Player Matchup

Anubis
Anubis
DingleBerriJerri
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,355 Elo+
Party 2
Charybdis
Charybdis
Manjaro
Charybdis
Level 158
God Stats
1W - 4L
1,720 SR
Queue Stats
1W - 11L
1,288 Elo+
Solo
Cerberus
Cerberus
lambflank
Cerberus
Level 105
God Stats
1W - 1L
1,379 SR
Queue Stats
36W - 31L
1,558 Elo+
Party 2
Team Averages
Level 93
1,533 SR
1,400 Elo+

VS

Team Averages
Level 157
1,587 SR
1,738 Elo+
Scylla
Scylla
 
Scylla
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Cøbrah
Cupid
Level 160
God Stats
6W - 0L
1,761 SR
Queue Stats
201W - 55L
1,906 Elo+
Party 1
Odin
Odin
TimerZzZ
Odin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 25L
1,808 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 4
7,183
653
5,491
14,918
5,778
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Manjaro
Charybdis
13
5 / 7 / 3
9,505
864
10,373
13,166
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
lambflank
Cerberus
12
3 / 6 / 4
8,451
768
8,655
18,592
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
8 / 3 / 11
10,277
934
15,026
8,806
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Cøbrah
Cupid
13
7 / 3 / 12
9,681
880
17,056
13,494
4,512
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
8 / 3 / 13
10,563
960
11,079
17,314
9,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
23
23
Deaths
9
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
11
4.5
W
Cupid
Cøbrah
Cupid
7
3
12
4.33
L
1
10
4
0.3
L
Charybdis
Manjaro
Charybdis
5
7
3
0.93
W
Odin
8
3
13
4.83
L
Cerberus
lambflank
Cerberus
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,519
Damage
43,161
46,676
Taken
39,614
23,436
Mitigated
17,026
7,455
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,026
3,033
0
1,218
8,806
2,909
735
3,931
4,632
38,345
0
W
Cupid
Cøbrah
Cupid
17,056
11,606
726
5,473
13,494
4,512
513
5,283
8,006
0
39,569
L
5,491
0
41
1,255
14,918
5,778
0
4,397
10,327
14,525
0
L
Charybdis
Manjaro
Charybdis
10,373
4,528
0
1,791
13,166
4,424
0
3,852
9,069
0
26,828
W
Odin
11,079
4,264
0
5,167
17,314
9,605
811
4,629
12,437
0
24,081
L
Cerberus
lambflank
Cerberus
8,655
1,312
0
4,368
18,592
13,234
0
6,130
12,134
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
30,521
85
Minions Killed
125
1
Camps Cleared
8
523,400
Distance Traveled
607,474
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,277
934
65
6
3
202,651
1
W
Cupid
9,681
880
39
4
2
188,450
1
L
Anubis
7,183
653
20
2
0
147,052
1
L
Charybdis
9,505
864
38
3
1
186,435
4
W
Odin
10,563
960
21
2
3
216,373
0
L
Cerberus
8,451
768
27
2
0
189,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role