Player Matchup

Danzaburou
Danzaburou
BADASSNICKD
Danzaburou
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 224L
1,464 Elo+
Party 1
Nu Wa
Nu Wa
CncGhost
Nu Wa
Level 96
God Stats
35W - 21L
1,604 SR
Queue Stats
207W - 193L
1,533 Elo+
Party 1
Eset
Eset
Super5868
Eset
Level 39
God Stats
3W - 4L
1,071 SR
Queue Stats
27W - 31L
1,361 Elo+
Solo
Mercury
Mercury
TheGamefather__
Mercury
Level 129
God Stats
14W - 7L
1,571 SR
Queue Stats
166W - 191L
1,506 Elo+
Party 1
Achilles
Achilles
saidin0604
Achilles
Level 63
God Stats
7W - 9L
1,526 SR
Queue Stats
43W - 55L
1,429 Elo+
Party 1
Team Averages
Level 87
1,454 SR
1,459 Elo+

VS

Team Averages
Level 73
1,554 SR
1,470 Elo+
Bacchus
Bacchus
DGKxBEACH
Bacchus
Level 47
God Stats
10W - 11L
1,586 SR
Queue Stats
279W - 284L
1,393 Elo+
Solo
Mercury
Mercury
bFc209
Mercury
Level 155
God Stats
2W - 4L
1,500 SR
Queue Stats
344W - 385L
1,534 Elo+
Party 2
Xbalanque
Xbalanque
centaurbabe
Xbalanque
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 131L
1,403 Elo+
Solo
Chernobog
Chernobog
pablobais
Chernobog
Level 42
God Stats
31W - 25L
1,682 SR
Queue Stats
504W - 568L
1,378 Elo+
Solo
Poseidon
Poseidon
v6 l 6 l 6v
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BADASSNICKD
Danzaburou
14
0 / 0 / 4
8,424
562
2,324
9,737
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
CncGhost
Nu Wa
15
8 / 1 / 7
9,378
625
18,543
7,942
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
0 / 1 / 8
7,022
468
2,318
9,632
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 1 / 4
8,588
573
8,453
9,212
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
saidin0604
Achilles
12
1 / 2 / 7
7,635
509
6,157
11,205
12,754
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DGKxBEACH
Bacchus
9
1 / 4 / 3
6,383
426
3,969
13,315
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
bFc209
Mercury
14
1 / 5 / 1
7,730
515
7,792
13,391
5,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
centaurbabe
Xbalanque
11
1 / 5 / 0
6,755
450
6,149
16,647
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
pablobais
Chernobog
13
1 / 1 / 2
7,913
528
3,997
6,420
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
v6 l 6 l 6v
Poseidon
9
0 / 2 / 0
6,014
401
5,974
4,948
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
16
Kills
4
5
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BADASSNICKD
Danzaburou
0
0
4
2
W
Nu Wa
CncGhost
Nu Wa
8
1
7
11.5
L
Bacchus
DGKxBEACH
Bacchus
1
4
3
0.63
W
Eset
0
1
8
4
W
7
1
4
9
L
Mercury
bFc209
Mercury
1
5
1
0.3
L
Xbalanque
centaurbabe
Xbalanque
1
5
0
0.2
L
Chernobog
pablobais
Chernobog
1
1
2
2
W
Achilles
saidin0604
Achilles
1
2
7
2.25
L
Poseidon
v6 l 6 l 6v
Poseidon
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,795
Damage
27,881
47,728
Taken
54,721
33,006
Mitigated
29,274
13,310
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BADASSNICKD
Danzaburou
2,324
1,460
0
6,500
9,737
4,305
1,394
1,550
8,148
0
68,411
W
Nu Wa
CncGhost
Nu Wa
18,543
3,146
64
1,686
7,942
3,166
882
485
7,451
62,800
0
L
Bacchus
DGKxBEACH
Bacchus
3,969
506
0
910
13,315
14,420
0
3,782
9,265
8,186
0
W
Eset
2,318
417
284
2,783
9,632
8,934
46
3,449
6,011
16,360
0
W
8,453
4,767
0
500
9,212
3,847
928
562
8,650
0
66,834
L
Mercury
bFc209
Mercury
7,792
3,870
0
500
13,391
5,447
0
3,536
9,595
0
80,925
L
Xbalanque
centaurbabe
Xbalanque
6,149
2,102
0
4,528
16,647
5,762
0
7,830
8,239
0
39,834
L
Chernobog
pablobais
Chernobog
3,997
1,561
0
1,952
6,420
2,480
0
2,600
3,712
0
51,902
W
Achilles
saidin0604
Achilles
6,157
1,115
0
1,493
11,205
12,754
28
4,491
6,483
0
37,115
L
Poseidon
v6 l 6 l 6v
Poseidon
5,974
616
0
0
4,948
1,165
210
1,717
3,049
29,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,047
Gold Earned
34,795
405
Minions Killed
342
0
Camps Cleared
0
1,460,054
Distance Traveled
1,432,922
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,424
562
122
8
0
250,265
2
W
Nu Wa
9,378
625
93
6
0
282,732
0
L
Bacchus
6,383
426
12
1
0
318,808
4
W
Eset
7,022
468
30
2
0
295,123
6
W
Mercury
8,588
573
98
7
0
362,794
1
L
Mercury
7,730
515
133
9
0
336,668
0
L
Xbalanque
6,755
450
53
4
0
255,441
4
L
Chernobog
7,913
528
96
6
0
299,672
3
W
Achilles
7,635
509
62
4
0
269,140
1
L
Poseidon
6,014
401
48
3
0
222,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role