Player Matchup

Apollo
Apollo
Gold IV
AuriazulCGO
Apollo
Gold IV
Level 146
God Stats
3W - 4L
1,516 SR
Queue Stats
12W - 10L
1,607 MMR
Solo
Vamana
Vamana
Gold IV
ItsCincoBreezo
Vamana
Gold IV
Level 141
God Stats
1W - 3L
1,325 SR
Queue Stats
49W - 40L
1,676 MMR
Party 1
Anubis
Anubis
Gold V
Jojenite
Anubis
Gold V
Level 153
God Stats
4W - 1L
1,799 SR
Queue Stats
196W - 204L
1,306 MMR
Solo
Atlas
Atlas
Silver I
Nitroblade11
Atlas
Silver I
Level 135
God Stats
14W - 19L
1,466 SR
Queue Stats
250W - 257L
1,261 MMR
Solo
Loki
Loki
Gold IV
Sirdripper
Loki
Gold IV
Level 109
God Stats
14W - 8L
1,637 SR
Queue Stats
100W - 95L
1,500 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,548 SR
1,470 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,589 SR
1,466 MMR
Tsukuyomi
Tsukuyomi
Gold III
 
Tsukuyomi
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Iputtie
Poseidon
Gold II
Level 127
God Stats
2W - 1L
1,578 SR
Queue Stats
112W - 118L
1,541 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Maribel_Kin
Cthulhu
Gold IV
Level 128
God Stats
9W - 6L
1,722 SR
Queue Stats
188W - 192L
1,260 MMR
Solo
Skadi
Skadi
Gold II
OldMillzy1994
Skadi
Gold II
Level 146
God Stats
36W - 24L
1,646 SR
Queue Stats
117W - 113L
1,526 MMR
Solo
Ah Puch
Ah Puch
Gold II
Thewayofdeath
Ah Puch
Gold II
Level 127
God Stats
6W - 9L
1,500 SR
Queue Stats
394W - 399L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 1 / 2
9,185
483
5,188
14,591
6,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 4 / 5
9,106
479
18,232
20,222
18,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Jojenite
Anubis
13
1 / 6 / 3
7,954
419
9,282
15,112
7,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 4 / 1
8,484
447
8,352
16,049
16,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 4 / 2
8,552
450
8,529
16,977
7,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
IzanamiBakasuraCliodhnaBastet

VS

Bans
PersephoneGebAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
6 / 1 / 7
10,604
558
9,938
15,688
6,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
Iputtie
Poseidon
15
2 / 3 / 4
9,323
491
8,608
11,414
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Maribel_Kin
Cthulhu
16
3 / 0 / 8
10,138
534
11,190
13,601
15,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 1 / 4
10,119
533
12,090
9,911
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
15
5 / 7 / 2
10,253
540
17,138
28,723
14,657
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
19
19
Deaths
12
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
1
7
9.5
L
Apollo
1
1
2
2
W
Poseidon
Iputtie
Poseidon
2
3
4
1.33
L
3
4
5
1.38
L
Anubis
Jojenite
Anubis
1
6
3
0.42
W
Cthulhu
Maribel_Kin
Cthulhu
3
0
8
7
L
3
4
1
0.88
W
3
1
4
5
L
4
4
2
1.25
W
Ah Puch
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,583
Damage
58,964
82,951
Taken
79,337
56,684
Mitigated
45,233
20,454
Healing
29,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,938
2,065
0
6,916
15,688
6,823
0
4,448
11,240
0
71,842
L
Apollo
5,188
2,905
0
5,868
14,591
6,303
0
2,574
12,017
0
81,655
W
Poseidon
Iputtie
Poseidon
8,608
806
0
2,474
11,414
4,656
1,236
4,078
7,336
92,258
0
L
18,232
10,788
0
4,492
20,222
18,309
0
13,646
6,576
0
72,400
L
Anubis
Jojenite
Anubis
9,282
824
0
3,416
15,112
7,913
39
5,835
9,277
54,401
0
W
Cthulhu
Maribel_Kin
Cthulhu
11,190
904
1,436
2,873
13,601
15,270
444
5,291
8,310
45,481
0
L
8,352
2,481
0
1,942
16,049
16,932
0
8,385
7,664
34,695
0
W
12,090
6,725
0
4,257
9,911
3,827
346
2,098
7,813
0
101,490
L
8,529
2,267
0
4,736
16,977
7,227
0
6,496
10,481
0
53,532
W
Ah Puch
17,138
1,447
0
11,816
28,723
14,657
46
2,797
25,926
73,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,281
Gold Earned
50,437
465
Minions Killed
608
0
Camps Cleared
0
1,681,999
Distance Traveled
1,767,975
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,604
558
113
6
0
430,170
7
L
Apollo
9,185
483
153
8
0
348,954
2
W
Poseidon
9,323
491
146
8
0
329,151
7
L
Vamana
9,106
479
114
6
0
360,185
3
L
Anubis
7,954
419
84
4
0
265,021
6
W
Cthulhu
10,138
534
61
3
0
382,013
3
L
Atlas
8,484
447
33
2
0
321,762
7
W
Skadi
10,119
533
159
8
0
327,082
6
L
Loki
8,552
450
81
4
0
386,077
0
W
Ah Puch
10,253
540
129
7
0
299,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role