Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Goldеssa
He Bo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 3L
2,208 Elo+
Party 1
Team Averages
Level 160
1,500 SR
1,736 Elo+

VS

Team Averages
Level 123
1,676 SR
1,590 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PlanchoTablas
Ah Puch
Level 105
God Stats
5W - 4L
1,609 SR
Queue Stats
140W - 101L
1,658 Elo+
Solo
Bastet
Bastet
WIEŚNIAKzGOLFA
Bastet
Level 104
God Stats
20W - 15L
1,919 SR
Queue Stats
80W - 65L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 0 / 3
8,510
851
8,195
6,216
3,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
 
Guan Yu
12
0 / 0 / 10
7,790
779
4,690
11,666
10,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Goldеssa
He Bo
12
4 / 0 / 8
7,889
789
9,318
9,836
6,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 1 / 0
6,324
632
4,390
4,064
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
10
0 / 5 / 0
6,023
602
13,877
9,970
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 6 / 0
5,552
555
4,495
10,827
2,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
3
9.5
W
Guan Yu
 
Guan Yu
0
0
10
5
L
Anhur
 
Anhur
0
1
0
0
W
He Bo
Goldеssa
He Bo
4
0
8
8
L
Ah Puch
0
5
0
0
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
22,762
27,718
Taken
24,861
20,074
Mitigated
7,495
9,992
Healing
2,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,195
3,088
0
1,070
6,216
3,009
2,324
3,811
2,405
0
42,862
W
Guan Yu
 
Guan Yu
4,690
667
1,897
4,611
11,666
10,882
184
4,756
6,910
0
14,779
L
Anhur
 
Anhur
4,390
2,213
0
240
4,064
1,389
0
1,592
2,472
0
20,363
W
He Bo
Goldеssa
He Bo
9,318
453
258
2,156
9,836
6,183
407
5,729
4,107
21,812
0
L
Ah Puch
13,877
710
0
1,882
9,970
3,197
0
4,162
5,808
31,722
0
L
4,495
497
0
770
10,827
2,909
0
3,800
7,027
0
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,189
Gold Earned
17,899
132
Minions Killed
103
6
Camps Cleared
3
583,843
Distance Traveled
509,529
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,510
851
62
6
1
181,354
4
W
Guan Yu
7,790
779
26
3
1
218,525
3
L
Anhur
6,324
632
47
5
1
168,787
3
W
He Bo
7,889
789
44
4
4
183,964
1
L
Ah Puch
6,023
602
48
5
1
154,762
2
L
Bastet
5,552
555
8
1
1
185,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role