Player Matchup

Anubis
Anubis
Dmack1999
Anubis
Level 28
God Stats
2W - 0L
1,329 SR
Queue Stats
58W - 69L
1,379 Elo+
Party 1
Eset
Eset
FireLeo10
Eset
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 52L
1,408 Elo+
Party 1
Scylla
Scylla
GAARA112992
Scylla
Level 124
God Stats
4W - 5L
1,383 SR
Queue Stats
128W - 120L
1,442 Elo+
Party 1
Artio
Artio
JustAnotherSinX
Artio
Level 104
God Stats
6W - 1L
1,738 SR
Queue Stats
77W - 82L
1,390 Elo+
Party 1
Janus
Janus
xXxLilQuestxXx
Janus
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 75L
1,431 Elo+
Party 1
Team Averages
Level 67
1,490 SR
1,410 Elo+

VS

Team Averages
Level 84
1,403 SR
1,324 Elo+
Set
Set
Behemoth-XIV
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,232 Elo+
Solo
Heimdallr
Heimdallr
Pirosc
Heimdallr
Level 139
God Stats
2W - 4L
1,320 SR
Queue Stats
386W - 405L
1,373 Elo+
Solo
Odin
Odin
SHORTI-ROQ
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
396W - 377L
1,386 Elo+
Solo
Chernobog
Chernobog
TomohawkRed
Chernobog
Level 95
God Stats
0W - 3L
1,197 SR
Queue Stats
73W - 87L
1,419 Elo+
Solo
Loki
Loki
danielcoyo77e
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dmack1999
Anubis
19
4 / 2 / 22
11,645
728
12,065
14,354
9,226
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
18
8 / 4 / 15
11,980
749
16,619
15,128
7,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
20
17 / 2 / 18
14,010
876
27,717
16,879
8,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 2 / 23
12,137
759
9,072
26,849
36,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 2 / 19
12,107
757
17,596
14,583
7,301
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 7
10,791
674
9,389
20,520
18,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Pirosc
Heimdallr
15
3 / 13 / 3
9,683
605
21,292
22,067
8,800
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 8 / 5
9,621
601
9,795
20,129
31,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
TomohawkRed
Chernobog
20
4 / 3 / 7
11,267
704
14,004
10,429
5,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 8 / 1
8,895
556
9,022
15,963
6,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
34
39
Kills
11
12
Deaths
39
97
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Anubis
Dmack1999
Anubis
4
2
22
7.5
W
Eset
8
4
15
3.88
W
Scylla
17
2
18
13
W
3
2
23
7.25
L
Heimdallr
Pirosc
Heimdallr
3
13
3
0.35
L
1
8
5
0.44
L
Chernobog
TomohawkRed
Chernobog
4
3
7
2.5
L
0
8
1
0.06
W
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,069
Damage
63,502
87,793
Taken
89,108
69,115
Mitigated
70,476
35,662
Healing
15,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,389
2,862
0
3,903
20,520
18,355
0
19,058
1,262
0
14,159
W
Anubis
Dmack1999
Anubis
12,065
1,446
936
5,696
14,354
9,226
1,416
0
13,989
26,028
0
W
Eset
16,619
2,682
3,440
2,518
15,128
7,814
1,202
0
14,920
29,555
0
W
Scylla
27,717
4,379
974
6,624
16,879
8,257
3,974
0
16,585
48,097
0
W
9,072
884
3,901
8,167
26,849
36,517
367
0
25,740
15,913
0
L
Heimdallr
Pirosc
Heimdallr
21,292
8,611
376
1,027
22,067
8,800
0
20,317
1,555
0
33,602
L
9,795
2,899
1,829
3,314
20,129
31,694
0
18,147
1,659
0
15,009
L
Chernobog
TomohawkRed
Chernobog
14,004
6,465
1,762
1,833
10,429
5,065
0
9,576
635
0
33,346
L
9,022
973
158
1,268
15,963
6,562
0
14,865
928
0
25,253
W
17,596
1,985
1,935
1,471
14,583
7,301
1,113
0
14,340
41,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,879
Gold Earned
50,257
169
Minions Killed
127
0
Camps Cleared
0
1,602,556
Distance Traveled
1,248,424
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,791
674
11
1
0
268,375
1
W
Anubis
11,645
728
28
2
0
305,721
1
W
Eset
11,980
749
35
2
0
282,024
1
W
Scylla
14,010
876
45
3
0
333,968
0
W
Artio
12,137
759
9
1
0
378,981
3
L
Heimdallr
9,683
605
28
2
0
231,240
1
L
Odin
9,621
601
10
1
0
236,220
1
L
Chernobog
11,267
704
50
3
0
276,456
6
L
Loki
8,895
556
28
2
0
236,133
1
W
Janus
12,107
757
52
3
0
301,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role