Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BssVet
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GlitterFifi
Ah Muzen Cab
Level 29
God Stats
3W - 6L
1,345 SR
Queue Stats
42W - 60L
1,396 Elo+
Solo
Ymir
Ymir
JH TANGO2944
Ymir
Level 125
God Stats
3W - 5L
1,462 SR
Queue Stats
189W - 257L
1,390 Elo+
Party 2
Horus
Horus
SlasH xStormZy
Horus
Level 34
God Stats
2W - 7L
1,382 SR
Queue Stats
155W - 237L
1,375 Elo+
Party 2
Team Averages
Level 75
1,438 SR
1,409 Elo+

VS

Team Averages
Level 70
1,372 SR
1,339 Elo+
Nox
Nox
 
Nox
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ThePapiPapito
Hera
Level 128
God Stats
1W - 0L
1,307 SR
Queue Stats
35W - 40L
1,427 Elo+
Solo
Neith
Neith
VioleJAgnis
Neith
Level 7
God Stats
1W - 4L
1,138 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1
Charybdis
Charybdis
W47T3R
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Party 1
Baron Samedi
Baron Samedi
corvo203
Baron Samedi
Level 158
God Stats
13W - 4L
1,414 SR
Queue Stats
353W - 359L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 1 / 4
7,546
755
11,262
8,258
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
BssVet
Loki
13
4 / 5 / 0
7,106
711
5,231
11,368
5,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GlitterFifi
Ah Muzen Cab
12
0 / 4 / 0
6,416
642
2,545
7,447
3,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 3 / 2
7,263
726
7,348
12,502
6,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 4
6,593
659
2,652
11,300
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 0 / 8
8,771
877
13,617
6,401
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 10
8,176
818
8,749
8,479
3,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 8
7,470
747
3,261
4,528
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
W47T3R
Charybdis
13
2 / 3 / 6
7,400
740
4,761
9,505
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
corvo203
Baron Samedi
15
3 / 1 / 8
7,742
774
13,257
6,250
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
7
Kills
16
16
Deaths
7
10
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
1
4
4
W
Nox
 
Nox
6
0
8
10
L
Loki
BssVet
Loki
4
5
0
0.8
L
Ah Muzen Cab
GlitterFifi
Ah Muzen Cab
0
4
0
0
L
1
3
2
0.67
L
0
3
4
0.67
W
3
2
10
4
W
2
1
8
6
W
Charybdis
W47T3R
Charybdis
2
3
6
1.67
W
Baron Samedi
corvo203
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,038
Damage
43,645
50,875
Taken
35,163
24,725
Mitigated
16,205
7,752
Healing
11,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,262
423
0
2,490
8,258
3,655
0
5,020
3,208
37,470
0
W
Nox
 
Nox
13,617
1,301
0
500
6,401
3,114
465
2,488
3,913
34,936
0
L
Loki
BssVet
Loki
5,231
1,221
0
244
11,368
5,082
0
7,401
3,786
0
13,396
L
Ah Muzen Cab
GlitterFifi
Ah Muzen Cab
2,545
854
0
671
7,447
3,399
148
5,159
2,054
0
12,006
L
7,348
2,283
0
1,405
12,502
6,650
0
9,106
3,318
25,075
741
L
2,652
1,082
786
2,156
11,300
5,939
0
8,246
2,886
0
9,161
W
8,749
2,147
0
927
8,479
3,390
273
3,712
4,767
32,457
0
W
3,261
1,074
0
631
4,528
1,845
988
1,311
3,217
0
18,149
W
Charybdis
W47T3R
Charybdis
4,761
2,434
0
1,668
9,505
3,967
1,374
6,333
3,172
0
13,131
W
Baron Samedi
corvo203
Baron Samedi
13,257
1,350
4,185
3,330
6,250
3,889
739
4,275
1,975
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,924
Gold Earned
39,559
161
Minions Killed
221
0
Camps Cleared
0
980,280
Distance Traveled
983,902
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,546
755
53
5
0
225,493
3
W
Nox
8,771
877
63
6
0
209,672
3
L
Loki
7,106
711
21
2
0
214,540
1
L
Ah Muzen Cab
6,416
642
19
2
0
150,940
1
L
Ymir
7,263
726
52
5
0
184,117
0
L
Horus
6,593
659
16
2
0
205,190
0
W
Hera
8,176
818
61
6
0
220,300
0
W
Neith
7,470
747
40
4
0
180,286
0
W
Charybdis
7,400
740
20
2
0
179,553
1
W
Baron Samedi
7,742
774
37
4
0
194,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role