Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Asti-Dcallis
Nox
Level 127
God Stats
3W - 2L
1,724 SR
Queue Stats
17W - 22L
1,469 Elo+
Solo
Amaterasu
Amaterasu
FootedSaucer364
Amaterasu
Level 125
God Stats
12W - 4L
1,563 SR
Queue Stats
607W - 658L
1,456 Elo+
Party 1
Team Averages
Level 133
1,596 SR
1,475 Elo+

VS

Team Averages
Level 88
1,351 SR
1,473 Elo+
Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
UselessBook
Raijin
Level 94
God Stats
2W - 6L
1,355 SR
Queue Stats
356W - 272L
1,565 Elo+
Party 2
Set
Set
yslgyal
Set
Level 67
God Stats
0W - 2L
1,198 SR
Queue Stats
152W - 274L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
6 / 3 / 5
8,249
825
8,301
7,071
2,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 5
7,280
728
4,074
6,672
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
FootedSaucer364
Amaterasu
11
2 / 2 / 9
7,813
781
4,741
9,909
8,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 3 / 4
6,710
671
6,793
8,025
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
13
3 / 3 / 4
7,378
738
10,158
5,301
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Set
10
2 / 5 / 3
6,724
672
1,163
9,126
5,451
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
11
Kills
7
7
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
5
2.83
L
Medusa
 
Medusa
2
3
4
1.33
W
3
2
5
2.75
W
Amaterasu
FootedSaucer364
Amaterasu
2
2
9
3.25
L
Raijin
3
3
4
1.67
L
Set
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,116
Damage
18,114
23,652
Taken
22,452
14,132
Mitigated
11,179
6,797
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,301
3,071
0
1,597
7,071
2,885
367
2,454
4,279
0
22,574
L
Medusa
 
Medusa
6,793
2,313
0
1,067
8,025
3,775
26
1,909
6,116
0
25,139
W
4,074
235
0
1,920
6,672
2,932
27
3,256
3,184
24,720
0
W
Amaterasu
FootedSaucer364
Amaterasu
4,741
1,865
487
2,793
9,909
8,315
19
4,001
5,566
0
7,619
L
Raijin
10,158
1,421
0
239
5,301
1,953
0
55
5,246
23,951
0
L
Set
1,163
564
67
347
9,126
5,451
310
2,806
6,320
0
10,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,342
Gold Earned
20,812
100
Minions Killed
119
4
Camps Cleared
5
504,581
Distance Traveled
481,712
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,249
825
44
4
1
148,465
0
L
Medusa
6,710
671
44
4
3
155,058
3
W
Nox
7,280
728
48
5
2
186,266
2
W
Amaterasu
7,813
781
8
1
1
169,850
1
L
Raijin
7,378
738
56
6
0
152,649
0
L
Set
6,724
672
19
2
2
174,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role