Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Perlixee
Cernunnos
Level 160
God Stats
6W - 2L
1,454 SR
Queue Stats
145W - 158L
1,487 Elo+
Party 2
Hades
Hades
ZombieShoots13
Hades
Level 153
God Stats
4W - 1L
1,681 SR
Queue Stats
193W - 162L
1,532 Elo+
Solo
Jormungandr
Jormungandr
aKaShady__
Jormungandr
Level 125
God Stats
4W - 6L
1,270 SR
Queue Stats
264W - 265L
1,552 Elo+
Party 1
Artio
Artio
jankmasta69
Artio
Level 129
God Stats
5W - 2L
1,593 SR
Queue Stats
289W - 283L
1,561 Elo+
Party 1
Team Averages
Level 145
1,500 SR
1,526 Elo+

VS

Team Averages
Level 95
1,692 SR
1,617 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
SaladBarSaturday
Susano
Level 159
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 5L
1,779 Elo+
Party 3
Sun Wukong
Sun Wukong
SoDatGudVibes
Sun Wukong
Level 27
God Stats
0W - 1L
2,005 SR
Queue Stats
4W - 1L
1,779 Elo+
Party 3
Ullr
Ullr
SpaceBabies4Sale
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Thac
Sol
Level 134
God Stats
11W - 10L
1,739 SR
Queue Stats
374W - 386L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 0 / 18
8,919
811
7,893
6,246
3,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Perlixee
Cernunnos
16
5 / 2 / 17
9,251
841
14,496
12,086
6,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 3 / 13
10,486
953
11,581
13,609
11,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
aKaShady__
Jormungandr
16
3 / 2 / 17
9,127
830
9,425
10,956
11,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 1 / 20
9,295
845
8,041
17,969
16,708
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 6 / 2
7,604
691
5,390
10,523
4,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 6 / 5
7,691
699
11,713
12,148
5,598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SoDatGudVibes
Sun Wukong
17
2 / 5 / 1
9,006
819
8,979
15,880
15,528
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

10
0 / 6 / 2
6,678
607
3,368
9,473
4,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Sol
Thac
Sol
15
3 / 2 / 1
8,297
754
12,369
7,664
3,813
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
17
25
Kills
6
8
Deaths
25
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
0
18
12
L
Ne Zha
 
Ne Zha
1
6
2
0.33
W
Cernunnos
Perlixee
Cernunnos
5
2
17
6.75
L
0
6
5
0.42
L
Sun Wukong
SoDatGudVibes
Sun Wukong
2
5
1
0.5
L
0
6
2
0.17
L
Sol
Thac
Sol
3
2
1
1.75
W
9
3
13
5.17
W
Jormungandr
aKaShady__
Jormungandr
3
2
17
5.75
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,436
Damage
41,819
60,866
Taken
55,688
49,016
Mitigated
34,057
25,535
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,893
331
405
975
6,246
3,480
1,180
539
5,707
20,451
0
L
Ne Zha
 
Ne Zha
5,390
1,046
874
1,640
10,523
4,770
0
8,883
1,640
0
11,518
W
Cernunnos
Perlixee
Cernunnos
14,496
6,528
3,079
3,800
12,086
6,224
4,100
1,982
10,104
0
25,331
L
11,713
1,234
782
932
12,148
5,598
590
7,791
4,357
0
17,548
L
Sun Wukong
SoDatGudVibes
Sun Wukong
8,979
1,443
875
3,152
15,880
15,528
0
8,535
7,345
0
26,100
L
3,368
1,440
1,035
775
9,473
4,348
0
6,425
3,048
0
5,526
L
Sol
Thac
Sol
12,369
2,409
296
2,095
7,664
3,813
912
5,306
2,358
26,081
0
W
11,581
1,025
1,829
3,530
13,609
11,139
1,535
3,386
10,223
23,316
0
W
Jormungandr
aKaShady__
Jormungandr
9,425
2,657
949
537
10,956
11,465
1,555
2,897
8,059
26,225
0
W
8,041
668
3,800
6,631
17,969
16,708
577
3,565
14,320
12,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,078
Gold Earned
39,276
128
Minions Killed
96
0
Camps Cleared
0
1,028,357
Distance Traveled
935,197
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,919
811
35
3
0
210,432
0
L
Ne Zha
7,604
691
14
1
0
172,124
1
W
Cernunnos
9,251
841
21
2
0
195,439
2
L
Susano
7,691
699
13
1
0
209,014
0
L
Sun Wukong
9,006
819
39
4
0
200,957
3
L
Ullr
6,678
607
9
1
0
147,695
1
L
Sol
8,297
754
21
2
0
205,407
1
W
Hades
10,486
953
35
3
0
210,182
1
W
Jormungandr
9,127
830
31
3
0
200,525
3
W
Artio
9,295
845
6
1
0
211,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role