5
W
Chronos
 
Chronos
3
1
4
5
W
Ra
 
Ra
2
1
5
4.5
W
2
2
6
2.5
L
Nu Wa
JFKs1Shot
Nu Wa
2
1
1
2.5
L
Achilles
0
2
1
0.25
L
Guan Yu
Wid0maker
Guan Yu
1
4
1
0.38
L
Pele
ibeon32
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,536
Damage
18,032
21,506
Taken
23,596
13,553
Mitigated
9,358
3,871
Healing
11,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,198
305
304
727
4,646
1,956
0
3,512
1,134
0
2,017
W
Vamana
 
Vamana
2,417
728
823
4,451
7,981
4,205
224
2,000
5,661
0
9,062
W
Ah Puch
 
Ah Puch
4,433
159
371
1,397
3,446
1,019
410
419
2,959
9,782
0
W
Chronos
 
Chronos
4,145
1,529
817
298
3,774
1,515
0
1,578
2,002
9,910
0
W
Ra
 
Ra
3,504
462
1,604
1,141
3,417
1,215
72
1,380
1,765
9,688
0
W
3,533
657
0
321
4,978
1,404
0
1,133
3,693
0
5,752
L
Nu Wa
JFKs1Shot
Nu Wa
7,274
1,304
172
269
2,624
1,154
0
1,493
1,131
13,561
0
L
Achilles
3,198
837
127
830
5,042
3,318
0
3,333
1,709
0
7,193
L
Guan Yu
Wid0maker
Guan Yu
2,644
87
270
813
7,123
6,366
0
3,009
4,114
0
6,734
L
Pele
ibeon32
Pele
2,222
170
97
262
2,071
759
0
735
1,336
0
2,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,551
Gold Earned
29,627
39
Minions Killed
50
0
Camps Cleared
0
445,227
Distance Traveled
546,552
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,708
942
3
1
0
73,279
0
W
Vamana
6,260
1,252
8
2
0
117,328
0
W
Ah Puch
5,966
1,193
13
3
0
90,549
0
W
Chronos
5,936
1,187
14
3
0
102,243
2
W
Ra
5,696
1,139
8
2
0
108,833
0
W
Thor
5,769
1,154
7
1
0
127,599
0
L
Nu Wa
6,000
1,200
13
3
0
108,789
1
L
Achilles
5,082
1,016
11
2
0
117,426
1
L
Guan Yu
5,126
1,025
11
2
0
95,581
0
L
Pele
4,635
927
1
0
0
50,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role