Player Matchup

Anhur
Anhur
HandsomSenpai
Anhur
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 75L
1,213 Elo+
Party 1
Zhong Kui
Zhong Kui
LukePlayz4
Zhong Kui
Level 80
God Stats
2W - 5L
1,302 SR
Queue Stats
162W - 148L
1,386 Elo+
Solo
Bakasura
Bakasura
Munkaa-_
Bakasura
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
586W - 692L
1,383 Elo+
Solo
Sol
Sol
NikoSama13
Sol
Level 67
God Stats
9W - 10L
1,441 SR
Queue Stats
32W - 58L
1,204 Elo+
Party 1
Mulan
Mulan
SilkProduction
Mulan
Level 73
God Stats
1W - 4L
1,706 SR
Queue Stats
56W - 58L
1,574 Elo+
Solo
Team Averages
Level 70
1,490 SR
1,352 Elo+

VS

Team Averages
Level 73
1,464 SR
1,215 Elo+
Baron Samedi
Baron Samedi
Jokesterx1
Baron Samedi
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,194 Elo+
Party 3
Bacchus
Bacchus
Pat MP4 X
Bacchus
Level 8
God Stats
2W - 1L
1,304 SR
Queue Stats
2W - 4L
1,091 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shadow6I
Cu Chulainn
Level 89
God Stats
1W - 1L
1,222 SR
Queue Stats
2W - 4L
1,194 Elo+
Party 3
Neith
Neith
Tajumz
Neith
Level 64
God Stats
10W - 18L
1,517 SR
Queue Stats
132W - 162L
1,167 Elo+
Party 2
Arachne
Arachne
Tbearblitz
Arachne
Level 108
God Stats
6W - 4L
1,778 SR
Queue Stats
143W - 147L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,827
420
7,699
17,333
6,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
LukePlayz4
Zhong Kui
18
6 / 6 / 0
11,365
541
16,500
21,271
13,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Munkaa-_
Bakasura
13
0 / 9 / 1
8,608
410
10,072
19,792
8,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 3
9,066
432
13,573
17,884
6,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 5 / 0
10,425
496
8,905
14,764
11,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jokesterx1
Baron Samedi
18
5 / 1 / 5
11,631
554
9,651
12,381
7,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Pat MP4 X
Bacchus
16
2 / 1 / 5
9,820
468
4,850
18,129
16,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Shadow6I
Cu Chulainn
17
8 / 2 / 8
11,115
529
13,136
16,995
8,844
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Tajumz
Neith
16
2 / 3 / 1
10,015
477
10,386
17,584
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Tbearblitz
Arachne
19
13 / 4 / 7
12,368
589
19,401
27,301
12,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
11
Kills
30
30
Deaths
11
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Baron Samedi
Jokesterx1
Baron Samedi
5
1
5
7.5
L
Zhong Kui
LukePlayz4
Zhong Kui
6
6
0
1
L
Bakasura
Munkaa-_
Bakasura
0
9
1
0.06
L
1
5
3
0.5
W
Bacchus
Pat MP4 X
Bacchus
2
1
5
4.5
W
Cu Chulainn
Shadow6I
Cu Chulainn
8
2
8
6
L
2
5
0
0.4
W
Neith
Tajumz
Neith
2
3
1
0.83
W
Arachne
Tbearblitz
Arachne
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,749
Damage
57,424
91,044
Taken
92,390
45,700
Mitigated
51,532
23,583
Healing
35,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,699
4,345
0
3,778
17,333
6,360
170
2,318
15,015
0
48,912
W
Baron Samedi
Jokesterx1
Baron Samedi
9,651
864
458
6,030
12,381
7,719
9
1,444
10,797
75,766
0
L
Zhong Kui
LukePlayz4
Zhong Kui
16,500
1,170
0
7,059
21,271
13,231
188
1,567
19,704
96,485
0
L
Bakasura
Munkaa-_
Bakasura
10,072
6,568
0
3,177
19,792
8,607
0
1,450
18,342
0
69,504
L
13,573
6,156
0
5,893
17,884
6,319
1,162
2,482
15,402
65,618
0
W
Bacchus
Pat MP4 X
Bacchus
4,850
662
0
2,891
18,129
16,237
786
6,829
10,764
26,373
0
W
Cu Chulainn
Shadow6I
Cu Chulainn
13,136
5,239
0
4,224
16,995
8,844
3,007
2,364
13,966
0
84,789
L
8,905
1,649
0
3,676
14,764
11,183
1,254
6,684
8,080
0
70,370
W
Neith
Tajumz
Neith
10,386
6,610
0
10,167
17,584
6,612
1,600
9,824
7,760
0
86,760
W
Arachne
Tbearblitz
Arachne
19,401
16,025
0
12,186
27,301
12,120
2,548
9,612
17,255
0
107,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,291
Gold Earned
54,949
551
Minions Killed
530
0
Camps Cleared
0
1,779,782
Distance Traveled
1,950,387
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,827
420
66
3
0
332,605
1
W
Baron Samedi
11,631
554
139
7
0
367,936
5
L
Zhong Kui
11,365
541
150
7
0
357,217
5
L
Bakasura
8,608
410
129
6
0
351,568
1
L
Sol
9,066
432
83
4
0
370,231
1
W
Bacchus
9,820
468
26
1
0
401,275
0
W
Cu Chulainn
11,115
529
108
5
0
439,327
2
L
Mulan
10,425
496
123
6
0
368,161
2
W
Neith
10,015
477
129
6
0
335,946
0
W
Arachne
12,368
589
128
6
0
405,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role