Player Matchup

Set
Set
 
Set
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AkiKxze
Bellona
Level 83
God Stats
3W - 6L
1,732 SR
Queue Stats
74W - 94L
1,474 Elo+
Party 1
Chang'e
Chang'e
MR MANN 2006
Chang'e
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 76L
1,470 Elo+
Party 1
Khepri
Khepri
Witchery645
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
lccooldude
Baron Samedi
Level 65
God Stats
2W - 1L
1,723 SR
Queue Stats
16W - 35L
1,348 Elo+
Party 1
Team Averages
Level 79
1,591 SR
1,444 Elo+

VS

Team Averages
Level 65
1,331 SR
1,459 Elo+
Atlas
Atlas
AJoe21
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,766 Elo+
Solo
Mulan
Mulan
Ca_yu13
Mulan
Level 37
God Stats
1W - 3L
1,232 SR
Queue Stats
111W - 104L
1,331 Elo+
Party 2
Merlin
Merlin
PM_ORDONEZ-1998
Merlin
Level 102
God Stats
0W - 9L
1,047 SR
Queue Stats
373W - 418L
1,369 Elo+
Solo
Cernunnos
Cernunnos
TheMustachieo
Cernunnos
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Serqet
Serqet
cucupr
Serqet
Level 88
God Stats
1W - 2L
1,377 SR
Queue Stats
85W - 105L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
6 / 0 / 0
6,906
691
6,392
7,188
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
AkiKxze
Bellona
10
1 / 0 / 2
5,590
559
2,299
5,771
3,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
MR MANN 2006
Chang'e
10
3 / 0 / 0
5,963
596
6,004
6,193
3,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
8
0 / 0 / 6
5,454
545
1,481
1,751
1,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
lccooldude
Baron Samedi
10
1 / 0 / 1
5,520
552
1,571
2,178
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AJoe21
Atlas
7
0 / 2 / 0
4,591
459
2,143
4,905
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Ca_yu13
Mulan
6
0 / 3 / 0
4,101
410
790
6,417
2,793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
5,061
506
1,199
3,029
1,156
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TheMustachieo
Cernunnos
5
0 / 4 / 0
4,000
400
2,878
4,843
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
cucupr
Serqet
7
0 / 1 / 0
4,289
429
925
6,684
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
11
Kills
0
0
Deaths
11
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
6
0
0
6
L
Atlas
AJoe21
Atlas
0
2
0
0
W
Bellona
AkiKxze
Bellona
1
0
2
2
L
Mulan
Ca_yu13
Mulan
0
3
0
0
W
Chang'e
MR MANN 2006
Chang'e
3
0
0
3
L
0
1
0
0
L
Cernunnos
TheMustachieo
Cernunnos
0
4
0
0
W
Khepri
0
0
6
3
L
Serqet
cucupr
Serqet
0
1
0
0
W
Baron Samedi
lccooldude
Baron Samedi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,747
Damage
7,935
23,081
Taken
25,878
12,243
Mitigated
9,586
10,198
Healing
4,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
6,392
3,318
0
4,454
7,188
3,187
1,032
1,758
5,430
0
51,659
L
Atlas
AJoe21
Atlas
2,143
1,050
0
370
4,905
2,122
0
679
4,226
13,258
0
W
Bellona
AkiKxze
Bellona
2,299
551
0
1,097
5,771
3,341
0
109
5,494
0
41,545
L
Mulan
Ca_yu13
Mulan
790
52
0
729
6,417
2,793
0
4,856
1,117
0
14,861
W
Chang'e
MR MANN 2006
Chang'e
6,004
1,013
60
2,623
6,193
3,637
162
0
6,193
38,007
0
L
1,199
76
0
1,330
3,029
1,156
93
1,201
1,828
32,466
0
L
Cernunnos
TheMustachieo
Cernunnos
2,878
1,669
0
354
4,843
1,072
0
527
4,316
0
16,982
W
Khepri
1,481
242
0
1,097
1,751
1,123
0
708
1,043
12,851
0
L
Serqet
cucupr
Serqet
925
177
0
2,162
6,684
2,443
0
1,247
5,335
0
16,878
W
Baron Samedi
lccooldude
Baron Samedi
1,571
135
0
867
2,178
955
0
767
1,411
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
22,042
320
Minions Killed
165
0
Camps Cleared
0
927,105
Distance Traveled
809,128
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,906
691
100
10
0
181,976
1
L
Atlas
4,591
459
14
1
0
180,682
0
W
Bellona
5,590
559
80
8
0
230,929
1
L
Mulan
4,101
410
20
2
0
180,153
1
W
Chang'e
5,963
596
65
7
0
166,657
2
L
Merlin
5,061
506
55
6
0
137,702
0
L
Cernunnos
4,000
400
31
3
0
117,956
0
W
Khepri
5,454
545
19
2
0
172,752
0
L
Serqet
4,289
429
45
5
0
192,635
2
W
Baron Samedi
5,520
552
56
6
0
174,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role