Player Matchup

Sylvanus
Sylvanus
Khargok
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
NoxianDagger
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
Suzument
Neith
Level 16
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
bilijay
Gilgamesh
Level 12
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
leowtf2
Scylla
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 29
1,490 SR
1,500 Elo+

VS

Team Averages
Level 54
1,427 SR
1,466 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
JKito
Cerberus
Level 24
God Stats
6W - 6L
1,500 SR
Queue Stats
154W - 144L
1,361 Elo+
Party 3
Loki
Loki
TheRuNiCx
Loki
Level 26
God Stats
2W - 6L
1,133 SR
Queue Stats
82W - 60L
1,604 Elo+
Party 1
Baron Samedi
Baron Samedi
zako09
Baron Samedi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 151L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Khargok
Sylvanus
7
0 / 2 / 1
4,788
479
2,519
7,026
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
NoxianDagger
Nemesis
7
0 / 2 / 1
4,727
473
817
6,109
1,763
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Suzument
Neith
7
1 / 4 / 0
4,626
463
3,508
6,030
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
bilijay
Gilgamesh
8
1 / 5 / 0
4,654
465
4,754
8,534
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
leowtf2
Scylla
9
0 / 2 / 0
4,730
473
1,933
4,763
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
5 / 1 / 0
6,494
649
5,710
8,268
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
 
Sol
9
3 / 1 / 1
5,655
566
7,164
6,502
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
JKito
Cerberus
9
0 / 0 / 4
5,392
539
1,395
5,451
3,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
10
2 / 0 / 2
5,914
591
1,979
6,662
2,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
zako09
Baron Samedi
11
3 / 0 / 1
6,425
643
2,892
3,375
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
13
15
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
0
5
W
Sol
 
Sol
3
1
1
3.5
W
Cerberus
JKito
Cerberus
0
0
4
2
L
Sylvanus
Khargok
Sylvanus
0
2
1
0.25
L
Nemesis
NoxianDagger
Nemesis
0
2
1
0.25
L
Neith
Suzument
Neith
1
4
0
0.25
W
Loki
2
0
2
3
L
Gilgamesh
bilijay
Gilgamesh
1
5
0
0.2
L
Scylla
leowtf2
Scylla
0
2
0
0
W
Baron Samedi
zako09
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
19,140
32,462
Taken
30,258
13,027
Mitigated
13,164
5,220
Healing
15,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
5,710
3,571
0
5,063
8,268
4,076
80
0
8,268
0
33,261
W
Sol
 
Sol
7,164
3,927
0
3,224
6,502
1,965
0
1,552
4,950
42,379
0
W
Cerberus
JKito
Cerberus
1,395
56
0
1,777
5,451
3,317
0
907
4,544
10,596
0
L
Sylvanus
Khargok
Sylvanus
2,519
1,309
829
1,691
7,026
3,407
432
5,488
1,538
13,059
0
L
Nemesis
NoxianDagger
Nemesis
817
533
0
548
6,109
1,763
0
817
5,292
0
21,426
L
Neith
Suzument
Neith
3,508
1,839
0
816
6,030
2,119
696
3,612
2,418
0
25,907
W
Loki
1,979
704
0
3,573
6,662
2,114
0
230
6,432
0
33,366
L
Gilgamesh
bilijay
Gilgamesh
4,754
2,169
0
1,172
8,534
4,225
0
0
8,534
0
16,022
L
Scylla
leowtf2
Scylla
1,933
256
0
164
4,763
1,513
0
2,032
2,731
25,252
0
W
Baron Samedi
zako09
Baron Samedi
2,892
304
93
1,759
3,375
1,692
1,050
1,763
1,612
45,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,525
Gold Earned
29,880
156
Minions Killed
322
0
Camps Cleared
0
946,977
Distance Traveled
944,641
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,494
649
77
8
0
156,125
0
W
Sol
5,655
566
77
8
0
162,918
2
W
Cerberus
5,392
539
11
1
0
213,414
2
L
Sylvanus
4,788
479
13
1
0
185,264
4
L
Nemesis
4,727
473
45
5
0
180,526
0
L
Neith
4,626
463
39
4
0
182,796
1
W
Loki
5,914
591
84
8
0
215,800
2
L
Gilgamesh
4,654
465
18
2
0
203,345
2
L
Scylla
4,730
473
41
4
0
195,046
0
W
Baron Samedi
6,425
643
73
7
0
196,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role