Player Matchup

Chiron
Chiron
Djafchyma974
Chiron
Level 128
God Stats
3W - 8L
1,213 SR
Queue Stats
143W - 166L
1,410 Elo+
Party 1
Bacchus
Bacchus
Sashka240907
Bacchus
Level 38
God Stats
9W - 7L
1,532 SR
Queue Stats
98W - 129L
1,354 Elo+
Party 3
Sobek
Sobek
Thomas97490
Sobek
Level 152
God Stats
2W - 1L
1,598 SR
Queue Stats
155W - 199L
1,355 Elo+
Party 1
Mercury
Mercury
leggy-bracket398
Mercury
Level 15
God Stats
0W - 3L
1,262 SR
Queue Stats
29W - 44L
1,045 Elo+
Party 3
Anubis
Anubis
rocks97410
Anubis
Level 97
God Stats
1W - 1L
1,716 SR
Queue Stats
75W - 99L
1,402 Elo+
Party 1
Team Averages
Level 86
1,464 SR
1,313 Elo+

VS

Team Averages
Level 67
1,454 SR
1,466 Elo+
Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
GetThornsorDie
Hercules
Level 47
God Stats
4W - 3L
1,516 SR
Queue Stats
67W - 45L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
Guzanito16
Danzaburou
Level 50
God Stats
3W - 3L
1,295 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
King Arthur
King Arthur
Rango13601
King Arthur
Level 65
God Stats
12W - 16L
1,459 SR
Queue Stats
285W - 302L
1,436 Elo+
Solo
Thanatos
Thanatos
RuehrTeiGRambO
Thanatos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 86L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
0 / 1 / 0
6,131
438
5,145
5,562
1,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sashka240907
Bacchus
12
0 / 1 / 0
6,091
435
3,824
7,518
5,057
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 2 / 1
5,927
423
2,884
10,908
8,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 1
5,712
408
728
10,212
3,295
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
rocks97410
Anubis
11
2 / 6 / 0
6,658
476
4,107
12,685
6,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 0 / 2
7,838
560
10,041
3,375
1,361
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
0 / 0 / 6
6,162
440
5,383
8,622
6,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Guzanito16
Danzaburou
14
3 / 1 / 0
8,388
599
3,956
9,002
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Rango13601
King Arthur
14
1 / 0 / 0
8,110
579
3,435
6,320
3,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
10
3 / 1 / 3
6,518
466
6,829
9,368
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
2
7
L
Chiron
0
1
0
0
W
Hercules
0
0
6
3
W
Danzaburou
Guzanito16
Danzaburou
3
1
0
3
W
King Arthur
Rango13601
King Arthur
1
0
0
1
W
Thanatos
3
1
3
4.5
L
Bacchus
Sashka240907
Bacchus
0
1
0
0
L
0
2
1
0.25
L
0
3
1
0.17
L
Anubis
rocks97410
Anubis
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
29,644
46,885
Taken
36,687
25,261
Mitigated
19,515
11,883
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,041
2,481
0
2,470
3,375
1,361
55
1,226
2,149
50,556
0
L
Chiron
5,145
1,452
99
2,222
5,562
1,998
0
0
5,562
0
39,178
W
Hercules
5,383
2,907
0
2,696
8,622
6,511
0
2,129
6,493
0
20,784
W
Danzaburou
Guzanito16
Danzaburou
3,956
1,934
0
4,046
9,002
3,950
1,340
969
8,033
0
66,196
W
King Arthur
Rango13601
King Arthur
3,435
998
0
992
6,320
3,873
222
3,596
2,724
0
54,666
W
Thanatos
6,829
1,430
0
8,289
9,368
3,820
341
2,895
6,473
0
34,435
L
Bacchus
Sashka240907
Bacchus
3,824
303
0
1,679
7,518
5,057
0
0
7,092
37,719
0
L
2,884
230
0
3,224
10,908
8,718
0
2,477
8,431
12,872
0
L
728
471
0
0
10,212
3,295
0
2,829
7,383
0
27,780
L
Anubis
rocks97410
Anubis
4,107
312
0
4,659
12,685
6,193
0
4,735
7,950
43,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,519
Gold Earned
37,016
271
Minions Killed
400
0
Camps Cleared
0
1,324,162
Distance Traveled
1,388,433
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,838
560
93
7
0
261,307
0
L
Chiron
6,131
438
75
5
0
250,720
3
W
Hercules
6,162
440
28
2
0
285,732
3
W
Danzaburou
8,388
599
121
9
0
242,347
0
W
King Arthur
8,110
579
110
8
0
265,673
0
W
Thanatos
6,518
466
48
3
0
333,374
0
L
Bacchus
6,091
435
60
4
0
270,538
0
L
Sobek
5,927
423
25
2
0
283,180
0
L
Mercury
5,712
408
48
3
0
277,017
0
L
Anubis
6,658
476
63
5
0
242,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role