Player Matchup

Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver II
 
Xbalanque
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
IFobia
Janus
Gold II
Level 160
God Stats
5W - 3L
1,533 SR
Queue Stats
173W - 171L
1,499 MMR
Solo
Khepri
Khepri
Bronze III
哈梅尔的吹笛人
Khepri
Bronze III
Level 92
God Stats
1W - 6L
1,504 SR
Queue Stats
1W - 10L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,508 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,544 SR
1,473 MMR
Fenrir
Fenrir
Platinum V
 
Fenrir
Platinum V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
Nisimal
Athena
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,504 MMR
Solo
Cernunnos
Cernunnos
Silver II
PushAndPoke
Cernunnos
Silver II
Level 69
God Stats
10W - 9L
1,619 SR
Queue Stats
28W - 37L
1,512 MMR
Solo
Poseidon
Poseidon
Bronze V
davac222
Poseidon
Bronze V
Level 108
God Stats
1W - 1L
1,773 SR
Queue Stats
82W - 88L
1,500 MMR
Solo
Achilles
Achilles
Gold V
qJimMy
Achilles
Gold V
Level 126
God Stats
2W - 5L
1,328 SR
Queue Stats
220W - 212L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
8 / 0 / 3
11,744
587
19,916
21,483
18,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
 
Xbalanque
17
1 / 1 / 1
10,830
542
6,567
9,531
4,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
 
Guan Yu
17
0 / 3 / 6
10,798
540
15,669
21,323
29,455
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
IFobia
Janus
19
5 / 0 / 4
11,455
573
10,762
8,076
3,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 1
8,413
421
2,827
7,620
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasShivaHou YiAnhur

VS

Bans
ThanatosThothTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
0 / 3 / 3
8,706
435
9,094
17,715
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Nisimal
Athena
13
0 / 2 / 1
7,983
399
3,380
17,027
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
PushAndPoke
Cernunnos
19
2 / 0 / 0
10,967
548
6,243
16,194
7,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
davac222
Poseidon
15
0 / 6 / 0
8,708
435
4,870
12,671
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
qJimMy
Achilles
17
3 / 3 / 0
9,606
480
13,031
22,081
21,060
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
5
5
Deaths
14
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
8
0
3
9.5
W
Xbalanque
 
Xbalanque
1
1
1
1.5
W
Guan Yu
 
Guan Yu
0
3
6
1
L
Fenrir
 
Fenrir
0
3
3
0.5
W
Janus
IFobia
Janus
5
0
4
7
L
Athena
Nisimal
Athena
0
2
1
0.25
L
Cernunnos
PushAndPoke
Cernunnos
2
0
0
2
L
Poseidon
davac222
Poseidon
0
6
0
0
L
Achilles
qJimMy
Achilles
3
3
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,741
Damage
36,618
68,033
Taken
85,688
66,241
Mitigated
54,401
19,374
Healing
28,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
19,916
9,539
0
4,436
21,483
18,529
0
2,664
18,819
0
126,773
W
Xbalanque
 
Xbalanque
6,567
2,373
0
2,291
9,531
4,592
738
363
9,168
0
112,428
W
Guan Yu
 
Guan Yu
15,669
2,211
690
7,164
21,323
29,455
425
2,021
19,302
0
92,417
L
Fenrir
 
Fenrir
9,094
2,425
0
7,208
17,715
7,828
0
2,130
15,433
0
66,650
W
Janus
IFobia
Janus
10,762
253
0
3,559
8,076
3,806
590
2,566
5,510
108,336
0
L
Athena
Nisimal
Athena
3,380
1,234
0
2,660
17,027
13,787
0
3,470
13,420
32,515
0
L
Cernunnos
PushAndPoke
Cernunnos
6,243
4,206
0
11,263
16,194
7,410
1,386
2,321
13,811
0
116,137
L
Poseidon
davac222
Poseidon
4,870
972
0
1,044
12,671
4,316
0
3,439
9,009
89,053
0
L
Achilles
qJimMy
Achilles
13,031
3,939
0
6,131
22,081
21,060
0
1,568
20,426
0
79,078
W
2,827
254
0
1,234
7,620
9,859
0
1,961
5,659
18,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,240
Gold Earned
45,970
722
Minions Killed
622
0
Camps Cleared
0
2,115,192
Distance Traveled
1,943,629
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,744
587
173
9
0
477,544
4
W
Xbalanque
10,830
542
191
10
0
366,615
5
W
Guan Yu
10,798
540
146
7
0
429,333
7
L
Fenrir
8,706
435
112
6
0
391,000
2
W
Janus
11,455
573
182
9
0
429,224
4
L
Athena
7,983
399
42
2
0
443,125
12
L
Cernunnos
10,967
548
210
11
0
356,276
1
L
Poseidon
8,708
435
131
7
0
378,007
7
L
Achilles
9,606
480
127
6
0
375,221
5
W
Khepri
8,413
421
30
2
0
412,476
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role