Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GreedActual
Cupid
Level 160
God Stats
33W - 25L
1,588 SR
Queue Stats
121W - 130L
1,540 Elo+
Solo
Nu Wa
Nu Wa
LooserOnTheWeb
Nu Wa
Level 91
God Stats
4W - 3L
1,442 SR
Queue Stats
4W - 3L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
MastershakexD
Zhong Kui
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,397 Elo+
Solo
Xing Tian
Xing Tian
Oretania
Xing Tian
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
53W - 41L
1,570 Elo+
Solo
Team Averages
Level 124
1,469 SR
1,504 Elo+

VS

Team Averages
Level 78
1,498 SR
1,506 Elo+
Ne Zha
Ne Zha
CheerFulzz
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,545 Elo+
Solo
Geb
Geb
Moose7701YouTube
Geb
Level 68
God Stats
2W - 1L
1,518 SR
Queue Stats
14W - 10L
1,574 Elo+
Solo
Hades
Hades
ZedidusTheWise
Hades
Level 39
God Stats
41W - 49L
1,427 SR
Queue Stats
130W - 186L
1,376 Elo+
Solo
Xing Tian
Xing Tian
义务教育
Xing Tian
Level 67
God Stats
36W - 27L
1,530 SR
Queue Stats
507W - 511L
1,465 Elo+
Solo
Cupid
Cupid
大蜜蜂嗡嗡嗡呦丶
Cupid
Level 86
God Stats
1W - 2L
1,517 SR
Queue Stats
56W - 57L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
7 / 2 / 12
11,918
1,192
17,603
11,401
5,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 1 / 12
11,473
1,147
18,425
8,077
3,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 15
10,275
1,028
13,178
8,869
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
MastershakexD
Zhong Kui
16
4 / 0 / 12
10,957
1,096
17,982
9,774
11,427
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xing Tian
Oretania
Xing Tian
17
3 / 1 / 17
11,363
1,136
13,227
16,589
18,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

290

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CheerFulzz
Ne Zha
15
0 / 4 / 1
9,107
911
5,731
9,054
3,607
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 2 / 5
11,115
1,112
15,531
17,233
19,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 7 / 3
10,089
1,009
11,128
19,096
9,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
义务教育
Xing Tian
16
2 / 2 / 2
10,789
1,079
5,411
19,942
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 2
10,508
1,051
13,048
20,154
7,636
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
20
22
Kills
7
7
Deaths
22
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
12
6.5
L
Ne Zha
CheerFulzz
Ne Zha
0
4
1
0.13
W
5
1
12
11
W
3
3
15
3.5
W
Zhong Kui
MastershakexD
Zhong Kui
4
0
12
10
L
1
2
5
1.75
W
Xing Tian
Oretania
Xing Tian
3
1
17
11.5
L
2
7
3
0.5
L
Xing Tian
义务教育
Xing Tian
2
2
2
1.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,415
Damage
50,849
54,710
Taken
85,479
42,160
Mitigated
59,639
10,163
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,603
4,452
0
2,011
11,401
5,157
0
5,885
5,516
0
43,676
L
Ne Zha
CheerFulzz
Ne Zha
5,731
1,116
0
619
9,054
3,607
0
3,206
5,707
0
18,446
W
18,425
10,797
99
186
8,077
3,717
0
5,359
2,718
0
42,139
W
13,178
2,993
102
463
8,869
3,493
0
6,405
2,464
17,660
0
W
Zhong Kui
MastershakexD
Zhong Kui
17,982
2,044
0
3,219
9,774
11,427
0
5,351
4,423
34,056
0
L
15,531
1,391
0
2,803
17,233
19,341
0
9,767
7,228
29,035
0
W
Xing Tian
Oretania
Xing Tian
13,227
1,995
632
3,451
16,589
18,366
0
9,070
7,519
18,293
0
L
11,128
720
984
1,296
19,096
9,732
0
9,233
9,773
24,582
0
L
Xing Tian
义务教育
Xing Tian
5,411
719
0
905
19,942
19,323
0
11,390
8,249
13,858
0
L
13,048
7,551
362
1,727
20,154
7,636
0
9,743
10,135
0
34,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,986
Gold Earned
51,608
190
Minions Killed
165
13
Camps Cleared
3
955,215
Distance Traveled
946,639
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,918
1,192
53
5
6
217,922
3
L
Ne Zha
9,107
911
37
4
1
141,892
4
W
Cupid
11,473
1,147
64
6
5
191,943
0
W
Nu Wa
10,275
1,028
9
1
1
170,693
0
W
Zhong Kui
10,957
1,096
52
5
1
182,016
2
L
Geb
11,115
1,112
16
2
0
230,798
0
W
Xing Tian
11,363
1,136
12
1
0
192,641
0
L
Hades
10,089
1,009
32
3
1
188,813
1
L
Xing Tian
10,789
1,079
14
1
1
208,589
3
L
Cupid
10,508
1,051
66
7
0
176,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role