Player Matchup

Morgan Le Fay
Morgan Le Fay
ChillJustWes
Morgan Le Fay
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,517 Elo+
Party 1
Izanami
Izanami
HOHYEAH
Izanami
Level 28
God Stats
2W - 1L
1,821 SR
Queue Stats
91W - 84L
1,423 Elo+
Party 3
Agni
Agni
MasterPieFlex
Agni
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 69L
1,440 Elo+
Party 3
Fenrir
Fenrir
Thirty2god
Fenrir
Level 125
God Stats
9W - 7L
1,677 SR
Queue Stats
327W - 325L
1,454 Elo+
Party 3
Cupid
Cupid
tacofish182
Cupid
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,544 Elo+
Party 1
Team Averages
Level 61
1,600 SR
1,476 Elo+

VS

Team Averages
Level 95
1,465 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
CapnMawf
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,468 Elo+
Party 2
Agni
Agni
JinjiiKikko
Agni
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,571 Elo+
Solo
Hades
Hades
Klackteel
Hades
Level 153
God Stats
3W - 2L
1,325 SR
Queue Stats
197W - 213L
1,446 Elo+
Solo
Shiva
Shiva
Talehon
Shiva
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 2
Tiamat
Tiamat
infiniteImage
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChillJustWes
Morgan Le Fay
19
5 / 5 / 15
12,236
720
15,445
18,763
8,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HOHYEAH
Izanami
19
7 / 6 / 7
12,011
707
17,539
18,336
7,983
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 6 / 12
11,286
664
9,283
21,530
9,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Thirty2god
Fenrir
18
4 / 9 / 12
10,894
641
12,107
28,147
28,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 4 / 13
11,867
698
19,575
17,632
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CapnMawf
Ah Muzen Cab
19
5 / 5 / 14
11,907
700
21,355
18,743
10,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 2 / 12
13,281
781
31,048
14,837
7,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
Klackteel
Hades
15
1 / 8 / 10
10,327
607
5,613
26,455
16,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Talehon
Shiva
20
9 / 3 / 14
13,514
795
21,694
20,764
23,211
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 4 / 15
13,090
770
15,795
14,559
11,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
22
Kills
30
30
Deaths
22
59
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CapnMawf
Ah Muzen Cab
5
5
14
2.4
L
Morgan Le Fay
ChillJustWes
Morgan Le Fay
5
5
15
2.5
L
Izanami
HOHYEAH
Izanami
7
6
7
1.75
W
10
2
12
8
W
Hades
Klackteel
Hades
1
8
10
0.75
L
2
6
12
1.33
W
Shiva
Talehon
Shiva
9
3
14
5.33
L
Fenrir
Thirty2god
Fenrir
4
9
12
1.11
W
5
4
15
3.13
L
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,949
Damage
95,505
104,408
Taken
95,358
62,102
Mitigated
68,980
42,139
Healing
34,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CapnMawf
Ah Muzen Cab
21,355
8,855
1,016
4,505
18,743
10,220
3,997
3,983
14,760
0
45,631
L
Morgan Le Fay
ChillJustWes
Morgan Le Fay
15,445
899
2,957
4,260
18,763
8,552
851
10,305
8,458
34,892
0
L
Izanami
HOHYEAH
Izanami
17,539
11,877
2,914
2,546
18,336
7,983
2,418
10,766
7,570
0
32,641
W
31,048
1,379
1,679
6,802
14,837
7,520
1,169
3,176
11,661
58,710
0
W
Hades
Klackteel
Hades
5,613
278
2,158
6,271
26,455
16,675
574
6,240
20,215
19,527
0
L
9,283
1,157
1,708
6,075
21,530
9,478
0
11,753
9,777
33,274
0
W
Shiva
Talehon
Shiva
21,694
3,055
3,146
3,954
20,764
23,211
694
6,318
14,446
587
30,502
L
Fenrir
Thirty2god
Fenrir
12,107
688
2,759
6,682
28,147
28,463
243
12,113
16,034
0
19,390
W
15,795
1,435
2,133
3,124
14,559
11,354
794
5,011
9,548
32,285
0
L
19,575
8,897
7,097
5,141
17,632
7,626
1,239
7,834
9,798
0
34,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
62,119
222
Minions Killed
187
0
Camps Cleared
0
1,457,302
Distance Traveled
1,593,093
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,907
700
34
2
0
316,359
0
L
Morgan Le Fay
12,236
720
34
2
0
301,285
0
L
Izanami
12,011
707
58
3
0
273,837
0
W
Agni
13,281
781
64
4
0
343,925
5
W
Hades
10,327
607
23
1
0
246,484
1
L
Agni
11,286
664
73
4
0
253,639
0
W
Shiva
13,514
795
24
1
0
367,161
1
L
Fenrir
10,894
641
5
0
0
314,932
0
W
Tiamat
13,090
770
42
2
0
319,164
1
L
Cupid
11,867
698
52
3
0
313,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role