Player Matchup

Nemesis
Nemesis
Donda9213
Nemesis
Level 65
God Stats
22W - 18L
1,489 SR
Queue Stats
482W - 361L
1,592 Elo+
Party 1
Neith
Neith
Loki_Sanguis
Neith
Level 34
God Stats
2W - 4L
1,411 SR
Queue Stats
2W - 5L
1,333 Elo+
Party 2
Apollo
Apollo
RockManSchrader
Apollo
Level 47
God Stats
9W - 10L
1,524 SR
Queue Stats
429W - 310L
1,622 Elo+
Party 1
Poseidon
Poseidon
Rogue_Gengar
Poseidon
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
SunnyBubbles773
Erlang Shen
Level 26
God Stats
153W - 101L
1,652 SR
Queue Stats
181W - 135L
1,589 Elo+
Party 1
Team Averages
Level 38
1,515 SR
1,527 Elo+

VS

Team Averages
Level 91
1,580 SR
1,499 Elo+
Apollo
Apollo
Asyndence
Apollo
Level 69
God Stats
7W - 13L
1,335 SR
Queue Stats
37W - 48L
1,387 Elo+
Solo
Cthulhu
Cthulhu
H-two-O
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 38L
1,548 Elo+
Party 3
Vulcan
Vulcan
ILL__TAKE__IT
Vulcan
Level 103
God Stats
23W - 8L
1,620 SR
Queue Stats
316W - 334L
1,443 Elo+
Solo
Ne Zha
Ne Zha
LethalOverlord
Ne Zha
Level 125
God Stats
16W - 8L
1,742 SR
Queue Stats
291W - 234L
1,572 Elo+
Party 3
Chaac
Chaac
jpirez8
Chaac
Level 132
God Stats
7W - 2L
1,702 SR
Queue Stats
282W - 236L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Donda9213
Nemesis
20
4 / 6 / 9
14,313
1,022
20,106
30,948
13,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 6 / 6
14,387
1,028
20,404
21,282
9,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 7 / 10
14,801
1,057
28,306
29,801
13,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Rogue_Gengar
Poseidon
20
2 / 7 / 8
14,222
1,016
13,141
25,357
17,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SunnyBubbles773
Erlang Shen
20
0 / 4 / 11
13,230
945
11,677
29,319
22,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asyndence
Apollo
20
2 / 2 / 17
14,759
1,054
21,188
15,175
8,507
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
H-two-O
Cthulhu
20
2 / 4 / 15
13,853
990
15,253
23,114
35,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
0 / 4 / 18
13,665
976
16,853
15,051
9,854
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
23 / 5 / 3
18,539
1,324
46,288
20,867
12,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
jpirez8
Chaac
20
3 / 0 / 19
15,447
1,103
29,933
24,568
33,418
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
102
15
Kills
30
30
Deaths
15
44
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Apollo
Asyndence
Apollo
2
2
17
5.25
L
Nemesis
Donda9213
Nemesis
4
6
9
1.42
W
Cthulhu
H-two-O
Cthulhu
2
4
15
2.38
W
0
4
18
2.25
W
23
5
3
4.9
L
5
6
6
1.33
L
4
7
10
1.29
L
Poseidon
Rogue_Gengar
Poseidon
2
7
8
0.86
L
Erlang Shen
SunnyBubbles773
Erlang Shen
0
4
11
1.38
W
Chaac
jpirez8
Chaac
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,634
Damage
129,515
136,707
Taken
98,775
75,357
Mitigated
100,240
23,823
Healing
25,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Asyndence
Apollo
21,188
14,713
538
3,796
15,175
8,507
0
2,416
12,759
0
52,063
L
Nemesis
Donda9213
Nemesis
20,106
9,770
0
4,347
30,948
13,110
0
7,103
23,449
0
30,921
W
Cthulhu
H-two-O
Cthulhu
15,253
345
474
1,086
23,114
35,928
0
2,973
20,141
27,001
0
W
16,853
8,933
0
0
15,051
9,854
0
1,070
13,981
35,988
0
W
46,288
12,688
0
6,822
20,867
12,533
0
3,585
17,282
0
72,891
L
20,404
7,493
262
5,236
21,282
9,473
0
4,128
16,756
0
54,135
L
28,306
21,196
0
7,122
29,801
13,063
0
6,171
23,180
0
58,092
L
Poseidon
Rogue_Gengar
Poseidon
13,141
2,839
0
213
25,357
17,301
0
5,063
19,685
39,356
0
L
Erlang Shen
SunnyBubbles773
Erlang Shen
11,677
8,170
0
6,643
29,319
22,410
0
8,420
20,204
0
26,504
W
Chaac
jpirez8
Chaac
29,933
6,891
0
12,717
24,568
33,418
0
3,097
21,471
0
62,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,953
Gold Earned
76,263
259
Minions Killed
290
8
Camps Cleared
14
1,391,422
Distance Traveled
1,424,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,759
1,054
74
5
7
293,847
0
L
Nemesis
14,313
1,022
21
2
2
307,662
0
W
Cthulhu
13,853
990
22
2
0
259,618
0
W
Vulcan
13,665
976
57
4
0
286,752
0
W
Ne Zha
18,539
1,324
44
3
1
293,695
1
L
Neith
14,387
1,028
80
6
1
226,526
0
L
Apollo
14,801
1,057
64
5
5
260,649
0
L
Poseidon
14,222
1,016
61
4
0
299,672
0
L
Erlang Shen
13,230
945
33
2
0
296,913
0
W
Chaac
15,447
1,103
93
7
6
291,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role