Player Matchup

Ao Kuang
Ao Kuang
DADDY_L0NG_LEGSI
Ao Kuang
Level 109
God Stats
2W - 1L
1,748 SR
Queue Stats
224W - 199L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
GodMastR
Baron Samedi
Level 106
God Stats
3W - 3L
1,375 SR
Queue Stats
52W - 48L
1,372 Elo+
Solo
Horus
Horus
GreyBeard179
Horus
Level 160
God Stats
3W - 7L
1,345 SR
Queue Stats
163W - 166L
1,432 Elo+
Solo
Hachiman
Hachiman
iPurgeXps
Hachiman
Level 78
God Stats
9W - 10L
1,512 SR
Queue Stats
108W - 121L
1,402 Elo+
Solo
Sylvanus
Sylvanus
the_GOD_035
Sylvanus
Level 124
God Stats
12W - 18L
1,387 SR
Queue Stats
374W - 361L
1,416 Elo+
Solo
Team Averages
Level 115
1,473 SR
1,406 Elo+

VS

Team Averages
Level 107
1,502 SR
1,385 Elo+
Skadi
Skadi
FotownReaper
Skadi
Level 156
God Stats
5W - 17L
1,202 SR
Queue Stats
178W - 240L
1,379 Elo+
Solo
Kukulkan
Kukulkan
KILLATHUNDERGUN
Kukulkan
Level 108
God Stats
5W - 4L
1,645 SR
Queue Stats
161W - 153L
1,379 Elo+
Solo
Nu Wa
Nu Wa
SloshyBaker6476
Nu Wa
Level 64
God Stats
5W - 2L
1,487 SR
Queue Stats
51W - 70L
1,336 Elo+
Solo
Gilgamesh
Gilgamesh
red_tyler
Gilgamesh
Level 117
God Stats
19W - 19L
1,558 SR
Queue Stats
144W - 152L
1,388 Elo+
Solo
Bakasura
Bakasura
z APELAO z
Bakasura
Level 88
God Stats
14W - 15L
1,618 SR
Queue Stats
184W - 217L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 2
10,654
484
12,296
19,062
9,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
GodMastR
Baron Samedi
4
0 / 1 / 0
6,088
277
598
3,588
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,944
361
2,092
17,883
12,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
iPurgeXps
Hachiman
16
6 / 7 / 5
10,423
474
14,915
18,649
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
the_GOD_035
Sylvanus
18
5 / 4 / 1
11,018
501
15,377
23,329
25,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
9,602
436
8,201
17,969
5,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
17
3 / 1 / 4
11,133
506
6,203
7,091
3,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 3 / 5
9,755
443
12,106
11,142
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
red_tyler
Gilgamesh
16
0 / 4 / 3
10,337
470
9,330
25,997
17,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
z APELAO z
Bakasura
20
11 / 3 / 4
13,100
595
18,160
18,572
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
40
16
Kills
19
19
Deaths
18
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
3
2
2
W
2
7
5
0.64
L
Baron Samedi
GodMastR
Baron Samedi
0
1
0
0
L
0
4
1
0.13
W
Kukulkan
3
1
4
5
W
3
3
5
1.83
L
Hachiman
iPurgeXps
Hachiman
6
7
5
1.21
W
Gilgamesh
red_tyler
Gilgamesh
0
4
3
0.38
L
Sylvanus
the_GOD_035
Sylvanus
5
4
1
1.38
W
Bakasura
z APELAO z
Bakasura
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,278
Damage
54,000
82,511
Taken
80,771
55,688
Mitigated
38,617
24,507
Healing
17,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,296
2,566
0
4,533
19,062
9,706
0
3,849
14,229
58,813
0
W
8,201
2,773
0
2,590
17,969
5,852
2,381
3,364
14,605
0
65,115
L
Baron Samedi
GodMastR
Baron Samedi
598
295
0
0
3,588
1,078
0
1,542
1,921
10,170
0
L
2,092
1,094
533
5,409
17,883
12,572
0
1,941
15,862
0
44,549
W
Kukulkan
6,203
917
0
877
7,091
3,232
187
2,061
5,006
69,953
0
W
12,106
2,261
488
1,274
11,142
3,330
784
2,117
9,025
47,746
0
L
Hachiman
iPurgeXps
Hachiman
14,915
4,818
0
4,315
18,649
6,988
0
5,778
12,518
0
92,970
W
Gilgamesh
red_tyler
Gilgamesh
9,330
2,854
0
8,456
25,997
17,563
1,833
11,933
14,064
0
73,147
L
Sylvanus
the_GOD_035
Sylvanus
15,377
4,012
1,397
8,320
23,329
25,344
49
5,199
16,312
71,826
15,971
W
Bakasura
z APELAO z
Bakasura
18,160
9,993
0
3,411
18,572
8,640
0
6,943
11,607
0
122,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,127
Gold Earned
53,927
424
Minions Killed
608
0
Camps Cleared
0
1,436,466
Distance Traveled
2,042,921
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,654
484
84
4
0
420,065
6
W
Skadi
9,602
436
103
5
0
387,203
5
L
Baron Samedi
6,088
277
20
1
0
71,151
0
L
Horus
7,944
361
54
2
0
320,826
3
W
Kukulkan
11,133
506
113
5
0
395,355
4
W
Nu Wa
9,755
443
66
3
0
385,960
3
L
Hachiman
10,423
474
124
6
0
344,199
2
W
Gilgamesh
10,337
470
133
6
0
378,896
7
L
Sylvanus
11,018
501
142
6
0
280,225
5
W
Bakasura
13,100
595
193
9
0
495,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role