Player Matchup

Hercules
Hercules
DuKenDe25
Hercules
Level 106
God Stats
13W - 9L
1,500 SR
Queue Stats
143W - 114L
1,420 Elo+
Party 1
Arachne
Arachne
FogoMan43
Arachne
Level 76
God Stats
10W - 9L
1,308 SR
Queue Stats
81W - 89L
1,438 Elo+
Solo
Izanami
Izanami
Javixtroller26
Izanami
Level 77
God Stats
5W - 7L
1,526 SR
Queue Stats
170W - 191L
1,368 Elo+
Solo
Ymir
Ymir
caesarc6
Ymir
Level 88
God Stats
7W - 2L
1,768 SR
Queue Stats
110W - 120L
1,454 Elo+
Solo
Merlin
Merlin
iRyyuk-
Merlin
Level 43
God Stats
2W - 2L
1,293 SR
Queue Stats
58W - 72L
1,479 Elo+
Party 1
Team Averages
Level 78
1,479 SR
1,432 Elo+

VS

Team Averages
Level 72
1,540 SR
1,427 Elo+
Cupid
Cupid
 
Cupid
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Midgodv
Hel
Level 84
God Stats
1W - 1L
1,819 SR
Queue Stats
79W - 70L
1,401 Elo+
Solo
Kukulkan
Kukulkan
YouStani420Tuber
Kukulkan
Level 44
God Stats
1W - 4L
1,351 SR
Queue Stats
66W - 77L
1,361 Elo+
Solo
Nu Wa
Nu Wa
knufeljesi
Nu Wa
Level 42
God Stats
3W - 2L
1,433 SR
Queue Stats
11W - 17L
1,458 Elo+
Solo
Mercury
Mercury
loulew
Mercury
Level 69
God Stats
1W - 4L
1,595 SR
Queue Stats
95W - 130L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DuKenDe25
Hercules
16
5 / 0 / 6
10,065
559
8,859
13,035
10,605
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
FogoMan43
Arachne
15
12 / 1 / 1
9,431
524
12,095
15,047
6,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
3 / 1 / 4
9,422
523
8,399
10,580
4,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 3 / 7
8,090
449
4,933
16,777
16,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
iRyyuk-
Merlin
11
0 / 4 / 2
7,119
396
6,747
7,098
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 4 / 3
8,351
464
8,559
15,358
6,201
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
11
1 / 3 / 4
7,879
438
5,239
15,101
12,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 1
7,413
412
4,043
9,522
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
12
1 / 2 / 4
7,663
426
8,439
7,126
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
loulew
Mercury
13
3 / 6 / 4
8,012
445
9,434
16,008
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
8
9
Deaths
21
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
3
1.13
W
Hercules
DuKenDe25
Hercules
5
0
6
8
W
Arachne
FogoMan43
Arachne
12
1
1
12.5
W
3
1
4
5
L
Hel
1
3
4
1
L
0
6
1
0.08
W
Ymir
1
3
7
1.5
W
Merlin
iRyyuk-
Merlin
0
4
2
0.25
L
Nu Wa
1
2
4
1.5
L
Mercury
loulew
Mercury
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,033
Damage
35,714
62,537
Taken
63,115
40,673
Mitigated
32,275
18,259
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
8,559
4,856
0
5,841
15,358
6,201
370
1,982
13,376
0
69,230
W
Hercules
DuKenDe25
Hercules
8,859
2,871
0
4,942
13,035
10,605
0
4,980
8,055
0
75,754
W
Arachne
FogoMan43
Arachne
12,095
9,054
0
5,450
15,047
6,582
372
5,312
9,735
0
68,055
W
8,399
6,125
0
4,328
10,580
4,232
3,145
2,242
8,338
0
76,515
L
Hel
5,239
1,206
3,906
5,179
15,101
12,016
0
3,595
11,506
31,890
0
L
4,043
502
41
89
9,522
4,448
1,212
0
9,522
50,247
0
W
Ymir
4,933
889
400
3,139
16,777
16,401
177
3,274
13,488
31,186
0
W
Merlin
iRyyuk-
Merlin
6,747
338
0
0
7,098
2,853
0
2,007
5,091
57,439
0
L
Nu Wa
8,439
2,321
0
242
7,126
2,728
755
3,883
3,243
55,301
0
L
Mercury
loulew
Mercury
9,434
4,057
0
280
16,008
6,882
0
2,220
13,788
0
72,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,127
Gold Earned
39,318
504
Minions Killed
445
0
Camps Cleared
0
1,687,066
Distance Traveled
1,519,511
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,351
464
100
6
0
290,784
5
W
Hercules
10,065
559
146
8
0
381,420
5
W
Arachne
9,431
524
115
6
0
362,392
4
W
Izanami
9,422
523
124
7
0
332,506
4
L
Hel
7,879
438
53
3
0
315,116
2
L
Kukulkan
7,413
412
88
5
0
251,375
0
W
Ymir
8,090
449
48
3
0
299,144
7
W
Merlin
7,119
396
71
4
0
311,604
3
L
Nu Wa
7,663
426
97
5
0
312,827
8
L
Mercury
8,012
445
107
6
0
349,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role