Player Matchup

Kuzenbo
Kuzenbo
Bronze I
PoliteFlow
Kuzenbo
Bronze I
Level 69
God Stats
12W - 20L
1,346 SR
Queue Stats
29W - 60L
586 MMR
Solo
Nu Wa
Nu Wa
Bronze II
Snow6Mexican
Nu Wa
Bronze II
Level 65
God Stats
2W - 4L
1,454 SR
Queue Stats
34W - 73L
454 MMR
Solo
Bastet
Bastet
Gold IV
UKGROWER420
Bastet
Gold IV
Level 157
God Stats
72W - 77L
1,627 SR
Queue Stats
208W - 247L
1,342 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,476 SR
794 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,446 SR
981 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
SC Gama
Medusa
Bronze III
Level 83
God Stats
8W - 14L
1,408 SR
Queue Stats
159W - 295L
163 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
ST0NED X PUMA
Baron Samedi
Silver III
Level 66
God Stats
9W - 6L
1,428 SR
Queue Stats
14W - 19L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PoliteFlow
Kuzenbo
15
3 / 3 / 5
10,702
595
11,677
21,076
24,224
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 8 / 8
11,557
642
14,704
13,294
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
7 / 4 / 4
12,724
707
22,186
28,143
12,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
GebAresArtioAh Muzen CabGilgamesh

VS

Bans
AtlasChaacThothNeithScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
3 / 2 / 11
12,040
669
11,526
27,564
34,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
SC Gama
Medusa
16
4 / 7 / 6
11,748
653
14,169
21,506
9,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ST0NED X PUMA
Baron Samedi
19
8 / 3 / 7
13,086
727
29,585
20,243
10,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
12
Kills
15
15
Deaths
12
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
11
4.25
L
Kuzenbo
PoliteFlow
Kuzenbo
3
3
5
1.83
W
Medusa
SC Gama
Medusa
4
7
6
1
W
Baron Samedi
ST0NED X PUMA
Baron Samedi
8
3
7
3.83
L
2
8
8
0.75
L
Bastet
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,567
Damage
55,280
62,513
Taken
69,313
42,418
Mitigated
54,180
6,881
Healing
24,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,526
2,345
707
3,099
27,564
34,129
496
10,678
16,316
26,261
0
L
Kuzenbo
PoliteFlow
Kuzenbo
11,677
3,239
382
1,256
21,076
24,224
0
15,400
5,676
29,397
0
W
Medusa
SC Gama
Medusa
14,169
5,015
181
3,225
21,506
9,194
968
7,590
13,618
0
60,302
W
Baron Samedi
ST0NED X PUMA
Baron Samedi
29,585
1,735
7,488
9,427
20,243
10,857
1,067
7,309
12,632
91,441
0
L
14,704
2,958
0
24
13,294
5,460
0
8,062
5,232
43,634
0
L
Bastet
22,186
5,287
0
5,219
28,143
12,734
0
18,189
9,954
0
43,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,983
Gold Earned
36,874
151
Minions Killed
264
6
Camps Cleared
7
861,658
Distance Traveled
886,198
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,040
669
50
3
0
287,627
4
L
Kuzenbo
10,702
595
32
2
0
292,163
4
W
Medusa
11,748
653
95
5
3
290,448
0
W
Baron Samedi
13,086
727
119
7
4
308,123
4
L
Nu Wa
11,557
642
70
4
3
257,307
2
L
Bastet
12,724
707
49
3
3
312,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role