Player Matchup

Cerberus
Cerberus
DoubleDuece777
Cerberus
Level 61
God Stats
39W - 32L
1,453 SR
Queue Stats
139W - 135L
1,438 Elo+
Solo
Fenrir
Fenrir
Spl_winner
Fenrir
Level 48
God Stats
15W - 15L
1,522 SR
Queue Stats
411W - 482L
1,473 Elo+
Solo
The Morrigan
The Morrigan
Thefergos
The Morrigan
Level 138
God Stats
5W - 10L
1,278 SR
Queue Stats
288W - 339L
1,424 Elo+
Solo
Anubis
Anubis
alirezaanoosh
Anubis
Level 140
God Stats
477W - 495L
1,438 SR
Queue Stats
478W - 497L
1,392 Elo+
Solo
Medusa
Medusa
maniacpainter
Medusa
Level 83
God Stats
99W - 86L
1,500 SR
Queue Stats
1,359W - 1,377L
1,394 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,424 Elo+

VS

Team Averages
Level 110
1,604 SR
1,478 Elo+
Apollo
Apollo
 
Apollo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DJ-BLiTz
Nox
Level 118
God Stats
11W - 13L
1,820 SR
Queue Stats
819W - 836L
1,431 Elo+
Solo
Anubis
Anubis
DrNoIdentity
Anubis
Level 127
God Stats
0W - 1L
1,565 SR
Queue Stats
13W - 12L
1,529 Elo+
Solo
Arachne
Arachne
MagicOOTricks
Arachne
Level 147
God Stats
16W - 12L
1,633 SR
Queue Stats
582W - 572L
1,431 Elo+
Solo
Bakasura
Bakasura
SaintAlston
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
6
1 / 0 / 1
4,270
534
2,580
7,840
3,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Spl_winner
Fenrir
8
0 / 0 / 0
4,218
527
1,462
5,327
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Thefergos
The Morrigan
7
0 / 1 / 0
4,282
535
2,603
2,848
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
2 / 0 / 0
5,555
694
2,736
3,034
1,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 0 / 1
4,067
508
4,523
3,758
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 1 / 0
3,929
491
5,185
5,990
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,113
514
2,736
6,187
3,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
1
0 / 0 / 0
1,494
187
0
0
0
Arachne
8
0 / 0 / 1
4,645
581
1,943
5,315
1,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bakasura
SaintAlston
Bakasura
8
0 / 1 / 0
4,507
563
993
5,343
1,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
0
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
1
0
0
L
0
1
0
0
W
Cerberus
1
0
1
1.5
L
Anubis
0
0
0
0
L
Arachne
0
0
1
0.5
L
Bakasura
SaintAlston
Bakasura
0
1
0
0
W
Fenrir
Spl_winner
Fenrir
0
0
0
0
W
The Morrigan
Thefergos
The Morrigan
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,904
Damage
10,857
22,807
Taken
22,835
8,987
Mitigated
9,192
8,761
Healing
8,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,185
3,555
0
3,003
5,990
1,622
0
1,796
4,194
0
24,600
L
2,736
467
185
2,732
6,187
3,655
0
2,174
4,013
13,380
0
W
Cerberus
2,580
84
87
2,991
7,840
3,458
0
1,657
6,183
11,129
0
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
1,943
1,480
0
1,802
5,315
1,957
0
2,057
3,258
0
24,081
L
Bakasura
SaintAlston
Bakasura
993
518
0
1,013
5,343
1,958
336
1,422
3,921
0
23,303
W
Fenrir
Spl_winner
Fenrir
1,462
305
0
1,432
5,327
1,801
0
0
5,327
0
21,676
W
The Morrigan
Thefergos
The Morrigan
2,603
1,547
0
393
2,848
987
0
0
2,467
18,263
3,803
W
2,736
0
0
1,597
3,034
1,410
725
0
3,034
38,885
0
W
4,523
1,538
195
2,066
3,758
1,331
112
1,079
2,679
0
26,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,392
Gold Earned
18,688
222
Minions Killed
167
0
Camps Cleared
0
690,772
Distance Traveled
610,534
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,929
491
38
5
0
129,906
1
L
Nox
4,113
514
15
2
0
145,286
0
W
Cerberus
4,270
534
24
3
0
146,339
0
L
Anubis
1,494
187
0
0
0
0
0
L
Arachne
4,645
581
55
7
0
164,832
1
L
Bakasura
4,507
563
59
7
0
170,510
0
W
Fenrir
4,218
527
43
5
0
165,593
3
W
The Morrigan
4,282
535
46
6
0
133,648
1
W
Anubis
5,555
694
71
9
0
127,535
0
W
Medusa
4,067
508
38
5
0
117,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role