Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
FerrumAquila
Neith
Level 124
God Stats
36W - 35L
1,523 SR
Queue Stats
602W - 626L
1,464 Elo+
Solo
Cliodhna
Cliodhna
SingerOfRequiems
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,300 Elo+
Party 3
Ymir
Ymir
Sullyi
Ymir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 56L
1,597 Elo+
Solo
Chang'e
Chang'e
ßuŇŇy
Chang'e
Level 62
God Stats
4W - 7L
1,385 SR
Queue Stats
46W - 66L
1,445 Elo+
Party 3
Team Averages
Level 80
1,482 SR
1,461 Elo+

VS

Team Averages
Level 61
1,595 SR
1,458 Elo+
Sobek
Sobek
TheMainMan01
Sobek
Level 139
God Stats
18W - 18L
1,683 SR
Queue Stats
395W - 387L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
Level 25
God Stats
21W - 25L
1,419 SR
Queue Stats
33W - 47L
1,324 Elo+
Party 1
Anubis
Anubis
Zilotrain
Anubis
Level 27
God Stats
29W - 15L
1,695 SR
Queue Stats
420W - 369L
1,468 Elo+
Party 2
Izanami
Izanami
themexicanyei
Izanami
Level 50
God Stats
6W - 6L
1,495 SR
Queue Stats
165W - 201L
1,455 Elo+
Party 1
Neith
Neith
youngjoker05
Neith
Level 64
God Stats
44W - 37L
1,682 SR
Queue Stats
463W - 452L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 2 / 0
6,508
651
7,486
8,170
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
4,695
470
4,066
7,386
2,058
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,624
462
1,610
7,058
1,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ymir
Sullyi
Ymir
8
0 / 2 / 0
5,110
511
3,299
7,709
4,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
ßuŇŇy
Chang'e
8
0 / 5 / 0
4,943
494
1,663
8,167
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,827
583
3,014
6,333
4,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ThrowingMaxFIRE
Erlang Shen
9
2 / 2 / 0
5,799
580
5,573
10,016
6,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Zilotrain
Anubis
11
6 / 0 / 0
6,688
669
6,626
5,655
2,657
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
10
4 / 0 / 4
6,063
606
4,548
6,379
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 2
5,879
588
6,312
5,684
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
15
15
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
2
0
1
L
0
3
0
0
L
0
3
0
0
L
Ymir
Sullyi
Ymir
0
2
0
0
W
1
0
6
4
W
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
2
2
0
1
W
Anubis
Zilotrain
Anubis
6
0
0
6
W
Izanami
4
0
4
6
W
2
0
2
3
L
Chang'e
ßuŇŇy
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,124
Damage
26,073
38,490
Taken
34,067
13,138
Mitigated
17,651
7,806
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,486
4,260
0
2,711
8,170
2,918
671
0
8,170
0
46,052
L
4,066
1,040
0
1,686
7,386
2,058
136
1,649
5,737
0
27,272
L
1,610
52
0
544
7,058
1,543
103
2,332
4,726
0
21,735
L
Ymir
Sullyi
Ymir
3,299
1,271
0
1,318
7,709
4,724
0
1,323
6,386
18,188
0
W
3,014
462
244
3,376
6,333
4,013
0
2,347
3,986
13,578
0
W
Erlang Shen
ThrowingMaxFIRE
Erlang Shen
5,573
3,175
0
4,450
10,016
6,887
0
0
10,016
0
28,902
W
Anubis
Zilotrain
Anubis
6,626
706
0
2,290
5,655
2,657
1,551
1,483
4,172
50,321
0
W
Izanami
4,548
2,945
0
618
6,379
2,091
125
358
6,021
0
40,197
W
6,312
3,267
0
3,867
5,684
2,003
138
774
4,910
0
42,055
L
Chang'e
ßuŇŇy
Chang'e
1,663
354
68
1,479
8,167
1,895
0
4,336
3,831
24,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
30,256
249
Minions Killed
299
0
Camps Cleared
0
943,204
Distance Traveled
952,758
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,508
651
87
9
0
189,552
0
L
Neith
4,695
470
52
5
0
193,744
2
L
Cliodhna
4,624
462
43
4
0
209,507
1
L
Ymir
5,110
511
27
3
0
172,561
2
W
Sobek
5,827
583
10
1
0
210,058
3
W
Erlang Shen
5,799
580
58
6
0
214,967
1
W
Anubis
6,688
669
84
8
0
165,865
4
W
Izanami
6,063
606
73
7
0
196,399
3
W
Neith
5,879
588
74
7
0
165,469
2
L
Chang'e
4,943
494
40
4
0
177,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role