Player Matchup

Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
BenchpressBilly
Ullr
Diamond IV
Level 68
God Stats
9W - 5L
1,585 SR
Queue Stats
77W - 48L
2,253 MMR
Solo
Hera
Hera
Masters
NasthtyCanasthta
Hera
Masters
Level 153
God Stats
215W - 154L
1,590 SR
Queue Stats
1,049W - 1,055L
1,987 MMR
Solo
Chiron
Chiron
Platinum II
Soulless1Spears
Chiron
Platinum II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 107L
1,875 MMR
Solo
Geb
Geb
Diamond IV
klujakn
Geb
Diamond IV
Level 122
God Stats
0W - 2L
1,292 SR
Queue Stats
103W - 92L
2,100 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,494 SR
1,943 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,618 SR
2,002 MMR
Nemesis
Nemesis
Platinum II
Azulaj
Nemesis
Platinum II
Level 82
God Stats
8W - 0L
1,816 SR
Queue Stats
265W - 253L
1,778 MMR
Solo
Jing Wei
Jing Wei
Diamond III
FaIkenheim
Jing Wei
Diamond III
Level 83
God Stats
4W - 0L
1,754 SR
Queue Stats
66W - 46L
2,361 MMR
Solo
Susano
Susano
Platinum II
JMDestroyer1
Susano
Platinum II
Level 124
God Stats
2W - 2L
1,421 SR
Queue Stats
42W - 23L
2,103 MMR
Solo
Sobek
Sobek
Gold I
M8ustafa
Sobek
Gold I
Level 82
God Stats
3W - 1L
1,398 SR
Queue Stats
118W - 112L
1,703 MMR
Solo
Ra
Ra
Diamond V
bloodfire8001
Ra
Diamond V
Level 127
God Stats
9W - 5L
1,701 SR
Queue Stats
222W - 205L
2,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 5 / 0
7,414
570
8,858
12,826
6,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
6,130
472
1,888
8,455
3,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 4
6,046
465
7,672
6,762
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
7,243
557
7,293
11,330
4,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
11
2 / 5 / 5
6,758
520
7,165
15,059
13,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ApolloKaliCliodhna

VS

Bans
BastetLokiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Azulaj
Nemesis
16
3 / 0 / 1
9,019
694
6,104
6,317
2,382
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
FaIkenheim
Jing Wei
13
7 / 1 / 3
8,286
637
14,333
13,301
4,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
13
5 / 1 / 5
7,755
597
8,002
9,555
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
M8ustafa
Sobek
10
1 / 4 / 6
6,402
492
4,843
11,883
10,572
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 3 / 3
7,895
607
7,598
9,798
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
21
21
Deaths
9
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
5
0
1
W
Nemesis
Azulaj
Nemesis
3
0
1
3.5
L
0
4
0
0
W
Jing Wei
FaIkenheim
Jing Wei
7
1
3
8.5
W
Susano
5
1
5
7.5
W
Sobek
M8ustafa
Sobek
1
4
6
1
L
0
3
4
0.67
L
2
4
3
0.88
W
5
3
3
2.17
L
Geb
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,876
Damage
40,880
54,432
Taken
50,854
30,147
Mitigated
24,876
16,863
Healing
18,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,858
3,099
0
8,570
12,826
6,412
0
3,099
9,727
0
45,901
W
Nemesis
Azulaj
Nemesis
6,104
3,213
0
1,532
6,317
2,382
36
0
6,317
0
76,434
L
1,888
1,064
0
1,160
8,455
3,076
0
54
8,401
0
39,607
W
Jing Wei
FaIkenheim
Jing Wei
14,333
12,254
0
7,283
13,301
4,437
83
3,005
10,296
0
63,598
W
Susano
8,002
2,197
0
3,183
9,555
3,626
0
2,192
7,363
0
50,400
W
Sobek
M8ustafa
Sobek
4,843
1,016
256
3,086
11,883
10,572
0
4,762
7,121
18,642
0
L
7,672
2,615
0
250
6,762
2,725
0
1,678
5,084
53,477
0
L
7,293
3,178
470
3,836
11,330
4,860
0
2,061
9,269
0
47,590
W
7,598
510
603
2,378
9,798
3,859
370
4,878
4,920
59,091
0
L
Geb
7,165
1,775
0
2,577
15,059
13,074
0
5,549
9,510
23,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,591
Gold Earned
39,357
345
Minions Killed
445
0
Camps Cleared
0
1,187,047
Distance Traveled
1,404,460
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,414
570
71
5
0
276,669
0
W
Nemesis
9,019
694
158
12
0
297,857
5
L
Ullr
6,130
472
80
6
0
172,916
3
W
Jing Wei
8,286
637
90
7
0
257,622
2
W
Susano
7,755
597
78
6
0
303,560
1
W
Sobek
6,402
492
17
1
0
281,685
5
L
Hera
6,046
465
88
7
0
248,887
8
L
Chiron
7,243
557
84
6
0
247,965
4
W
Ra
7,895
607
102
8
0
263,736
0
L
Geb
6,758
520
22
2
0
240,610
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role