Player Matchup

Achilles
Achilles
 
Achilles
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
AYDF
Chaac
Level 159
God Stats
1W - 0L
1,730 SR
Queue Stats
79W - 34L
1,786 Elo+
Solo
Ymir
Ymir
Kingofgamesbrah
Ymir
Level 160
God Stats
1W - 6L
1,332 SR
Queue Stats
430W - 399L
1,604 Elo+
Solo
Eset
Eset
Satanicvibez995
Eset
Level 148
God Stats
4W - 0L
1,513 SR
Queue Stats
186W - 147L
1,634 Elo+
Party 1
Team Averages
Level 151
1,515 SR
1,605 Elo+

VS

Team Averages
Level 125
1,442 SR
1,572 Elo+
Ullr
Ullr
AnotherToaster
Ullr
Level 141
God Stats
3W - 10L
1,500 SR
Queue Stats
538W - 399L
1,610 Elo+
Solo
Thoth
Thoth
HouseOfPeace
Thoth
Level 151
God Stats
1W - 3L
1,344 SR
Queue Stats
691W - 713L
1,556 Elo+
Solo
Yemoja
Yemoja
SirSnazzy
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,546 Elo+
Solo
Nox
Nox
Son Wumama
Nox
Level 86
God Stats
4W - 13L
1,289 SR
Queue Stats
686W - 671L
1,511 Elo+
Solo
Hun Batz
Hun Batz
Tylerisjoker
Hun Batz
Level 118
God Stats
3W - 4L
1,575 SR
Queue Stats
671W - 664L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 1 / 6
7,809
781
8,177
12,228
14,076
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
 
Yemoja
12
0 / 2 / 5
6,879
688
2,293
7,537
7,612
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
AYDF
Chaac
14
1 / 3 / 5
7,552
755
12,791
13,932
14,722
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 4 / 1
8,448
845
5,061
16,967
13,877
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 6
7,721
772
4,747
6,271
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 7
6,729
673
7,849
10,287
6,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 2
8,041
804
11,342
9,113
4,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
SirSnazzy
Yemoja
15
2 / 1 / 6
7,939
794
4,073
8,341
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
2,424
242
0
0
0
Hun Batz
Tylerisjoker
Hun Batz
14
2 / 3 / 5
6,951
695
12,014
8,209
4,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
9
Kills
9
11
Deaths
9
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
6
5
W
Yemoja
 
Yemoja
0
2
5
1.25
W
Chaac
AYDF
Chaac
1
3
5
1.17
L
0
2
7
1.75
L
5
3
2
2
W
5
4
1
1.38
W
1
1
6
4
L
Yemoja
SirSnazzy
Yemoja
2
1
6
5
L
0
0
0
0
L
Hun Batz
Tylerisjoker
Hun Batz
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,069
Damage
35,278
56,935
Taken
35,950
53,193
Mitigated
24,363
23,868
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,177
947
1,030
2,485
12,228
14,076
20
3,028
9,200
0
17,313
W
Yemoja
 
Yemoja
2,293
883
6,530
1,343
7,537
7,612
121
3,274
4,263
6,172
0
W
Chaac
AYDF
Chaac
12,791
1,413
703
4,604
13,932
14,722
0
3,076
10,856
0
21,940
L
7,849
4,452
910
3,301
10,287
6,832
0
2,244
7,692
0
14,297
L
11,342
248
43
1,822
9,113
4,581
0
3,797
5,140
25,745
0
W
5,061
1,626
465
4,580
16,967
13,877
0
3,998
12,969
9,228
0
W
4,747
324
883
1,245
6,271
2,906
314
2,039
4,232
21,572
0
L
Yemoja
SirSnazzy
Yemoja
4,073
1,731
4,941
3,086
8,341
8,713
0
3,476
4,766
10,487
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Tylerisjoker
Hun Batz
12,014
1,638
640
420
8,209
4,237
0
2,584
5,404
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
32,084
100
Minions Killed
75
0
Camps Cleared
0
944,938
Distance Traveled
633,368
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,809
781
8
1
0
196,267
3
W
Yemoja
6,879
688
6
1
0
174,524
0
W
Chaac
7,552
755
30
3
0
179,501
2
L
Ullr
6,729
673
16
2
0
152,136
0
L
Thoth
8,041
804
36
4
0
174,753
0
W
Ymir
8,448
845
9
1
0
194,048
2
W
Eset
7,721
772
47
5
0
200,598
0
L
Yemoja
7,939
794
9
1
0
157,132
0
L
Nox
2,424
242
0
0
0
0
0
L
Hun Batz
6,951
695
14
1
0
149,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role