Player Matchup

Serqet
Serqet
Credulous
Serqet
Level 38
God Stats
298W - 299L
1,330 SR
Queue Stats
298W - 300L
1,357 Elo+
Party 1
Izanami
Izanami
FLORIDAMAN91
Izanami
Level 28
God Stats
52W - 53L
1,498 SR
Queue Stats
236W - 282L
1,439 Elo+
Party 1
King Arthur
King Arthur
Kieroff
King Arthur
Level 20
God Stats
13W - 11L
1,713 SR
Queue Stats
43W - 52L
1,479 Elo+
Party 3
Cthulhu
Cthulhu
MurderMoose
Cthulhu
Level 122
God Stats
3W - 0L
1,733 SR
Queue Stats
51W - 59L
1,523 Elo+
Party 3
Pele
Pele
WoodlandWoods
Pele
Level 44
God Stats
14W - 8L
1,397 SR
Queue Stats
171W - 185L
1,440 Elo+
Party 1
Team Averages
Level 50
1,534 SR
1,448 Elo+

VS

Team Averages
Level 85
1,561 SR
1,434 Elo+
Tsukuyomi
Tsukuyomi
Dr_Koala__
Tsukuyomi
Level 107
God Stats
0W - 3L
1,553 SR
Queue Stats
27W - 37L
1,443 Elo+
Party 4
Medusa
Medusa
DuskyJam8
Medusa
Level 100
God Stats
1W - 2L
1,524 SR
Queue Stats
19W - 24L
1,374 Elo+
Solo
Anubis
Anubis
Tądpole
Anubis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,463 Elo+
Party 2
Fenrir
Fenrir
david two beast
Fenrir
Level 29
God Stats
2W - 2L
1,750 SR
Queue Stats
3W - 4L
1,516 Elo+
Party 2
Zeus
Zeus
plush-princess87
Zeus
Level 43
God Stats
6W - 9L
1,480 SR
Queue Stats
57W - 86L
1,375 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Credulous
Serqet
20
9 / 2 / 10
17,263
1,079
17,296
15,114
6,528
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FLORIDAMAN91
Izanami
20
5 / 9 / 9
17,331
1,083
20,103
24,887
8,858
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

King Arthur
Kieroff
King Arthur
20
0 / 7 / 15
14,698
919
14,272
28,606
28,419
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
MurderMoose
Cthulhu
20
2 / 1 / 15
15,734
983
25,329
29,454
36,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
10 / 6 / 12
17,524
1,095
27,678
29,320
12,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dr_Koala__
Tsukuyomi
20
3 / 3 / 20
16,379
1,024
32,739
25,178
12,741
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
DuskyJam8
Medusa
20
6 / 9 / 17
17,085
1,068
30,022
27,707
11,574
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Tądpole
Anubis
20
9 / 7 / 14
18,247
1,140
33,855
22,183
10,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

20
4 / 4 / 10
15,038
940
7,737
17,949
8,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 15
15,598
975
17,543
16,248
5,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
101
26
Kills
25
25
Deaths
26
61
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Serqet
Credulous
Serqet
9
2
10
7
L
Tsukuyomi
Dr_Koala__
Tsukuyomi
3
3
20
4.33
L
Medusa
DuskyJam8
Medusa
6
9
17
1.61
W
Izanami
FLORIDAMAN91
Izanami
5
9
9
1.06
W
King Arthur
Kieroff
King Arthur
0
7
15
1.07
W
Cthulhu
MurderMoose
Cthulhu
2
1
15
9.5
L
Anubis
Tądpole
Anubis
9
7
14
2.29
W
10
6
12
2.67
L
4
4
10
2.25
L
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,678
Damage
121,896
127,381
Taken
109,265
92,833
Mitigated
48,524
12,540
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Credulous
Serqet
17,296
1,276
0
288
15,114
6,528
0
6,895
8,219
0
25,232
L
Tsukuyomi
Dr_Koala__
Tsukuyomi
32,739
6,061
0
1,796
25,178
12,741
0
5,769
17,757
0
68,487
L
Medusa
DuskyJam8
Medusa
30,022
13,578
0
1,614
27,707
11,574
0
6,699
20,703
0
69,034
W
Izanami
FLORIDAMAN91
Izanami
20,103
16,332
0
2,754
24,887
8,858
0
11,689
13,118
0
72,643
W
King Arthur
Kieroff
King Arthur
14,272
1,459
0
3,010
28,606
28,419
0
11,138
17,305
0
31,896
W
Cthulhu
MurderMoose
Cthulhu
25,329
755
372
0
29,454
36,192
0
13,178
15,988
57,377
0
L
Anubis
Tądpole
Anubis
33,855
1,520
0
4,211
22,183
10,264
0
4,665
16,978
75,404
0
W
27,678
4,597
0
6,116
29,320
12,836
0
8,498
20,576
0
61,403
L
7,737
998
0
61
17,949
8,228
0
2,981
14,922
0
19,141
L
17,543
3,595
100
1,296
16,248
5,717
0
5,215
10,229
24,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,550
Gold Earned
82,347
348
Minions Killed
329
11
Camps Cleared
12
1,554,492
Distance Traveled
1,560,068
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
17,263
1,079
30
2
1
341,477
1
L
Tsukuyomi
16,379
1,024
69
4
4
372,330
3
L
Medusa
17,085
1,068
91
6
2
299,637
0
W
Izanami
17,331
1,083
149
9
4
284,932
1
W
King Arthur
14,698
919
42
3
0
233,920
0
W
Cthulhu
15,734
983
68
4
2
355,803
0
L
Anubis
18,247
1,140
122
8
3
274,168
1
W
Pele
17,524
1,095
59
4
4
338,360
0
L
Fenrir
15,038
940
30
2
2
308,332
0
L
Zeus
15,598
975
17
1
1
305,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role