Player Matchup

King Arthur
King Arthur
Gold9950
King Arthur
Level 105
God Stats
2W - 1L
1,788 SR
Queue Stats
79W - 51L
1,512 Elo+
Party 1
Ares
Ares
LastLaughIsMine
Ares
Level 109
God Stats
1W - 3L
1,733 SR
Queue Stats
143W - 150L
1,552 Elo+
Solo
Sylvanus
Sylvanus
NastyChiliRing
Sylvanus
Level 107
God Stats
4W - 4L
1,458 SR
Queue Stats
346W - 362L
1,432 Elo+
Solo
Tiamat
Tiamat
PresumptuousP
Tiamat
Level 144
God Stats
7W - 7L
1,477 SR
Queue Stats
220W - 233L
1,541 Elo+
Solo
Sol
Sol
Tass_Burrfoot
Sol
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,445 Elo+
Party 1
Team Averages
Level 117
1,591 SR
1,496 Elo+

VS

Team Averages
Level 103
1,407 SR
1,522 Elo+
Cernunnos
Cernunnos
ApacheWar
Cernunnos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,509 Elo+
Solo
Horus
Horus
DanniBoy18
Horus
Level 135
God Stats
3W - 0L
1,403 SR
Queue Stats
32W - 18L
1,627 Elo+
Solo
Chiron
Chiron
Resszzy
Chiron
Level 87
God Stats
2W - 2L
1,339 SR
Queue Stats
109W - 82L
1,503 Elo+
Party 2
Atlas
Atlas
sweet_money_234
Atlas
Level 107
God Stats
3W - 1L
1,596 SR
Queue Stats
114W - 107L
1,489 Elo+
Party 2
Kukulkan
Kukulkan
xCudz_
Kukulkan
Level 84
God Stats
1W - 0L
1,195 SR
Queue Stats
45W - 46L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gold9950
King Arthur
13
0 / 5 / 3
6,886
626
4,587
14,808
12,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 2
7,511
683
10,510
24,064
17,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
13
2 / 5 / 4
7,798
709
10,378
16,802
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
7,841
713
14,457
13,763
11,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 2
8,176
743
15,788
10,110
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApacheWar
Cernunnos
16
5 / 1 / 15
9,248
841
13,052
13,093
11,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
14
5 / 3 / 14
8,795
800
10,628
16,545
15,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Resszzy
Chiron
15
4 / 0 / 13
8,714
792
14,509
8,128
3,916
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 17
9,010
819
16,480
27,850
17,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
xCudz_
Kukulkan
15
4 / 2 / 10
8,880
807
20,001
10,821
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
8
Kills
20
20
Deaths
8
13
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ApacheWar
Cernunnos
5
1
15
12.5
W
Horus
5
3
14
4
L
King Arthur
Gold9950
King Arthur
0
5
3
0.3
L
1
5
2
0.4
L
Sylvanus
2
5
4
0.8
L
2
3
2
1
W
Chiron
Resszzy
Chiron
4
0
13
10.5
L
3
2
2
2
W
2
2
17
5.25
W
Kukulkan
xCudz_
Kukulkan
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,720
Damage
74,670
79,547
Taken
76,437
58,339
Mitigated
54,008
25,459
Healing
47,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ApacheWar
Cernunnos
13,052
6,404
1,855
1,294
13,093
11,454
98
10,056
2,819
0
26,835
W
Horus
10,628
4,688
8,428
6,387
16,545
15,407
128
6,970
9,411
0
15,164
L
King Arthur
Gold9950
King Arthur
4,587
125
711
444
14,808
12,049
0
5,741
9,067
0
9,961
L
10,510
535
0
4,593
24,064
17,979
0
9,327
14,737
12,207
0
L
Sylvanus
10,378
1,063
6,913
4,821
16,802
11,580
0
9,285
7,517
12,720
0
L
14,457
648
1,350
3,146
13,763
11,390
0
6,409
7,354
28,253
0
W
Chiron
Resszzy
Chiron
14,509
5,398
6,478
2,481
8,128
3,916
1,276
5,975
2,003
0
23,412
L
15,788
1,854
917
2,564
10,110
5,341
0
5,719
4,391
32,621
0
W
16,480
6,951
4,350
12,285
27,850
17,765
95
18,397
9,095
28,508
0
W
Kukulkan
xCudz_
Kukulkan
20,001
994
1,829
1,974
10,821
5,466
706
8,515
1,976
35,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
44,647
88
Minions Killed
149
0
Camps Cleared
0
965,414
Distance Traveled
1,035,360
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,248
841
38
3
0
197,287
0
W
Horus
8,795
800
8
1
0
204,355
0
L
King Arthur
6,886
626
9
1
0
188,719
0
L
Ares
7,511
683
6
1
0
207,961
0
L
Sylvanus
7,798
709
3
0
0
132,738
0
L
Tiamat
7,841
713
36
3
0
214,730
1
W
Chiron
8,714
792
39
4
0
218,197
0
L
Sol
8,176
743
34
3
0
221,266
2
W
Atlas
9,010
819
16
1
0
212,173
0
W
Kukulkan
8,880
807
48
4
0
203,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role