Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
L4CKES 5194
Raijin
Level 158
God Stats
0W - 1L
1,337 SR
Queue Stats
64W - 66L
1,492 Elo+
Solo
Guan Yu
Guan Yu
RR DD4RB
Guan Yu
Level 61
God Stats
2W - 3L
1,637 SR
Queue Stats
34W - 27L
1,522 Elo+
Party 2
Neith
Neith
RR F4TTY
Neith
Level 34
God Stats
10W - 4L
1,624 SR
Queue Stats
17W - 9L
1,631 Elo+
Party 2
Team Averages
Level 98
1,520 SR
1,529 Elo+

VS

Team Averages
Level 96
1,591 SR
1,519 Elo+
Sylvanus
Sylvanus
Aleway44
Sylvanus
Level 98
God Stats
3W - 1L
1,806 SR
Queue Stats
174W - 184L
1,487 Elo+
Solo
Ra
Ra
HousepetsFan
Ra
Level 104
God Stats
59W - 90L
1,408 SR
Queue Stats
291W - 299L
1,516 Elo+
Solo
Artemis
Artemis
MSyrian999
Artemis
Level 89
God Stats
9W - 6L
1,651 SR
Queue Stats
188W - 166L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mesdio
Tsukuyomi
Level 67
God Stats
56W - 38L
1,529 SR
Queue Stats
195W - 152L
1,503 Elo+
Party 1
Nox
Nox
ModRaf
Nox
Level 124
God Stats
30W - 21L
1,562 SR
Queue Stats
298W - 258L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 0
6,172
1,234
3,267
9,854
7,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
 
Sol
10
0 / 2 / 0
5,655
1,131
5,709
6,406
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
10
0 / 1 / 0
5,817
1,163
3,312
3,222
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RR DD4RB
Guan Yu
11
0 / 2 / 0
5,778
1,156
3,548
7,622
5,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
RR F4TTY
Neith
10
0 / 1 / 0
5,561
1,112
708
2,150
688
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

338

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aleway44
Sylvanus
11
2 / 0 / 4
7,186
1,437
3,113
4,562
3,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 0 / 6
6,453
1,291
6,743
2,572
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MSyrian999
Artemis
12
2 / 0 / 6
6,630
1,326
7,036
4,044
1,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Mesdio
Tsukuyomi
11
3 / 0 / 5
6,727
1,345
6,187
3,860
1,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
ModRaf
Nox
11
1 / 0 / 6
6,330
1,266
3,854
3,722
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
9
9
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
0
0
L
Sol
 
Sol
0
2
0
0
W
Sylvanus
Aleway44
Sylvanus
2
0
4
4
W
1
0
6
4
L
Raijin
0
1
0
0
W
Artemis
MSyrian999
Artemis
2
0
6
5
W
Tsukuyomi
Mesdio
Tsukuyomi
3
0
5
5.5
W
Nox
ModRaf
Nox
1
0
6
4
L
Guan Yu
RR DD4RB
Guan Yu
0
2
0
0
L
Neith
RR F4TTY
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,544
Damage
26,933
29,254
Taken
18,760
16,771
Mitigated
10,523
4,580
Healing
6,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,267
913
676
552
9,854
7,327
0
4,298
5,426
8,448
0
L
Sol
 
Sol
5,709
2,026
0
1,191
6,406
2,174
0
2,617
3,689
11,754
0
W
Sylvanus
Aleway44
Sylvanus
3,113
826
2,873
2,225
4,562
3,931
0
3,497
1,065
10,968
0
W
6,743
611
1,140
541
2,572
1,317
0
1,288
1,284
22,957
0
L
Raijin
3,312
181
0
0
3,222
975
0
1,161
2,061
21,888
0
W
Artemis
MSyrian999
Artemis
7,036
3,958
0
0
4,044
1,780
0
2,601
1,443
0
10,832
W
Tsukuyomi
Mesdio
Tsukuyomi
6,187
2,750
0
39
3,860
1,793
0
2,844
1,016
0
11,960
W
Nox
ModRaf
Nox
3,854
301
0
0
3,722
1,702
0
2,058
1,664
13,382
0
L
Guan Yu
RR DD4RB
Guan Yu
3,548
416
997
920
7,622
5,607
0
4,690
2,800
0
5,013
L
Neith
RR F4TTY
Neith
708
265
0
244
2,150
688
0
540
1,568
0
8,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
33,326
107
Minions Killed
99
3
Camps Cleared
4
476,754
Distance Traveled
567,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,172
1,234
7
1
0
99,321
0
L
Sol
5,655
1,131
14
3
0
96,441
1
W
Sylvanus
7,186
1,437
13
3
1
98,014
0
W
Ra
6,453
1,291
41
8
1
130,561
1
L
Raijin
5,817
1,163
48
10
0
105,115
0
W
Artemis
6,630
1,326
10
2
1
96,410
0
W
Tsukuyomi
6,727
1,345
8
2
1
125,335
0
W
Nox
6,330
1,266
27
5
0
116,719
0
L
Guan Yu
5,778
1,156
7
1
2
113,571
2
L
Neith
5,561
1,112
31
6
1
62,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role