Player Matchup

Chaac
Chaac
BLIJEWOKKELL
Chaac
Level 118
God Stats
38W - 29L
1,457 SR
Queue Stats
303W - 351L
1,286 Elo+
Party 1
Izanami
Izanami
Der_Poebel_
Izanami
Level 83
God Stats
26W - 27L
1,652 SR
Queue Stats
127W - 163L
1,422 Elo+
Party 3
Olorun
Olorun
GardUps
Olorun
Level 80
God Stats
4W - 6L
1,450 SR
Queue Stats
191W - 228L
1,398 Elo+
Solo
Neith
Neith
STARLA79
Neith
Level 103
God Stats
151W - 178L
1,415 SR
Queue Stats
690W - 852L
1,286 Elo+
Party 1
Arachne
Arachne
Skullpsyche
Arachne
Level 114
God Stats
52W - 54L
1,607 SR
Queue Stats
609W - 730L
1,491 Elo+
Party 3
Team Averages
Level 100
1,516 SR
1,377 Elo+

VS

Team Averages
Level 94
1,539 SR
1,529 Elo+
Ullr
Ullr
Bram-99-
Ullr
Level 145
God Stats
38W - 19L
1,636 SR
Queue Stats
362W - 282L
1,641 Elo+
Party 2
Bellona
Bellona
Dominpogo
Bellona
Level 88
God Stats
80W - 74L
1,449 SR
Queue Stats
176W - 176L
1,365 Elo+
Solo
Rama
Rama
WelHarry
Rama
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 7L
1,614 Elo+
Party 2
Sol
Sol
nickwillie
Sol
Level 156
God Stats
4W - 0L
1,813 SR
Queue Stats
143W - 104L
1,668 Elo+
Party 2
Mulan
Mulan
xXschaffi1991xX
Mulan
Level 62
God Stats
53W - 39L
1,296 SR
Queue Stats
369W - 391L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
7,800
371
8,846
21,023
15,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Der_Poebel_
Izanami
12
0 / 10 / 1
7,844
374
6,125
18,420
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
GardUps
Olorun
15
0 / 7 / 1
8,866
422
11,003
23,134
12,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
STARLA79
Neith
16
2 / 2 / 0
10,516
501
10,439
13,784
6,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Skullpsyche
Arachne
12
0 / 8 / 1
7,776
370
11,806
24,618
10,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
9 / 0 / 8
13,457
641
19,306
17,872
9,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Dominpogo
Bellona
16
2 / 1 / 6
10,626
506
3,414
14,558
11,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
20
9 / 1 / 6
14,075
670
29,930
26,476
13,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 1 / 7
14,054
669
19,306
25,348
9,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 0 / 3
11,809
562
4,996
13,982
13,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
3
Kills
31
31
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Ullr
9
0
8
13
L
Izanami
Der_Poebel_
Izanami
0
10
1
0.05
W
Bellona
Dominpogo
Bellona
2
1
6
5
L
Olorun
GardUps
Olorun
0
7
1
0.07
L
Neith
STARLA79
Neith
2
2
0
1
L
Arachne
Skullpsyche
Arachne
0
8
1
0.06
W
Rama
9
1
6
12
W
10
1
7
13.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
76,952
100,979
Taken
98,236
52,101
Mitigated
57,592
24,774
Healing
62,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,846
921
356
5,511
21,023
15,617
0
7,330
13,453
0
45,082
W
Ullr
19,306
9,542
0
11,096
17,872
9,237
4,923
2,605
15,267
0
138,128
L
Izanami
Der_Poebel_
Izanami
6,125
3,123
0
2,623
18,420
6,979
0
8,570
9,850
0
57,880
W
Bellona
Dominpogo
Bellona
3,414
933
0
6,944
14,558
11,446
161
0
14,558
0
53,042
L
Olorun
GardUps
Olorun
11,003
4,961
263
7,359
23,134
12,577
486
438
22,536
76,667
8,946
L
Neith
STARLA79
Neith
10,439
4,487
263
5,725
13,784
6,710
0
333
13,291
0
87,194
L
Arachne
Skullpsyche
Arachne
11,806
7,268
117
2,557
24,618
10,218
0
2,635
21,823
0
54,495
W
Rama
29,930
27,621
0
17,392
26,476
13,626
4,753
6,607
19,869
0
144,454
W
19,306
11,105
0
20,015
25,348
9,930
10,046
1,450
23,898
155,945
0
W
4,996
397
186
6,703
13,982
13,353
2,491
753
13,229
0
73,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
64,021
544
Minions Killed
792
0
Camps Cleared
0
1,784,902
Distance Traveled
2,030,482
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,800
371
61
3
0
426,515
0
W
Ullr
13,457
641
173
8
0
466,938
2
L
Izanami
7,844
374
102
5
0
294,155
1
W
Bellona
10,626
506
74
4
0
388,284
3
L
Olorun
8,866
422
124
6
0
309,112
8
L
Neith
10,516
501
176
8
0
335,872
7
L
Arachne
7,776
370
81
4
0
419,248
1
W
Rama
14,075
670
228
11
0
387,801
1
W
Sol
14,054
669
193
9
0
365,376
0
W
Mulan
11,809
562
124
6
0
422,083
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role