Player Matchup

Artemis
Artemis
DrayZi
Artemis
Level 58
God Stats
6W - 0L
1,763 SR
Queue Stats
13W - 19L
1,376 Elo+
Party 1
Bacchus
Bacchus
Snorlk
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,830 Elo+
Party 1
Hades
Hades
WDT_Smoker
Hades
Level 109
God Stats
2W - 2L
1,523 SR
Queue Stats
14W - 20L
1,340 Elo+
Party 1
Team Averages
Level 58
1,595 SR
1,515 Elo+

VS

Team Averages
Level 80
1,478 SR
1,367 Elo+
Sobek
Sobek
Achyjoker
Sobek
Level 117
God Stats
8W - 13L
1,484 SR
Queue Stats
340W - 360L
1,435 Elo+
Solo
Olorun
Olorun
Errorhard21
Olorun
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 112L
1,245 Elo+
Solo
Neith
Neith
FaintFanat1
Neith
Level 81
God Stats
24W - 31L
1,450 SR
Queue Stats
24W - 31L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DrayZi
Artemis
13
9 / 0 / 7
8,981
898
14,334
7,046
3,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Snorlk
Bacchus
12
4 / 0 / 9
8,778
878
5,337
7,744
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
13
3 / 1 / 10
8,093
809
10,442
10,295
6,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Achyjoker
Sobek
10
1 / 3 / 0
6,256
626
6,168
13,579
14,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
9
0 / 7 / 1
5,971
597
2,892
11,112
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 6 / 1
6,151
615
5,150
9,629
4,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
Achyjoker
Sobek
1
3
0
0.33
W
Artemis
DrayZi
Artemis
9
0
7
12.5
L
Olorun
0
7
1
0.07
L
0
6
1
0.08
W
Bacchus
Snorlk
Bacchus
4
0
9
8.5
W
Hades
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,113
Damage
14,210
25,085
Taken
34,320
19,471
Mitigated
23,771
10,758
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Achyjoker
Sobek
6,168
572
221
3,039
13,579
14,213
0
4,522
9,057
13,607
0
W
Artemis
DrayZi
Artemis
14,334
8,966
0
1,604
7,046
3,283
1,705
2,623
4,326
0
32,737
L
Olorun
2,892
985
59
620
11,112
5,347
0
6,991
4,121
11,115
897
L
5,150
2,487
475
1,068
9,629
4,211
0
4,627
5,002
0
27,990
W
Bacchus
Snorlk
Bacchus
5,337
760
0
1,764
7,744
9,540
472
2,451
5,082
15,283
0
W
Hades
10,442
1,088
1,034
6,356
10,295
6,648
659
3,793
6,223
39,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
18,378
113
Minions Killed
85
7
Camps Cleared
2
579,740
Distance Traveled
480,026
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,256
626
18
2
1
174,804
0
W
Artemis
8,981
898
43
4
1
174,119
2
L
Olorun
5,971
597
29
3
0
151,439
0
L
Neith
6,151
615
38
4
1
153,783
1
W
Bacchus
8,778
878
15
2
0
202,176
1
W
Hades
8,093
809
55
6
6
203,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role