Player Matchup

Neith
Neith
SkydownX
Neith
Level 116
God Stats
5W - 3L
1,587 SR
Queue Stats
150W - 114L
1,590 Elo+
Party 2
Eset
Eset
TUIQUE
Eset
Level 148
God Stats
0W - 1L
1,170 SR
Queue Stats
91W - 67L
1,624 Elo+
Party 2
Nemesis
Nemesis
XxDarkkevilxX
Nemesis
Level 129
God Stats
3W - 4L
1,363 SR
Queue Stats
112W - 118L
1,485 Elo+
Solo
Yemoja
Yemoja
iDaaru
Yemoja
Level 29
God Stats
3W - 1L
1,837 SR
Queue Stats
169W - 138L
1,581 Elo+
Party 2
Bacchus
Bacchus
xXxTirdChoosen
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,616 Elo+
Party 2
Team Averages
Level 88
1,492 SR
1,579 Elo+

VS

Team Averages
Level 62
1,490 SR
1,473 Elo+
Amaterasu
Amaterasu
GoddEmperorLouu
Amaterasu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 54L
1,532 Elo+
Party 1
Skadi
Skadi
Sluump
Skadi
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
88W - 81L
1,396 Elo+
Party 1
Artemis
Artemis
SolidWand
Artemis
Level 106
God Stats
1W - 0L
1,562 SR
Queue Stats
73W - 47L
1,677 Elo+
Party 1
Sun Wukong
Sun Wukong
divher
Sun Wukong
Level 46
God Stats
1W - 1L
1,387 SR
Queue Stats
7W - 19L
1,283 Elo+
Solo
Scylla
Scylla
fIax
Scylla
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 114L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
SkydownX
Neith
13
3 / 3 / 4
7,836
490
7,761
14,408
5,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
TUIQUE
Eset
12
0 / 5 / 1
7,309
457
6,346
10,165
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
12
1 / 5 / 3
7,122
445
6,182
17,231
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
iDaaru
Yemoja
12
2 / 0 / 5
8,003
500
3,791
7,776
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 4 / 0
6,524
408
5,723
10,665
13,496
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GoddEmperorLouu
Amaterasu
12
2 / 3 / 3
7,082
443
1,483
10,638
5,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
Sluump
Skadi
13
1 / 3 / 5
8,001
500
8,797
9,134
2,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
SolidWand
Artemis
16
7 / 1 / 4
9,689
606
12,187
12,785
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
divher
Sun Wukong
13
2 / 1 / 5
8,583
536
7,362
12,239
7,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
fIax
Scylla
14
4 / 0 / 8
8,554
535
8,645
7,526
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
16
17
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
GoddEmperorLouu
Amaterasu
2
3
3
1.17
L
Neith
SkydownX
Neith
3
3
4
1.67
W
Skadi
Sluump
Skadi
1
3
5
1.17
W
Artemis
SolidWand
Artemis
7
1
4
9
L
Eset
TUIQUE
Eset
0
5
1
0.1
L
Nemesis
1
5
3
0.5
W
Sun Wukong
divher
Sun Wukong
2
1
5
4.5
W
Scylla
fIax
Scylla
4
0
8
8
L
Yemoja
iDaaru
Yemoja
2
0
5
4.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,803
Damage
38,474
60,245
Taken
52,322
35,412
Mitigated
23,989
14,747
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
GoddEmperorLouu
Amaterasu
1,483
387
0
1,926
10,638
5,848
0
4,540
6,098
0
22,657
L
Neith
SkydownX
Neith
7,761
2,402
0
3,879
14,408
5,525
691
2,426
11,904
0
68,982
W
Skadi
Sluump
Skadi
8,797
3,445
0
1,045
9,134
2,759
0
2,056
7,078
0
71,760
W
Artemis
SolidWand
Artemis
12,187
7,721
0
2,218
12,785
5,284
0
3,147
9,638
0
89,029
L
Eset
TUIQUE
Eset
6,346
321
245
665
10,165
3,558
0
2,394
7,575
67,096
0
L
Nemesis
6,182
1,667
0
3,032
17,231
6,855
0
2,156
14,899
0
58,298
W
Sun Wukong
divher
Sun Wukong
7,362
2,517
0
4,151
12,239
7,406
107
4,582
7,657
0
50,411
W
Scylla
fIax
Scylla
8,645
357
0
1,000
7,526
2,692
0
3,463
4,063
54,590
0
L
Yemoja
iDaaru
Yemoja
3,791
740
3,792
2,280
7,776
5,978
389
1,558
6,138
22,144
0
L
5,723
997
0
854
10,665
13,496
0
592
10,047
25,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,794
Gold Earned
41,909
390
Minions Killed
420
0
Camps Cleared
0
1,417,288
Distance Traveled
1,461,849
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,082
443
35
2
0
296,914
0
L
Neith
7,836
490
124
8
0
243,077
2
W
Skadi
8,001
500
100
6
0
300,834
4
W
Artemis
9,689
606
119
7
0
295,276
3
L
Eset
7,309
457
118
7
0
277,730
1
L
Nemesis
7,122
445
75
5
0
322,416
4
W
Sun Wukong
8,583
536
93
6
0
284,925
3
W
Scylla
8,554
535
73
5
0
283,900
9
L
Yemoja
8,003
500
27
2
0
302,992
3
L
Bacchus
6,524
408
46
3
0
271,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role