Player Matchup

Chang'e
Chang'e
SkilledJoe HS
Chang'e
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 96L
1,312 Elo+
Solo
Nemesis
Nemesis
SleepyTurtIe
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 128L
1,419 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StinjiSnak
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 228L
1,332 Elo+
Party 1
Hera
Hera
emilkudimov
Hera
Level 122
God Stats
2W - 3L
1,211 SR
Queue Stats
112W - 90L
1,368 Elo+
Solo
Ymir
Ymir
kingfockingkongg
Ymir
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
210W - 223L
1,316 Elo+
Party 1
Team Averages
Level 101
1,442 SR
1,350 Elo+

VS

Team Averages
Level 75
1,487 SR
1,392 Elo+
Chiron
Chiron
 
Chiron
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Pety-Mtb
Bacchus
Level 63
God Stats
12W - 11L
1,529 SR
Queue Stats
125W - 192L
1,336 Elo+
Solo
Zeus
Zeus
lord-of-bacon31
Zeus
Level 101
God Stats
0W - 1L
1,325 SR
Queue Stats
13W - 9L
1,551 Elo+
Solo
Set
Set
lvlune3b
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,294 Elo+
Solo
Heimdallr
Heimdallr
zKalle_DerAssi
Heimdallr
Level 49
God Stats
4W - 3L
1,579 SR
Queue Stats
14W - 24L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
1 / 0 / 1
10,459
581
11,231
12,906
12,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
SleepyTurtIe
Nemesis
16
9 / 2 / 7
10,179
566
13,760
17,771
7,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
StinjiSnak
Ah Muzen Cab
17
4 / 0 / 3
10,091
561
8,098
9,902
4,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
8 / 1 / 5
10,830
602
10,368
9,353
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 0 / 5
8,665
481
3,182
14,169
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 3 / 1
7,440
413
9,696
12,582
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Pety-Mtb
Bacchus
12
1 / 2 / 0
7,741
430
7,541
11,934
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 8 / 0
7,121
396
7,962
12,096
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 7 / 0
6,809
378
2,813
16,822
6,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
zKalle_DerAssi
Heimdallr
15
1 / 2 / 0
8,782
488
8,798
14,231
6,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
22
Kills
2
3
Deaths
22
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
3
1
0.17
L
Bacchus
Pety-Mtb
Bacchus
1
2
0
0.5
W
Chang'e
1
0
1
1.5
W
Nemesis
SleepyTurtIe
Nemesis
9
2
7
6.25
W
Ah Muzen Cab
StinjiSnak
Ah Muzen Cab
4
0
3
5.5
W
8
1
5
10.5
W
0
0
5
2.5
L
0
8
0
0
L
0
7
0
0
L
Heimdallr
zKalle_DerAssi
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,639
Damage
36,810
64,101
Taken
67,665
41,770
Mitigated
32,236
34,056
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
9,696
4,481
1,134
5,042
12,582
4,045
94
1,745
10,837
0
65,400
L
Bacchus
Pety-Mtb
Bacchus
7,541
871
0
1,738
11,934
10,507
0
3,827
8,107
23,019
0
W
Chang'e
11,231
826
378
9,306
12,906
12,546
1,254
499
12,407
87,326
0
W
Nemesis
SleepyTurtIe
Nemesis
13,760
5,562
0
9,569
17,771
7,541
1,108
3,563
14,208
0
65,236
W
Ah Muzen Cab
StinjiSnak
Ah Muzen Cab
8,098
3,688
0
6,943
9,902
4,058
3,021
2,700
7,202
0
90,704
W
10,368
2,002
113
3,104
9,353
3,915
2,271
4,245
5,108
84,750
0
W
3,182
107
489
4,154
14,169
13,710
187
4,496
9,673
32,752
0
L
7,962
1,126
0
2,274
12,096
4,028
624
5,319
6,777
59,232
0
L
2,813
994
0
1,153
16,822
6,819
1,155
4,476
12,346
0
41,606
L
Heimdallr
zKalle_DerAssi
Heimdallr
8,798
4,519
0
4,494
14,231
6,837
0
9,414
4,817
0
69,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,224
Gold Earned
37,893
558
Minions Killed
418
0
Camps Cleared
0
1,808,222
Distance Traveled
1,616,660
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,440
413
118
7
0
310,689
3
L
Bacchus
7,741
430
35
2
0
345,533
0
W
Chang'e
10,459
581
137
8
0
343,909
0
W
Nemesis
10,179
566
101
6
0
418,085
2
W
Ah Muzen Cab
10,091
561
141
8
0
346,907
0
W
Hera
10,830
602
140
8
0
348,413
0
W
Ymir
8,665
481
39
2
0
350,908
0
L
Zeus
7,121
396
82
5
0
323,273
1
L
Set
6,809
378
70
4
0
318,236
1
L
Heimdallr
8,782
488
113
6
0
318,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role