Player Matchup

Thanatos
Thanatos
Diamond III
DJK7
Thanatos
Diamond III
Level 150
God Stats
58W - 46L
1,651 SR
Queue Stats
258W - 268L
2,257 MMR
Solo
Ymir
Ymir
Platinum I
Mądara
Ymir
Platinum I
Level 145
God Stats
1W - 2L
1,731 SR
Queue Stats
215W - 202L
2,002 MMR
Party 1
Tyr
Tyr
Diamond III
Xsan
Tyr
Diamond III
Level 160
God Stats
2W - 5L
1,391 SR
Queue Stats
506W - 505L
2,299 MMR
Party 1
Janus
Janus
Grandmaster
Yacoo
Janus
Grandmaster
Level 118
God Stats
3W - 4L
1,656 SR
Queue Stats
186W - 146L
3,225 MMR
Solo
Xbalanque
Xbalanque
Masters
katyteamo
Xbalanque
Masters
Level 116
God Stats
46W - 43L
1,666 SR
Queue Stats
122W - 132L
2,562 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 138
1,619 SR
2,469 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,665 SR
2,472 MMR
Odin
Odin
Masters
BuscandoADory
Odin
Masters
Level 108
God Stats
1W - 0L
1,825 SR
Queue Stats
125W - 100L
2,602 MMR
Solo
Da Ji
Da Ji
Masters
Grmlin
Da Ji
Masters
Level 88
God Stats
23W - 16L
1,687 SR
Queue Stats
469W - 448L
2,738 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
IrinaShi
Ao Kuang
Diamond IV
Level 160
God Stats
10W - 10L
1,567 SR
Queue Stats
137W - 130L
2,132 MMR
Solo
Thoth
Thoth
Masters
Joeldazeloth
Thoth
Masters
Level 160
God Stats
47W - 32L
1,748 SR
Queue Stats
485W - 436L
2,642 MMR
Solo
Izanami
Izanami
Diamond IV
Pandicorni0
Izanami
Diamond IV
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 131L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DJK7
Thanatos
7
0 / 5 / 1
4,668
467
4,255
9,519
3,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Mądara
Ymir
7
0 / 3 / 0
4,737
474
1,442
7,946
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
Xsan
Tyr
10
0 / 1 / 0
5,800
580
3,902
6,261
3,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Yacoo
Janus
9
1 / 3 / 0
5,127
513
2,502
5,488
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
katyteamo
Xbalanque
10
0 / 3 / 0
5,497
550
2,755
7,599
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BellonaGebTiamatApolloKhepri

VS

Bans
HeimdallrKaliAresUllrLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 8
5,649
565
1,958
7,583
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Grmlin
Da Ji
10
3 / 1 / 7
5,736
574
3,728
7,151
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
IrinaShi
Ao Kuang
11
3 / 0 / 4
6,332
633
2,986
7,089
4,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 6
6,314
631
8,878
5,682
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Pandicorni0
Izanami
12
4 / 0 / 2
7,130
713
4,845
3,807
1,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Thanatos
DJK7
Thanatos
0
5
1
0.1
W
Da Ji
Grmlin
Da Ji
3
1
7
6.5
W
Ao Kuang
IrinaShi
Ao Kuang
3
0
4
5
W
3
0
6
6
L
Ymir
Mądara
Ymir
0
3
0
0
W
Izanami
Pandicorni0
Izanami
4
0
2
5
L
Tyr
Xsan
Tyr
0
1
0
0
L
Janus
Yacoo
Janus
1
3
0
0.33
L
Xbalanque
katyteamo
Xbalanque
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,856
Damage
22,395
36,813
Taken
31,312
14,934
Mitigated
15,182
11,577
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,958
775
73
1,676
7,583
4,759
0
631
6,868
0
9,320
L
Thanatos
DJK7
Thanatos
4,255
1,305
0
5,112
9,519
3,689
0
1,851
7,668
0
29,220
W
Da Ji
Grmlin
Da Ji
3,728
1,225
0
2,728
7,151
2,634
0
825
6,248
0
29,858
W
Ao Kuang
IrinaShi
Ao Kuang
2,986
453
0
4,836
7,089
4,841
0
153
6,926
41,083
0
W
8,878
1,084
0
1,250
5,682
1,805
71
1,479
4,137
55,036
0
L
Ymir
Mądara
Ymir
1,442
572
0
888
7,946
4,003
0
4,485
3,461
7,589
0
W
Izanami
Pandicorni0
Izanami
4,845
2,608
0
930
3,807
1,143
1,068
614
3,189
0
54,992
L
Tyr
Xsan
Tyr
3,902
543
0
2,629
6,261
3,430
0
1,999
4,262
0
40,280
L
Janus
Yacoo
Janus
2,502
272
0
622
5,488
1,712
0
2,614
2,874
34,311
0
L
Xbalanque
katyteamo
Xbalanque
2,755
807
0
2,326
7,599
2,100
0
915
6,684
0
46,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,829
Gold Earned
31,161
297
Minions Killed
371
0
Camps Cleared
0
965,513
Distance Traveled
1,067,106
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,649
565
14
1
0
229,607
2
L
Thanatos
4,668
467
44
4
0
212,326
3
W
Da Ji
5,736
574
60
6
0
232,343
2
W
Ao Kuang
6,332
633
91
9
0
208,689
5
W
Thoth
6,314
631
98
10
0
198,827
2
L
Ymir
4,737
474
12
1
0
184,753
5
W
Izanami
7,130
713
108
11
0
197,640
4
L
Tyr
5,800
580
78
8
0
210,548
0
L
Janus
5,127
513
67
7
0
179,271
3
L
Xbalanque
5,497
550
96
10
0
178,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role