Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Evsichka
Ganesha
Level 141
God Stats
0W - 2L
1,330 SR
Queue Stats
97W - 111L
1,410 Elo+
Solo
Sobek
Sobek
holysatan666
Sobek
Level 160
God Stats
1W - 2L
1,468 SR
Queue Stats
203W - 195L
1,407 Elo+
Solo
Set
Set
lilidu59320
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,403 Elo+
Solo
Team Averages
Level 124
1,460 SR
1,444 Elo+

VS

Team Averages
Level 96
1,537 SR
1,420 Elo+
The Morrigan
The Morrigan
AnonimowyPolak
The Morrigan
Level 28
God Stats
3W - 1L
1,824 SR
Queue Stats
120W - 132L
1,492 Elo+
Solo
Cthulhu
Cthulhu
ElSindarin
Cthulhu
Level 60
God Stats
7W - 3L
1,795 SR
Queue Stats
312W - 335L
1,436 Elo+
Solo
Bakasura
Bakasura
Kornel0713
Bakasura
Level 120
God Stats
4W - 3L
1,454 SR
Queue Stats
558W - 586L
1,401 Elo+
Solo
Ullr
Ullr
MrBBWolf
Ullr
Level 118
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 97L
1,398 Elo+
Solo
Shiva
Shiva
XxJuaN-xX
Shiva
Level 155
God Stats
4W - 1L
1,115 SR
Queue Stats
226W - 247L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
4 / 8 / 7
10,005
715
20,246
14,181
10,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
 
Cupid
16
5 / 4 / 10
9,717
694
12,021
17,979
8,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Evsichka
Ganesha
17
1 / 7 / 9
9,418
673
12,277
19,006
17,543
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 8 / 8
10,155
725
8,895
21,744
23,946
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
6 / 6 / 6
9,858
704
8,679
17,230
12,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnonimowyPolak
The Morrigan
20
9 / 2 / 18
12,262
876
21,873
11,122
4,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ElSindarin
Cthulhu
17
6 / 3 / 15
11,295
807
13,021
18,190
23,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
Kornel0713
Bakasura
18
10 / 8 / 19
11,819
844
21,323
18,149
8,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ullr
18
5 / 2 / 17
10,884
777
11,010
13,811
6,543
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Shiva
XxJuaN-xX
Shiva
18
3 / 4 / 25
10,802
772
14,834
25,644
16,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
127
19
Kills
33
33
Deaths
19
40
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
8
7
0.94
L
Cupid
 
Cupid
5
4
10
2.5
W
The Morrigan
AnonimowyPolak
The Morrigan
9
2
18
9
W
Cthulhu
ElSindarin
Cthulhu
6
3
15
4.5
L
Ganesha
Evsichka
Ganesha
1
7
9
0.79
W
Bakasura
Kornel0713
Bakasura
10
8
19
2.44
W
Ullr
5
2
17
6.75
W
Shiva
XxJuaN-xX
Shiva
3
4
25
3.88
L
3
8
8
0.88
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,118
Damage
82,061
90,140
Taken
86,916
72,835
Mitigated
59,337
18,214
Healing
31,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
20,246
1,344
1,198
1,513
14,181
10,928
0
5,460
8,464
33,752
0
L
Cupid
 
Cupid
12,021
5,845
2,543
7,186
17,979
8,293
0
7,442
9,924
0
25,086
W
The Morrigan
AnonimowyPolak
The Morrigan
21,873
4,834
2,975
2,358
11,122
4,878
1,834
5,150
5,584
42,795
3,267
W
Cthulhu
ElSindarin
Cthulhu
13,021
1,652
2,906
3,796
18,190
23,125
504
7,838
9,965
27,015
0
L
Ganesha
Evsichka
Ganesha
12,277
314
684
882
19,006
17,543
0
5,801
12,087
29,035
0
W
Bakasura
Kornel0713
Bakasura
21,323
11,754
522
2,537
18,149
8,487
1,089
7,183
10,828
0
25,343
W
Ullr
11,010
6,239
2,053
4,321
13,811
6,543
2,784
7,170
6,641
0
23,554
W
Shiva
XxJuaN-xX
Shiva
14,834
2,491
1,920
8,282
25,644
16,304
514
14,077
11,233
5,915
23,395
L
8,895
0
432
2,483
21,744
23,946
0
10,286
10,732
22,734
0
L
8,679
2,548
214
1,079
17,230
12,125
0
7,564
8,601
0
17,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,153
Gold Earned
57,062
132
Minions Killed
156
0
Camps Cleared
0
1,165,207
Distance Traveled
1,279,159
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,005
715
45
3
0
217,422
0
L
Cupid
9,717
694
25
2
0
259,046
0
W
The Morrigan
12,262
876
61
4
0
275,972
2
W
Cthulhu
11,295
807
23
2
0
241,331
0
L
Ganesha
9,418
673
7
1
0
211,987
3
W
Bakasura
11,819
844
17
1
0
227,073
1
W
Ullr
10,884
777
29
2
0
263,851
3
W
Shiva
10,802
772
26
2
0
270,932
0
L
Sobek
10,155
725
36
3
0
217,921
4
L
Set
9,858
704
19
1
0
258,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role