Player Matchup

Medusa
Medusa
HDHRUDD
Medusa
Level 66
God Stats
49W - 19L
1,580 SR
Queue Stats
385W - 214L
1,576 Elo+
Party 1
Mercury
Mercury
Leaning_0gKush
Mercury
Level 87
God Stats
14W - 21L
1,761 SR
Queue Stats
416W - 534L
1,529 Elo+
Solo
Scylla
Scylla
poiizonzero
Scylla
Level 89
God Stats
83W - 32L
1,723 SR
Queue Stats
684W - 491L
1,490 Elo+
Party 1
Team Averages
Level 81
1,688 SR
1,532 Elo+

VS

Team Averages
Level 148
1,515 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Asti-Dcallis
Nox
Level 127
God Stats
3W - 2L
1,755 SR
Queue Stats
17W - 22L
1,499 Elo+
Solo
Yemoja
Yemoja
illuminaGawdess
Yemoja
Level 157
God Stats
0W - 2L
1,291 SR
Queue Stats
64W - 76L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HDHRUDD
Medusa
11
3 / 1 / 4
7,553
755
8,443
6,900
3,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
4 / 1 / 3
7,364
736
2,449
8,294
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
12
1 / 0 / 6
7,030
703
8,793
5,013
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 4 / 1
6,778
678
5,085
10,322
8,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 3 / 0
6,413
641
4,187
7,221
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
7,069
707
2,631
6,965
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
1
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
0
3
0
0
W
Medusa
HDHRUDD
Medusa
3
1
4
5
W
4
1
3
5.5
L
0
1
2
1
W
Scylla
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,685
Damage
11,903
20,207
Taken
24,508
13,217
Mitigated
17,417
3,246
Healing
4,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,085
690
287
640
10,322
8,136
0
3,896
6,220
0
17,985
L
4,187
396
0
1,544
7,221
3,048
0
4,180
2,970
26,139
0
W
Medusa
HDHRUDD
Medusa
8,443
3,094
0
1,118
6,900
3,112
0
2,583
4,317
0
24,274
W
2,449
903
377
1,071
8,294
8,018
0
2,787
5,507
805
8,444
L
2,631
699
496
1,654
6,965
6,233
16
1,757
5,054
9,806
0
W
Scylla
8,793
1,052
0
680
5,013
2,087
0
1,801
3,212
26,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
20,260
97
Minions Killed
104
6
Camps Cleared
3
588,646
Distance Traveled
541,761
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,778
678
39
4
0
176,155
0
L
Nox
6,413
641
50
5
3
182,176
0
W
Medusa
7,553
755
37
4
3
195,402
2
W
Mercury
7,364
736
16
2
1
202,287
3
L
Yemoja
7,069
707
15
2
0
183,430
1
W
Scylla
7,030
703
44
4
2
190,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role