Player Matchup

Ullr
Ullr
BigBoofed
Ullr
Level 108
God Stats
2W - 10L
1,431 SR
Queue Stats
382W - 410L
1,490 Elo+
Solo
Tiamat
Tiamat
Cobkee
Tiamat
Level 155
God Stats
0W - 1L
1,145 SR
Queue Stats
39W - 28L
1,530 Elo+
Solo
Kuzenbo
Kuzenbo
Dbug217
Kuzenbo
Level 146
God Stats
2W - 7L
1,500 SR
Queue Stats
150W - 150L
1,513 Elo+
Solo
Terra
Terra
FallenAion
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,077 Elo+
Solo
Skadi
Skadi
psych0tropical
Skadi
Level 146
God Stats
0W - 2L
1,276 SR
Queue Stats
180W - 176L
1,532 Elo+
Solo
Team Averages
Level 136
1,371 SR
1,428 Elo+

VS

Team Averages
Level 91
1,552 SR
1,562 Elo+
Ra
Ra
DrDiddlerPhd
Ra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 1
Athena
Athena
ElGranGatsby435
Athena
Level 109
God Stats
4W - 3L
1,571 SR
Queue Stats
406W - 383L
1,507 Elo+
Solo
Jormungandr
Jormungandr
LordKooch
Jormungandr
Level 58
God Stats
2W - 1L
1,686 SR
Queue Stats
34W - 33L
1,527 Elo+
Party 1
Charybdis
Charybdis
MadMan8936
Charybdis
Level 100
God Stats
6W - 3L
1,500 SR
Queue Stats
205W - 198L
1,527 Elo+
Solo
Skadi
Skadi
Trollollol_10
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 5 / 6
9,405
672
13,395
14,449
7,678
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Cobkee
Tiamat
18
8 / 4 / 5
11,096
793
22,109
14,221
11,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
Dbug217
Kuzenbo
16
0 / 3 / 11
8,761
626
11,492
30,122
31,326
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Terra
17
3 / 3 / 7
10,396
743
12,438
18,483
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 6 / 12
9,386
670
16,319
19,528
10,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 10
9,361
669
12,885
13,209
7,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 15
10,092
721
9,265
31,551
26,496
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
LordKooch
Jormungandr
20
9 / 2 / 10
12,220
873
21,352
20,185
26,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
MadMan8936
Charybdis
19
6 / 3 / 8
11,236
803
21,925
16,190
8,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 10
10,020
716
17,501
12,674
6,710
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
74
14
Kills
21
21
Deaths
15
41
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
5
6
1
L
Tiamat
Cobkee
Tiamat
8
4
5
2.63
L
Kuzenbo
Dbug217
Kuzenbo
0
3
11
1.83
W
1
2
10
3
W
1
3
15
2.83
L
Terra
3
3
7
2.17
W
Jormungandr
LordKooch
Jormungandr
9
2
10
7
W
Charybdis
MadMan8936
Charybdis
6
3
8
3.33
W
4
5
10
1.8
L
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,753
Damage
82,928
96,803
Taken
93,809
82,157
Mitigated
75,281
46,729
Healing
47,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,395
8,425
1,230
2,132
14,449
7,678
148
7,984
6,465
0
29,528
L
Tiamat
Cobkee
Tiamat
22,109
1,547
1,699
3,235
14,221
11,049
59
7,085
7,136
39,013
0
L
Kuzenbo
Dbug217
Kuzenbo
11,492
3,612
2,596
13,748
30,122
31,326
0
11,064
19,058
21,400
0
W
12,885
904
10,396
6,000
13,209
7,163
1,362
7,914
5,295
26,308
0
W
9,265
1,362
1,950
12,454
31,551
26,496
435
13,125
18,426
18,353
0
L
Terra
12,438
1,143
10,682
7,911
18,483
21,739
0
6,662
11,821
20,187
0
W
Jormungandr
LordKooch
Jormungandr
21,352
4,280
2,226
3,168
20,185
26,001
309
8,593
11,592
45,140
0
W
Charybdis
MadMan8936
Charybdis
21,925
8,273
4,189
4,962
16,190
8,911
3,197
9,384
6,806
0
40,233
W
17,501
6,759
116
1,741
12,674
6,710
2,255
7,023
5,651
0
27,254
L
16,319
6,147
558
2,938
19,528
10,365
0
10,707
8,821
0
28,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,044
Gold Earned
52,929
132
Minions Killed
174
0
Camps Cleared
0
1,316,188
Distance Traveled
1,268,747
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,405
672
32
2
0
235,236
0
L
Tiamat
11,096
793
37
3
0
258,267
5
L
Kuzenbo
8,761
626
14
1
0
283,877
1
W
Ra
9,361
669
22
2
0
270,696
0
W
Athena
10,092
721
17
1
0
273,128
4
L
Terra
10,396
743
16
1
0
282,897
1
W
Jormungandr
12,220
873
50
4
0
259,836
0
W
Charybdis
11,236
803
53
4
0
238,671
1
W
Skadi
10,020
716
32
2
0
226,416
0
L
Skadi
9,386
670
33
2
0
255,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role