Player Matchup

Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Diamond IV
BuckSIayer
Apollo
Diamond IV
Level 157
God Stats
4W - 1L
1,625 SR
Queue Stats
103W - 82L
2,237 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
DEGEN3RATION X
Tsukuyomi
Diamond III
Level 156
God Stats
1W - 2L
1,743 SR
Queue Stats
571W - 554L
2,187 MMR
Solo
Agni
Agni
Diamond V
Gätsby
Agni
Diamond V
Level 65
God Stats
4W - 2L
1,522 SR
Queue Stats
61W - 49L
2,137 MMR
Party 1
Athena
Athena
Platinum I
WittiestHades2
Athena
Platinum I
Level 129
God Stats
3W - 4L
1,508 SR
Queue Stats
82W - 70L
2,056 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,580 SR
2,023 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,468 SR
2,202 MMR
Geb
Geb
Platinum II
AdrianKillz23
Geb
Platinum II
Level 154
God Stats
3W - 4L
1,510 SR
Queue Stats
461W - 471L
1,884 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
EXILExDARKSIDE
Baron Samedi
Platinum II
Level 127
God Stats
7W - 9L
1,517 SR
Queue Stats
348W - 336L
1,993 MMR
Solo
Mercury
Mercury
Diamond V
FantomuAngel
Mercury
Diamond V
Level 106
God Stats
3W - 6L
1,301 SR
Queue Stats
272W - 258L
2,121 MMR
Solo
Heimdallr
Heimdallr
Platinum II
FunkyP6
Heimdallr
Platinum II
Level 122
God Stats
6W - 7L
1,333 SR
Queue Stats
167W - 136L
2,108 MMR
Solo
Ah Puch
Ah Puch
Masters
JoelsQT
Ah Puch
Masters
Level 124
God Stats
10W - 11L
1,678 SR
Queue Stats
284W - 266L
2,906 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
20
8 / 0 / 6
15,413
593
14,939
22,791
13,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
BuckSIayer
Apollo
20
3 / 2 / 5
16,743
644
17,166
24,422
13,667
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
DEGEN3RATION X
Tsukuyomi
20
4 / 0 / 8
15,345
590
14,939
23,989
15,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Gätsby
Agni
20
5 / 1 / 4
15,202
585
12,349
11,341
5,077
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 2 / 10
13,807
531
8,292
24,057
23,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Jing WeiKaliLokiBastet

VS

Bans
ShivaCliodhnaBakasuraAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
8,596
331
5,661
16,076
15,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
EXILExDARKSIDE
Baron Samedi
17
0 / 4 / 2
9,741
375
6,379
19,647
13,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
FantomuAngel
Mercury
19
2 / 7 / 0
11,274
434
9,300
24,676
11,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
FunkyP6
Heimdallr
15
1 / 6 / 3
10,144
390
11,357
17,617
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JoelsQT
Ah Puch
20
2 / 2 / 0
12,212
470
12,342
15,176
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
22
Kills
5
5
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
0
6
11
L
0
3
4
0.67
W
Apollo
BuckSIayer
Apollo
3
2
5
2.75
W
Tsukuyomi
DEGEN3RATION X
Tsukuyomi
4
0
8
8
L
Baron Samedi
EXILExDARKSIDE
Baron Samedi
0
4
2
0.25
L
Mercury
FantomuAngel
Mercury
2
7
0
0.29
L
Heimdallr
FunkyP6
Heimdallr
1
6
3
0.42
W
Agni
Gätsby
Agni
5
1
4
7
L
Ah Puch
JoelsQT
Ah Puch
2
2
0
1
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,685
Damage
45,039
106,600
Taken
93,192
72,267
Mitigated
55,329
55,249
Healing
17,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
14,939
2,773
0
13,673
22,791
13,638
4,830
5,276
17,515
151,013
18,440
L
5,661
976
0
1,764
16,076
15,628
0
6,093
9,983
28,471
0
W
Apollo
BuckSIayer
Apollo
17,166
9,946
0
14,764
24,422
13,667
9,182
4,335
20,087
0
182,324
W
Tsukuyomi
DEGEN3RATION X
Tsukuyomi
14,939
3,066
0
12,207
23,989
15,946
4,426
6,821
17,168
0
113,517
L
Baron Samedi
EXILExDARKSIDE
Baron Samedi
6,379
268
0
4,396
19,647
13,457
0
8,672
10,975
74,246
0
L
Mercury
FantomuAngel
Mercury
9,300
4,789
0
250
24,676
11,304
0
9,881
14,795
0
113,536
L
Heimdallr
FunkyP6
Heimdallr
11,357
5,357
0
5,730
17,617
7,970
0
4,434
13,183
0
87,545
W
Agni
Gätsby
Agni
12,349
1,448
0
2,124
11,341
5,077
2,835
4,855
6,486
155,857
0
L
Ah Puch
JoelsQT
Ah Puch
12,342
412
0
5,591
15,176
6,970
0
5,827
9,349
127,874
0
W
8,292
2,631
3,691
8,790
24,057
23,939
376
6,014
18,039
38,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,510
Gold Earned
51,967
874
Minions Killed
648
0
Camps Cleared
0
2,749,300
Distance Traveled
2,128,350
36
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,413
593
164
6
0
555,166
5
L
Geb
8,596
331
29
1
0
363,805
4
W
Apollo
16,743
644
261
10
0
496,082
9
W
Tsukuyomi
15,345
590
177
7
0
573,804
5
L
Baron Samedi
9,741
375
109
4
0
433,069
4
L
Mercury
11,274
434
146
6
0
521,522
5
L
Heimdallr
10,144
390
139
5
0
348,509
2
W
Agni
15,202
585
231
9
0
519,009
5
L
Ah Puch
12,212
470
225
9
0
461,445
6
W
Athena
13,807
531
41
2
0
605,239
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role