Player Matchup

Fenrir
Fenrir
AllahOfOreos
Fenrir
Level 149
God Stats
1W - 1L
1,131 SR
Queue Stats
111W - 116L
1,568 Elo+
Party 3
Ullr
Ullr
Devinito
Ullr
Level 89
God Stats
5W - 5L
1,660 SR
Queue Stats
187W - 192L
1,535 Elo+
Party 3
Khepri
Khepri
FexKun
Khepri
Level 105
God Stats
8W - 4L
1,664 SR
Queue Stats
44W - 23L
1,631 Elo+
Party 1
Skadi
Skadi
IMsYpzGNASTY
Skadi
Level 126
God Stats
10W - 4L
2,007 SR
Queue Stats
131W - 105L
1,599 Elo+
Solo
Achilles
Achilles
TheChamp
Achilles
Level 158
God Stats
4W - 1L
1,742 SR
Queue Stats
130W - 95L
1,669 Elo+
Party 1
Team Averages
Level 125
1,641 SR
1,601 Elo+

VS

Team Averages
Level 137
1,431 SR
1,593 Elo+
Cliodhna
Cliodhna
Arcane_Rider
Cliodhna
Level 108
God Stats
27W - 25L
1,564 SR
Queue Stats
54W - 58L
1,594 Elo+
Party 2
Izanami
Izanami
BlankClipz
Izanami
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 29L
1,572 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bxrti
Ah Muzen Cab
Level 159
God Stats
0W - 2L
1,448 SR
Queue Stats
277W - 242L
1,599 Elo+
Party 4
Merlin
Merlin
FiveFiveVI
Merlin
Level 160
God Stats
3W - 6L
1,095 SR
Queue Stats
353W - 370L
1,592 Elo+
Solo
Nox
Nox
ImBottomElo
Nox
Level 131
God Stats
25W - 29L
1,548 SR
Queue Stats
317W - 300L
1,609 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
4 / 3 / 5
13,860
578
10,574
20,075
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ullr
20
2 / 0 / 4
13,458
561
9,297
12,451
7,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
FexKun
Khepri
16
1 / 1 / 8
12,188
508
1,838
6,390
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
4 / 0 / 5
13,847
577
7,917
7,491
3,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheChamp
Achilles
20
7 / 0 / 4
13,571
565
9,769
20,703
12,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arcane_Rider
Cliodhna
7
0 / 3 / 1
7,390
308
922
5,805
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
BlankClipz
Izanami
12
0 / 4 / 0
8,790
366
3,877
12,672
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Bxrti
Ah Muzen Cab
18
3 / 6 / 0
11,582
483
11,938
15,988
6,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
FiveFiveVI
Merlin
18
0 / 5 / 1
11,124
464
10,478
13,990
5,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 1
10,268
428
2,375
6,939
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
3
4
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
5
2.17
L
Cliodhna
Arcane_Rider
Cliodhna
0
3
1
0.17
L
Izanami
BlankClipz
Izanami
0
4
0
0
L
Ah Muzen Cab
Bxrti
Ah Muzen Cab
3
6
0
0.5
W
Ullr
2
0
4
4
W
Khepri
FexKun
Khepri
1
1
8
5
L
Merlin
FiveFiveVI
Merlin
0
5
1
0.1
W
4
0
5
6.5
L
0
0
1
0.5
W
Achilles
TheChamp
Achilles
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,395
Damage
29,590
67,110
Taken
55,394
50,757
Mitigated
23,680
20,302
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,574
3,202
0
8,322
20,075
16,445
660
1,920
18,099
0
91,070
L
Cliodhna
Arcane_Rider
Cliodhna
922
102
0
310
5,805
1,558
0
0
5,748
0
21,982
L
Izanami
BlankClipz
Izanami
3,877
2,361
0
3,555
12,672
4,389
0
618
12,054
0
62,415
L
Ah Muzen Cab
Bxrti
Ah Muzen Cab
11,938
4,740
0
3,407
15,988
6,067
1,014
0
15,355
0
100,320
W
Ullr
9,297
1,202
0
885
12,451
7,075
4,783
3,502
8,576
0
145,193
W
Khepri
FexKun
Khepri
1,838
102
0
1,460
6,390
11,601
1,115
2,564
3,730
21,992
0
L
Merlin
FiveFiveVI
Merlin
10,478
3
117
1,191
13,990
5,563
0
479
13,418
122,991
0
W
7,917
2,910
0
1,509
7,491
3,476
12,223
966
6,475
0
153,986
L
2,375
49
0
1,204
6,939
6,103
0
741
6,198
56,122
0
W
Achilles
TheChamp
Achilles
9,769
4,058
0
8,126
20,703
12,160
2,251
4,347
16,213
0
117,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,924
Gold Earned
49,154
824
Minions Killed
625
0
Camps Cleared
0
2,403,698
Distance Traveled
1,577,621
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,860
578
181
8
0
469,502
2
L
Cliodhna
7,390
308
47
2
0
180,539
0
L
Izanami
8,790
366
104
4
0
243,987
4
L
Ah Muzen Cab
11,582
483
165
7
0
331,740
3
W
Ullr
13,458
561
199
8
0
475,494
8
W
Khepri
12,188
508
38
2
0
455,524
5
L
Merlin
11,124
464
212
9
0
374,898
4
W
Skadi
13,847
577
238
10
0
451,851
3
L
Nox
10,268
428
97
4
0
446,457
4
W
Achilles
13,571
565
168
7
0
551,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role