Player Matchup

Loki
Loki
FanDEATH
Loki
Level 87
God Stats
6W - 3L
1,350 SR
Queue Stats
363W - 372L
1,510 Elo+
Solo
Skadi
Skadi
JosuJLE17
Skadi
Level 121
God Stats
369W - 329L
1,542 SR
Queue Stats
850W - 917L
1,454 Elo+
Solo
Chaac
Chaac
Mangekiosh
Chaac
Level 107
God Stats
9W - 2L
2,016 SR
Queue Stats
38W - 29L
1,575 Elo+
Party 3
Ao Kuang
Ao Kuang
SYov
Ao Kuang
Level 148
God Stats
3W - 2L
1,867 SR
Queue Stats
228W - 261L
1,523 Elo+
Party 3
Cthulhu
Cthulhu
Skaldfrank
Cthulhu
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,454 Elo+
Party 3
Team Averages
Level 96
1,655 SR
1,503 Elo+

VS

Team Averages
Level 73
1,531 SR
1,466 Elo+
Poseidon
Poseidon
Daddamer
Poseidon
Level 59
God Stats
9W - 4L
1,725 SR
Queue Stats
170W - 196L
1,405 Elo+
Party 2
Ao Kuang
Ao Kuang
DyrKral
Ao Kuang
Level 83
God Stats
1W - 4L
1,708 SR
Queue Stats
482W - 411L
1,577 Elo+
Party 1
Thanatos
Thanatos
MinJunsei
Thanatos
Level 104
God Stats
1W - 1L
1,515 SR
Queue Stats
176W - 181L
1,516 Elo+
Party 2
Ullr
Ullr
YoungShrimpycawk
Ullr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 146L
1,400 Elo+
Party 2
Athena
Athena
killmaker140
Athena
Level 92
God Stats
1W - 4L
1,205 SR
Queue Stats
45W - 48L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
2 / 2 / 2
6,324
527
2,461
6,283
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
JosuJLE17
Skadi
11
3 / 0 / 0
6,499
542
7,514
5,498
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
13
4 / 0 / 5
7,742
645
11,059
12,002
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
SYov
Ao Kuang
12
4 / 3 / 0
6,891
574
4,683
12,467
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Skaldfrank
Cthulhu
10
1 / 0 / 2
6,201
517
2,803
6,144
3,216
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daddamer
Poseidon
10
0 / 7 / 0
5,991
499
4,453
8,662
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
DyrKral
Ao Kuang
10
1 / 1 / 0
6,050
504
4,996
12,114
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
MinJunsei
Thanatos
11
3 / 3 / 0
6,821
568
4,568
8,541
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 3 / 1
5,306
442
2,118
6,572
2,322
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
9
1 / 0 / 1
5,865
489
2,499
11,132
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
14
Kills
5
5
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Daddamer
Poseidon
0
7
0
0
L
Ao Kuang
DyrKral
Ao Kuang
1
1
0
1
W
Loki
2
2
2
1.5
W
Skadi
JosuJLE17
Skadi
3
0
0
3
W
Chaac
4
0
5
6.5
L
Thanatos
MinJunsei
Thanatos
3
3
0
1
W
Ao Kuang
SYov
Ao Kuang
4
3
0
1.33
W
Cthulhu
Skaldfrank
Cthulhu
1
0
2
2
L
0
3
1
0.17
L
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,520
Damage
18,634
42,394
Taken
47,021
17,336
Mitigated
21,256
13,529
Healing
16,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Daddamer
Poseidon
4,453
681
0
530
8,662
2,629
0
1,134
7,528
41,437
0
L
Ao Kuang
DyrKral
Ao Kuang
4,996
1,549
0
3,578
12,114
4,145
0
1,560
10,554
42,056
0
W
Loki
2,461
605
0
1,832
6,283
1,233
0
582
5,693
0
24,456
W
Skadi
JosuJLE17
Skadi
7,514
3,728
0
2,887
5,498
2,074
19
2,142
3,356
0
41,808
W
Chaac
11,059
3,001
0
5,544
12,002
7,127
0
5,768
5,974
0
70,375
L
Thanatos
MinJunsei
Thanatos
4,568
987
0
7,246
8,541
3,699
861
1,849
6,692
0
38,458
W
Ao Kuang
SYov
Ao Kuang
4,683
1,514
0
2,029
12,467
3,686
0
2,456
9,277
47,417
0
W
Cthulhu
Skaldfrank
Cthulhu
2,803
359
335
902
6,144
3,216
0
668
5,450
22,107
0
L
2,118
1,295
0
1,798
6,572
2,322
0
1,455
5,117
0
26,505
L
Athena
2,499
870
0
3,431
11,132
8,461
0
1,488
9,644
21,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,657
Gold Earned
30,033
317
Minions Killed
304
0
Camps Cleared
0
1,230,701
Distance Traveled
1,184,168
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,991
499
77
6
0
216,707
4
L
Ao Kuang
6,050
504
71
6
0
269,763
3
W
Loki
6,324
527
40
3
0
275,024
4
W
Skadi
6,499
542
60
5
0
204,544
0
W
Chaac
7,742
645
105
9
0
254,179
2
L
Thanatos
6,821
568
85
7
0
248,691
0
W
Ao Kuang
6,891
574
81
7
0
240,292
8
W
Cthulhu
6,201
517
31
3
0
256,662
6
L
Ullr
5,306
442
45
4
0
195,301
2
L
Athena
5,865
489
26
2
0
253,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role