Player Matchup

Ne Zha
Ne Zha
ChazDatSnpr
Ne Zha
Level 66
God Stats
0W - 2L
1,258 SR
Queue Stats
28W - 27L
1,417 Elo+
Party 2
Thanatos
Thanatos
FrstySoviet
Thanatos
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
Goosttt
Chaac
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
SaturzBarz8085
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Merlin
Merlin
sage-torsame
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,326 Elo+
Solo
Team Averages
Level 35
1,452 SR
1,448 Elo+

VS

Team Averages
Level 126
1,514 SR
1,451 Elo+
Atlas
Atlas
HugoDovahkin
Atlas
Level 111
God Stats
3W - 0L
1,518 SR
Queue Stats
18W - 17L
1,470 Elo+
Solo
Heimdallr
Heimdallr
ImaVibeCh3ckU
Heimdallr
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 18L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
Murasume
Nu Wa
Level 158
God Stats
1W - 1L
1,556 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Raijin
Raijin
PabloEzequiel
Raijin
Level 110
God Stats
4W - 3L
1,498 SR
Queue Stats
306W - 327L
1,495 Elo+
Solo
Odin
Odin
Silversnivy
Odin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
4 / 5 / 6
9,916
708
11,748
15,260
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
FrstySoviet
Thanatos
15
3 / 3 / 2
9,576
684
3,550
6,984
2,694
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Goosttt
Chaac
16
3 / 5 / 4
9,198
657
7,872
19,241
13,594
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 3 / 4
9,204
657
5,341
16,773
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
18
2 / 4 / 7
10,288
735
16,868
14,357
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
10,355
740
7,605
20,103
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ImaVibeCh3ckU
Heimdallr
19
8 / 2 / 5
11,444
817
24,137
12,996
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Murasume
Nu Wa
19
3 / 1 / 7
10,954
782
13,471
7,155
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 6
10,118
723
6,544
11,236
4,647
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 8
10,344
739
7,475
14,673
16,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
12
Kills
19
20
Deaths
12
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
5
6
1.4
L
Thanatos
FrstySoviet
Thanatos
3
3
2
1.33
L
Chaac
Goosttt
Chaac
3
5
4
1
W
2
2
8
3
W
Heimdallr
ImaVibeCh3ckU
Heimdallr
8
2
5
5.25
W
Nu Wa
Murasume
Nu Wa
3
1
7
6.5
W
3
3
6
2
L
0
3
4
0.67
W
3
4
8
1.75
L
Merlin
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
59,232
72,615
Taken
66,163
46,318
Mitigated
48,153
8,396
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
11,748
2,872
0
1,737
15,260
6,190
300
5,841
9,082
0
31,645
L
Thanatos
FrstySoviet
Thanatos
3,550
1,037
0
2,034
6,984
2,694
0
4,462
2,361
0
8,128
L
Chaac
Goosttt
Chaac
7,872
1,279
0
1,904
19,241
13,594
0
7,006
11,859
0
20,850
W
7,605
2,855
190
5,307
20,103
17,805
864
5,806
14,297
18,995
0
W
Heimdallr
ImaVibeCh3ckU
Heimdallr
24,137
10,556
0
5,131
12,996
6,221
2,462
4,022
8,974
0
57,489
W
Nu Wa
Murasume
Nu Wa
13,471
4,435
0
956
7,155
3,041
1,785
3,074
4,081
48,019
0
W
6,544
480
0
966
11,236
4,647
1,609
4,421
6,815
35,036
0
L
5,341
308
0
740
16,773
18,218
0
5,285
11,039
21,525
0
W
7,475
1,240
0
2,201
14,673
16,439
334
4,886
9,787
3,755
15,499
L
Merlin
16,868
148
0
1,981
14,357
5,622
224
5,667
8,349
64,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
53,215
206
Minions Killed
245
0
Camps Cleared
0
1,440,057
Distance Traveled
1,310,994
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,916
708
45
3
0
312,932
0
L
Thanatos
9,576
684
9
1
0
204,333
0
L
Chaac
9,198
657
36
3
0
325,481
0
W
Atlas
10,355
740
15
1
0
248,267
0
W
Heimdallr
11,444
817
77
6
0
273,728
1
W
Nu Wa
10,954
782
67
5
0
259,196
0
W
Raijin
10,118
723
49
4
0
271,976
3
L
Ares
9,204
657
22
2
0
314,604
1
W
Odin
10,344
739
37
3
0
257,827
0
L
Merlin
10,288
735
94
7
0
282,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role