Player Matchup

Cupid
Cupid
 
Cupid
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CaptnSugaNuts
Agni
Level 126
God Stats
0W - 1L
1,699 SR
Queue Stats
50W - 34L
1,626 Elo+
Party 1
Fenrir
Fenrir
Il Hel lI
Fenrir
Level 144
God Stats
4W - 3L
1,575 SR
Queue Stats
595W - 631L
1,482 Elo+
Solo
Amaterasu
Amaterasu
alimar95
Amaterasu
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 49L
1,614 Elo+
Party 1
Artio
Artio
metaxyn
Artio
Level 49
God Stats
2W - 2L
1,547 SR
Queue Stats
51W - 31L
1,566 Elo+
Party 1
Team Averages
Level 119
1,564 SR
1,558 Elo+

VS

Team Averages
Level 124
1,530 SR
1,611 Elo+
Chronos
Chronos
AgentZ101
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,638 Elo+
Party 3
Ah Puch
Ah Puch
Grimaptor
Ah Puch
Level 129
God Stats
1W - 0L
1,748 SR
Queue Stats
46W - 25L
1,640 Elo+
Party 2
Shiva
Shiva
Ponkmas
Shiva
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,632 Elo+
Party 2
Bacchus
Bacchus
SHHitsaSECRET
Bacchus
Level 123
God Stats
5W - 9L
1,400 SR
Queue Stats
207W - 215L
1,552 Elo+
Solo
Chaac
Chaac
TheBigstFigNewt
Chaac
Level 155
God Stats
3W - 2L
1,502 SR
Queue Stats
69W - 89L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
5 / 5 / 9
13,567
714
29,639
31,010
15,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 8 / 8
10,970
577
23,777
18,023
8,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Il Hel lI
Fenrir
19
4 / 8 / 8
12,154
640
17,115
29,270
34,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
alimar95
Amaterasu
20
4 / 5 / 11
13,259
698
16,252
29,725
26,195
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
metaxyn
Artio
18
4 / 8 / 10
11,981
631
9,179
31,196
39,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AgentZ101
Chronos
18
0 / 4 / 16
11,667
614
16,355
21,871
11,697
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Grimaptor
Ah Puch
20
10 / 3 / 10
13,990
736
33,369
20,018
11,436
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shiva
Ponkmas
Shiva
20
3 / 6 / 17
12,974
683
16,666
25,184
22,317
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
19
5 / 4 / 13
12,509
658
10,839
24,450
43,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 5 / 6
16,219
854
41,096
29,541
27,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
96
19
Kills
34
34
Deaths
22
46
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
5
9
1.9
W
Chronos
AgentZ101
Chronos
0
4
16
2
L
2
8
8
0.75
W
Ah Puch
Grimaptor
Ah Puch
10
3
10
5
L
Fenrir
Il Hel lI
Fenrir
4
8
8
1
W
Shiva
Ponkmas
Shiva
3
6
17
1.92
W
Bacchus
5
4
13
2.88
W
16
5
6
3.8
L
Amaterasu
alimar95
Amaterasu
4
5
11
1.9
L
Artio
metaxyn
Artio
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,962
Damage
118,325
139,224
Taken
121,064
124,367
Mitigated
115,886
54,638
Healing
40,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
29,639
15,136
6,682
15,967
31,010
15,263
1,204
14,592
16,418
0
67,593
W
Chronos
AgentZ101
Chronos
16,355
9,000
451
6,000
21,871
11,697
5,922
6,941
14,930
29,271
0
L
23,777
1,941
2,179
2,248
18,023
8,710
500
7,444
10,579
43,065
0
W
Ah Puch
Grimaptor
Ah Puch
33,369
1,843
2,128
7,895
20,018
11,436
198
5,992
14,026
63,811
0
L
Fenrir
Il Hel lI
Fenrir
17,115
3,021
2,152
4,517
29,270
34,707
485
16,112
13,158
0
24,215
W
Shiva
Ponkmas
Shiva
16,666
2,048
1,511
4,242
25,184
22,317
943
7,534
17,650
3,717
25,408
W
Bacchus
10,839
1,372
2,480
4,611
24,450
43,424
551
7,113
17,337
18,704
0
W
41,096
6,706
1,964
9,276
29,541
27,012
1,047
6,073
23,468
0
78,119
L
Amaterasu
alimar95
Amaterasu
16,252
5,493
3,081
9,657
29,725
26,195
454
10,363
19,362
844
29,897
L
Artio
metaxyn
Artio
9,179
876
2,511
5,644
31,196
39,492
287
13,303
17,893
16,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,931
Gold Earned
67,359
199
Minions Killed
178
0
Camps Cleared
0
1,653,903
Distance Traveled
1,702,314
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,567
714
104
5
0
303,555
0
W
Chronos
11,667
614
31
2
0
326,186
0
L
Agni
10,970
577
46
2
0
314,551
1
W
Ah Puch
13,990
736
39
2
0
371,338
0
L
Fenrir
12,154
640
17
1
0
312,442
5
W
Shiva
12,974
683
15
1
0
310,276
0
W
Bacchus
12,509
658
11
1
0
362,908
2
W
Chaac
16,219
854
82
4
0
331,606
2
L
Amaterasu
13,259
698
21
1
0
401,744
3
L
Artio
11,981
631
11
1
0
321,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role