Player Matchup

Tiamat
Tiamat
Blissr
Tiamat
Level 19
God Stats
3W - 3L
1,410 SR
Queue Stats
11W - 15L
1,391 Elo+
Party 2
Jing Wei
Jing Wei
EndlessFerrets7
Jing Wei
Level 80
God Stats
4W - 0L
1,919 SR
Queue Stats
133W - 129L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
H2o Zodiac
Ratatoskr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,469 Elo+
Party 2
Atlas
Atlas
MINDfreak108
Atlas
Level 127
God Stats
4W - 1L
1,482 SR
Queue Stats
75W - 66L
1,345 Elo+
Party 1
Set
Set
Xx SonD Jei xX
Set
Level 64
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 151L
1,452 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,411 Elo+

VS

Team Averages
Level 97
1,328 SR
1,382 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ATOMIC BARBEQ
Medusa
Level 74
God Stats
2W - 4L
1,348 SR
Queue Stats
31W - 38L
1,441 Elo+
Solo
Chang'e
Chang'e
Jamesjustice
Chang'e
Level 123
God Stats
13W - 13L
1,404 SR
Queue Stats
398W - 414L
1,293 Elo+
Solo
Pele
Pele
StreetDriftGod21
Pele
Level 124
God Stats
0W - 1L
1,251 SR
Queue Stats
59W - 74L
1,177 Elo+
Solo
Thanatos
Thanatos
TZVelocityzZ
Thanatos
Level 108
God Stats
4W - 5L
1,137 SR
Queue Stats
238W - 232L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blissr
Tiamat
14
2 / 2 / 3
8,396
442
7,404
9,051
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
16
3 / 0 / 5
10,585
557
10,424
11,830
4,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
H2o Zodiac
Ratatoskr
14
3 / 2 / 3
8,921
470
3,253
14,016
6,534
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
9,009
474
8,140
13,360
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 2 / 3
9,171
483
5,967
14,908
11,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 3 / 0
7,460
393
3,377
11,299
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 1 / 1
8,253
434
8,940
10,831
4,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Jamesjustice
Chang'e
15
1 / 2 / 1
8,811
464
7,629
11,714
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 1 / 2
10,016
527
10,856
15,978
9,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
TZVelocityzZ
Thanatos
13
3 / 6 / 0
8,455
445
8,219
17,324
6,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
11
Kills
6
6
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
L
0
1
1
0.5
W
Tiamat
Blissr
Tiamat
2
2
3
1.75
W
Jing Wei
3
0
5
5.5
W
Ratatoskr
H2o Zodiac
Ratatoskr
3
2
3
2.25
L
Chang'e
Jamesjustice
Chang'e
1
2
1
0.75
W
2
0
8
6
L
2
1
2
3
L
Thanatos
TZVelocityzZ
Thanatos
3
6
0
0.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
39,021
63,165
Taken
67,146
40,953
Mitigated
34,067
18,991
Healing
27,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,377
532
270
1,341
11,299
8,242
54
1,595
9,704
27,031
0
L
8,940
2,944
0
3,699
10,831
4,679
1,384
1,305
9,526
0
72,026
W
Tiamat
Blissr
Tiamat
7,404
683
0
1,720
9,051
5,639
994
2,056
6,995
46,528
0
W
Jing Wei
10,424
9,034
0
6,998
11,830
4,773
976
3,008
8,822
0
95,291
W
Ratatoskr
H2o Zodiac
Ratatoskr
3,253
370
0
4,444
14,016
6,534
510
2,465
11,551
0
50,818
L
Chang'e
Jamesjustice
Chang'e
7,629
118
637
4,423
11,714
4,869
360
5,100
6,614
72,235
0
W
8,140
3,317
0
1,777
13,360
12,911
190
3,374
9,986
35,975
0
L
10,856
2,239
0
6,308
15,978
9,414
90
2,635
13,343
0
93,245
L
Thanatos
TZVelocityzZ
Thanatos
8,219
2,206
0
10,824
17,324
6,863
1,174
4,909
12,415
0
54,461
W
5,967
2,200
0
4,052
14,908
11,096
1,170
738
14,170
0
68,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,082
Gold Earned
42,995
452
Minions Killed
494
0
Camps Cleared
0
1,765,968
Distance Traveled
1,788,621
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,460
393
43
2
0
267,070
2
L
Medusa
8,253
434
112
6
0
353,506
6
W
Tiamat
8,396
442
78
4
0
344,766
2
W
Jing Wei
10,585
557
153
8
0
351,259
3
W
Ratatoskr
8,921
470
80
4
0
350,363
0
L
Chang'e
8,811
464
106
6
0
385,730
4
W
Atlas
9,009
474
32
2
0
382,483
3
L
Pele
10,016
527
146
8
0
392,025
6
L
Thanatos
8,455
445
87
5
0
390,290
5
W
Set
9,171
483
109
6
0
337,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role