Player Matchup

Yemoja
Yemoja
BenskiX
Yemoja
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,651 Elo+
Party 2
Sol
Sol
Netveer
Sol
Level 47
God Stats
4W - 1L
1,849 SR
Queue Stats
19W - 15L
1,640 Elo+
Party 2
Mulan
Mulan
TheEmpressYuri
Mulan
Level 124
God Stats
31W - 33L
1,496 SR
Queue Stats
105W - 97L
1,524 Elo+
Party 2
Team Averages
Level 58
1,615 SR
1,605 Elo+

VS

Team Averages
Level 53
1,498 SR
1,343 Elo+
Ymir
Ymir
FacadeHardBoi
Ymir
Level 64
God Stats
2W - 2L
1,804 SR
Queue Stats
69W - 115L
1,269 Elo+
Party 1
Charybdis
Charybdis
ThisHentai
Charybdis
Level 26
God Stats
1W - 2L
1,247 SR
Queue Stats
13W - 11L
1,469 Elo+
Party 1
Ra
Ra
TruB1u3
Ra
Level 69
God Stats
2W - 2L
1,442 SR
Queue Stats
65W - 120L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BenskiX
Yemoja
13
2 / 0 / 7
9,242
770
8,249
9,367
8,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sol
14
5 / 0 / 5
9,582
799
20,004
14,317
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 2 / 4
8,812
734
11,507
13,101
10,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,160
680
4,533
16,812
17,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
ThisHentai
Charybdis
10
1 / 5 / 1
7,015
585
7,292
13,530
5,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
0 / 4 / 2
7,302
609
6,324
13,150
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BenskiX
Yemoja
2
0
7
5.5
L
1
2
1
0.75
W
Sol
5
0
5
7.5
W
4
2
4
3
L
Charybdis
ThisHentai
Charybdis
1
5
1
0.3
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,760
Damage
18,149
36,785
Taken
43,492
23,068
Mitigated
29,404
15,170
Healing
4,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BenskiX
Yemoja
8,249
1,404
1,983
3,210
9,367
8,149
210
2,594
6,601
19,793
0
L
4,533
694
0
1,153
16,812
17,681
0
11,971
4,598
12,852
0
W
Sol
20,004
11,082
0
7,685
14,317
4,646
2,266
3,568
10,479
53,734
0
W
11,507
1,952
0
2,292
13,101
10,273
188
4,903
7,988
0
44,906
L
Charybdis
ThisHentai
Charybdis
7,292
4,271
0
225
13,530
5,860
0
7,957
5,393
0
12,570
L
6,324
695
889
2,225
13,150
5,863
0
8,391
4,570
32,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,636
Gold Earned
22,477
151
Minions Killed
108
9
Camps Cleared
1
636,706
Distance Traveled
628,159
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,242
770
9
1
0
187,262
2
L
Ymir
8,160
680
16
1
0
217,988
2
W
Sol
9,582
799
80
7
2
207,432
0
W
Mulan
8,812
734
62
5
7
242,012
5
L
Charybdis
7,015
585
19
2
0
196,767
3
L
Ra
7,302
609
73
6
1
213,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role