Player Matchup

Kali
Kali
ElMadris
Kali
Level 26
God Stats
7W - 25L
1,057 SR
Queue Stats
130W - 251L
970 Elo+
Party 1
Neith
Neith
Freddyblake
Neith
Level 16
God Stats
0W - 9L
1,029 SR
Queue Stats
0W - 12L
933 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MrRedLucky
Cu Chulainn
Level 69
God Stats
0W - 5L
1,156 SR
Queue Stats
63W - 113L
1,104 Elo+
Party 1
Bacchus
Bacchus
SodyElement
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 107L
957 Elo+
Party 1
Discordia
Discordia
ToriSenpai
Discordia
Level 26
God Stats
2W - 10L
1,117 SR
Queue Stats
127W - 255L
986 Elo+
Party 1
Team Averages
Level 32
1,172 SR
990 Elo+

VS

Team Averages
Level 78
1,511 SR
1,423 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Jug_Jug67
King Arthur
Level 96
God Stats
11W - 18L
1,424 SR
Queue Stats
62W - 74L
1,374 Elo+
Solo
Discordia
Discordia
Minotar27
Discordia
Level 58
God Stats
6W - 4L
1,475 SR
Queue Stats
52W - 63L
1,396 Elo+
Party 2
Atlas
Atlas
Quanathan_Chi
Atlas
Level 64
God Stats
16W - 15L
1,654 SR
Queue Stats
72W - 83L
1,446 Elo+
Party 2
Ne Zha
Ne Zha
TRISTIANW
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 93L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
2 / 2 / 0
9,729
463
5,857
16,756
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 8 / 0
7,570
360
7,810
16,183
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
MrRedLucky
Cu Chulainn
15
2 / 4 / 0
9,707
462
15,017
23,771
16,079
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
SodyElement
Bacchus
11
0 / 7 / 1
7,617
363
8,561
23,690
26,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
ToriSenpai
Discordia
14
1 / 9 / 1
8,499
405
7,988
13,162
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
16 / 0 / 3
11,862
565
30,539
19,517
9,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Jug_Jug67
King Arthur
16
3 / 1 / 3
9,630
459
8,661
19,355
21,766
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Minotar27
Discordia
17
6 / 3 / 3
11,093
528
7,398
12,107
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 0 / 11
10,345
493
7,771
11,485
14,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ne Zha
TRISTIANW
Ne Zha
16
3 / 1 / 1
10,127
482
8,530
17,897
7,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
30
30
Deaths
5
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
16
0
3
17.5
L
Kali
2
2
0
1
L
0
8
0
0
W
King Arthur
Jug_Jug67
King Arthur
3
1
3
4.5
W
Discordia
Minotar27
Discordia
6
3
3
2.5
L
Cu Chulainn
MrRedLucky
Cu Chulainn
2
4
0
0.5
W
2
0
11
7.5
L
Bacchus
SodyElement
Bacchus
0
7
1
0.07
W
Ne Zha
TRISTIANW
Ne Zha
3
1
1
3.5
L
Discordia
ToriSenpai
Discordia
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,233
Damage
62,899
93,562
Taken
80,361
62,690
Mitigated
58,551
12,060
Healing
26,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
30,539
20,368
0
13,230
19,517
9,462
5,691
5,947
13,570
0
111,120
L
Kali
5,857
2,859
0
4,301
16,756
8,309
542
1,845
14,911
0
89,833
L
7,810
2,528
0
2,379
16,183
6,170
165
1,593
14,590
0
57,778
W
King Arthur
Jug_Jug67
King Arthur
8,661
1,336
0
3,382
19,355
21,766
467
1,755
17,600
0
56,285
W
Discordia
Minotar27
Discordia
7,398
1,049
267
2,623
12,107
5,096
3,973
3,362
8,745
72,419
0
L
Cu Chulainn
MrRedLucky
Cu Chulainn
15,017
2,208
213
1,741
23,771
16,079
136
3,461
20,310
5,449
68,422
W
7,771
2,976
337
2,520
11,485
14,759
430
2,952
8,533
35,516
0
L
Bacchus
SodyElement
Bacchus
8,561
2,062
392
3,034
23,690
26,395
0
3,340
20,350
23,175
0
W
Ne Zha
TRISTIANW
Ne Zha
8,530
3,411
0
3,884
17,897
7,468
0
3,649
14,248
0
87,033
L
Discordia
ToriSenpai
Discordia
7,988
806
0
0
13,162
5,737
0
4,930
8,232
58,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
53,057
406
Minions Killed
523
0
Camps Cleared
0
1,877,967
Distance Traveled
1,936,708
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,862
565
163
8
0
356,265
7
L
Kali
9,729
463
136
6
0
451,994
0
L
Neith
7,570
360
74
4
0
348,062
0
W
King Arthur
9,630
459
85
4
0
416,857
3
W
Discordia
11,093
528
114
5
0
341,796
3
L
Cu Chulainn
9,707
462
96
5
0
380,730
0
W
Atlas
10,345
493
36
2
0
364,205
3
L
Bacchus
7,617
363
23
1
0
365,050
2
W
Ne Zha
10,127
482
125
6
0
457,585
0
L
Discordia
8,499
405
77
4
0
332,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role