Player Matchup

Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
LordOfHobo
Fafnir
Level 141
God Stats
4W - 3L
1,328 SR
Queue Stats
462W - 496L
1,397 Elo+
Solo
Xing Tian
Xing Tian
MelloMarcy
Xing Tian
Level 87
God Stats
1W - 1L
1,267 SR
Queue Stats
685W - 697L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
Serp3nt
Ao Kuang
Level 145
God Stats
2W - 0L
1,694 SR
Queue Stats
13W - 5L
1,777 Elo+
Solo
Fenrir
Fenrir
SoulFerry
Fenrir
Level 160
God Stats
8W - 1L
1,592 SR
Queue Stats
352W - 356L
1,580 Elo+
Solo
Team Averages
Level 138
1,476 SR
1,528 Elo+

VS

Team Averages
Level 132
1,477 SR
1,511 Elo+
Cerberus
Cerberus
BlattlFétt
Cerberus
Level 152
God Stats
4W - 4L
1,576 SR
Queue Stats
282W - 269L
1,525 Elo+
Solo
Hou Yi
Hou Yi
Coorvus
Hou Yi
Level 131
God Stats
1W - 2L
1,489 SR
Queue Stats
425W - 397L
1,508 Elo+
Solo
Anubis
Anubis
Rapt0rPL
Anubis
Level 134
God Stats
7W - 6L
1,523 SR
Queue Stats
266W - 265L
1,509 Elo+
Solo
Fenrir
Fenrir
aiblo
Fenrir
Level 127
God Stats
4W - 6L
1,596 SR
Queue Stats
541W - 586L
1,454 Elo+
Solo
Heimdallr
Heimdallr
robi1283
Heimdallr
Level 117
God Stats
1W - 3L
1,202 SR
Queue Stats
139W - 110L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
7 / 4 / 19
13,779
766
24,987
30,171
41,681
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
LordOfHobo
Fafnir
20
6 / 3 / 17
12,693
705
15,416
26,119
37,846
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
MelloMarcy
Xing Tian
20
4 / 4 / 14
12,346
686
12,862
23,602
31,834
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Serp3nt
Ao Kuang
20
11 / 6 / 13
14,367
798
23,693
25,663
12,491
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
SoulFerry
Fenrir
19
2 / 7 / 18
11,660
648
12,768
22,072
29,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlattlFétt
Cerberus
17
1 / 6 / 15
11,395
633
12,565
26,586
35,471
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
Coorvus
Hou Yi
19
6 / 5 / 10
12,359
687
28,408
19,310
11,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Rapt0rPL
Anubis
20
6 / 6 / 10
13,617
757
19,947
17,439
12,210
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
aiblo
Fenrir
18
2 / 8 / 13
11,785
655
11,108
23,147
18,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
robi1283
Heimdallr
20
7 / 5 / 12
13,225
735
28,832
18,010
11,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
82
30
Kills
22
24
Deaths
30
81
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
4
19
4.13
L
Cerberus
BlattlFétt
Cerberus
1
6
15
1.42
L
Hou Yi
Coorvus
Hou Yi
6
5
10
2.2
W
Fafnir
LordOfHobo
Fafnir
6
3
17
4.83
W
Xing Tian
MelloMarcy
Xing Tian
4
4
14
2.75
L
Anubis
Rapt0rPL
Anubis
6
6
10
1.83
W
Ao Kuang
Serp3nt
Ao Kuang
11
6
13
2.92
W
Fenrir
SoulFerry
Fenrir
2
7
18
1.57
L
Fenrir
aiblo
Fenrir
2
8
13
1.06
L
Heimdallr
robi1283
Heimdallr
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,726
Damage
100,860
127,627
Taken
104,492
153,108
Mitigated
88,674
56,305
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
24,987
3,000
3,022
11,847
30,171
41,681
1,237
7,335
22,836
0
59,515
L
Cerberus
BlattlFétt
Cerberus
12,565
1,330
364
7,394
26,586
35,471
503
11,632
14,608
36,791
0
L
Hou Yi
Coorvus
Hou Yi
28,408
17,924
496
5,893
19,310
11,180
2,672
9,993
8,994
0
43,722
W
Fafnir
LordOfHobo
Fafnir
15,416
4,724
3,092
10,805
26,119
37,846
1,782
5,004
21,115
25,220
0
W
Xing Tian
MelloMarcy
Xing Tian
12,862
1,686
4,160
4,931
23,602
31,834
561
5,095
18,506
26,064
0
L
Anubis
Rapt0rPL
Anubis
19,947
1,021
1,102
3,947
17,439
12,210
1,347
8,754
8,272
43,729
0
W
Ao Kuang
Serp3nt
Ao Kuang
23,693
4,066
4,397
10,576
25,663
12,491
4,988
6,929
18,734
54,540
0
W
Fenrir
SoulFerry
Fenrir
12,768
1,714
1,497
1,978
22,072
29,256
690
8,149
13,915
0
18,967
L
Fenrir
aiblo
Fenrir
11,108
3,464
1,215
2,035
23,147
18,734
514
11,584
11,287
0
14,512
L
Heimdallr
robi1283
Heimdallr
28,832
12,432
1,336
2,547
18,010
11,079
2,369
9,327
8,348
0
52,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,845
Gold Earned
62,381
180
Minions Killed
215
0
Camps Cleared
0
1,905,994
Distance Traveled
1,468,873
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,779
766
59
3
0
364,979
0
L
Cerberus
11,395
633
61
3
0
319,423
1
L
Hou Yi
12,359
687
27
2
0
316,900
3
W
Fafnir
12,693
705
13
1
0
367,950
6
W
Xing Tian
12,346
686
24
1
0
371,284
1
L
Anubis
13,617
757
58
3
0
277,461
3
W
Ao Kuang
14,367
798
73
4
0
372,030
3
W
Fenrir
11,660
648
11
1
0
429,751
1
L
Fenrir
11,785
655
10
1
0
285,473
2
L
Heimdallr
13,225
735
59
3
0
269,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role