Player Matchup

Chronos
Chronos
Silver I
baldbag1na
Chronos
Silver I
Level 62
God Stats
10W - 5L
1,656 SR
Queue Stats
306W - 314L
1,065 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 62
1,656 SR
1,065 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,594 SR
813 MMR
King Arthur
King Arthur
Bronze III
RythmicRick
King Arthur
Bronze III
Level 127
God Stats
1W - 4L
1,594 SR
Queue Stats
17W - 64L
813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
baldbag1na
Chronos
20
3 / 2 / 0
18,439
838
22,693
36,819
20,994
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
BakasuraPoseidonSun Wukong

VS

Bans
IzanamiSkadiHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RythmicRick
King Arthur
20
2 / 3 / 0
16,999
773
26,088
37,457
33,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
2
2
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
RythmicRick
King Arthur
2
3
0
0.67
W
Chronos
baldbag1na
Chronos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,693
Damage
26,088
36,819
Taken
37,457
20,994
Mitigated
33,757
12,510
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
RythmicRick
King Arthur
26,088
3,030
0
13,470
37,457
33,757
7
19,002
18,455
0
119,131
W
Chronos
baldbag1na
Chronos
22,693
11,367
0
12,510
36,819
20,994
3,649
539
36,280
123,765
14,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,439
Gold Earned
16,999
180
Minions Killed
164
13
Camps Cleared
2
427,031
Distance Traveled
381,801
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
16,999
773
164
7
2
381,801
3
W
Chronos
18,439
838
180
8
13
427,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role